Delay jerked walk.. not smooth

Started by Slasher, Sun 08/02/2015 17:30:13

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Slasher

Hi,

I have made a snow/rain GUI (600 x 800) that consists of one button (600 x 800) which animates just 3 images for the effect.

Is there a fix for the character walk I am experiencing:  its a kind of a slight delay jerked walk rather then smooth.

cheers

Edit I reduced the players delay 5 to 3 and it seems to have cured it though the player naturally seems to walk faster (laugh)


Cassiebsg

You could also try and running winsetup and adjusting the sprite cache to the max (100MB), if it's a performance thing it might produce other results.
There are those who believe that life here began out there...

Slasher

Hi,

I increased cache to 100MB but no difference...

cadeultra3


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