What are the virtues of scripting?

Started by Rohan, Sat 09/10/2004 07:25:42

Previous topic - Next topic

Rohan

I'm a newbie, and i've been looking through the tutorials on scripting. For a minute i was seriously considering taking the time to learn the scripting language. Then i noticed that all of the things the tutorial said were unique virtues of scripting, could quite easily be done with the 'Function and Interaction' system.

Is there any good reason why i should bother?

p.s. i have the newest version of AGS.

Mr Jake

Yes, there are alot of things you cant do with the interactions-editor. If you want to make a more advanced game with orignal stuff you have to learn scripting - you cant even change the GUIs without some knowledge of scripting.

Edwin Xie

Sometimes scripting can do anything you can't do in the interactions editor. ;) That's why I script (that is why I bother asking questions about it on this forum). ;D
Moving at superhigh speed getting to the planet called Earth. But it is boxed in white......thing.....

TerranRich

As for examples...well... custom GUIs are a big thing. Erm, things like a day-night system that you want to have ultimate control over... Using plug-ins... Scripting also, more generally, gives you a greater feel of control over your project. At least it does for me. :)
Status: Trying to come up with some ideas...

SMF spam blocked by CleanTalk