I can't get my object to appear

Started by , Thu 13/05/2004 22:01:06

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Blane

 ;D Here's how the game is supposed to be:

You talk to this dude and he says to give you his bag he'll need a sack of money. You get the sack of money out back. When you return with the sack of money, the bag is on the table.

I TRIED:
Laying a whole-room hotspot and using the "IF PLAYER HAS INVENTORY ITEM" and I used "Hide Object". Should I use "Turn Object On" command or what?

Scorpiorus

QuoteWhen you return with the sack of money, the bag is on the table.
According to that scenario you can have:

Initially, the "bag" object is off. (check it in the AGS editor)

Room interactions:


.Player enters screen (before fade-in)
.|
.|_Conditional - if the player has an inventory item (sack of money)
.......|
.......|_Object - Switch an object back on (bag)


This way the bag will appear when a player enters the room, provided he has the sack of money of course.

Blane

 ;D I thought so. I was just wondering that if you uncheck: OBJECT IS INITIALLY VISIBLE, does that mean it's off?

THANX FOR THE HELP!


TerranRich

Visible means you can see. Therefore, it means it's "on".
Status: Trying to come up with some ideas...

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