Moving a character to another [Solved]

Started by Mouth for war, Sat 09/01/2010 14:48:17

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Mouth for war

Ok maybe I have a complete mental meltdown (probably :D) but I can't find the answer in the AGS manual. I looked through all the Walkstuff. I have a small snail "walking" on a screen. If you use the handicon on it I want the player to walk to the snail even though he's constantly moving. wherever this little snail is I want the character to walk so he always gets like...5-10 pixels below him or so to be able to pick it up. I tried FollowCharacter but it didn't quite do the job.  Any suggestions? thanks
mass genocide is the most exhausting activity one can engage in, next to soccer

Mouth for war

#1
AHHH I'm so stupid...and forgetful sometimes. I solved it :D
mass genocide is the most exhausting activity one can engage in, next to soccer

thehivetyrant

Anyway you or someone could inform me of how you solved this.
I would like to know ^^

discordance

Just use:

Code: ags

player.Walk(cSnail.x, cSnail.y, eBlock);


or whatever the thing's name is.

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