Fade in won't work.

Started by testingstuff, Wed 09/08/2006 22:12:22

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testingstuff

test

Alynn

#1
First, the "Appearance" of the GUI is most likely because you have GUIS set to turn off

When Interface Disabled [Turn GUI's Off]

For the fade, try using an object, you can turn the object on before fadein and then change it's transparency after fadein.

Code: ags
while (oBlack.Transparency < 100) {
    oBlack.Transparency++;
    Wait(15);
  }

testingstuff

That did work, and very well, but, how can I make this object visible "over" characters?

Khris

In the Room Editor, set the object's baseline to the very bottom of the room.

testingstuff

Thanks a lot. The cutscene is looking a lot better now.

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