last script to finish the game

Started by dikla, Wed 12/05/2004 21:02:17

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dikla

all i need to know now is where i can arragne so the items will be in 2 rows 4 in each row in regular space between each inventory item' like it was in the beggining of my game. because now they are on each other and it does not matter if i change the hight and the width of the inventory
thanks

Scorpiorus

Well, try to resize (probably stretch) the inventory window itself. As for slot's height and width try higher values, say 100x100. But make sure you put it inside global game_start() function (one that was already there).

dikla

my dear scropious

you helped me so much, realy i should thank you. the problem indeed was in dimentions. in "start_game" i add the dimention (40, 40) and now i have to adjust all my sprites in the inventory to 40. but i am glad we salve the problem. it's pitty that the deafult inventory has this problem with the errows that does not work and we had to solve by swiching the GUI invnetory mode.
thank all again i hope it would help others -
dikla

Scorpiorus

No problem, you're welcome!

Quoteit's pitty that the deafult inventory has this problem with the errows that does not work and we had to solve by swiching the GUI invnetory mode.
Yep, that's a strange one. The build-in inventory dialog has arrows if items can't be fitted in the inventory area anymore. That's odd they appear invisible on some systems.

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