Problem with sierra portrait talking

Started by Slasher, Wed 02/08/2017 11:46:30

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Slasher

Hi

I decided to do a sierra game... I made talk portraits (animated) for my characters (transparent background).. When the npc character talks an image of their normal view flashes during talking..  When the main player then talks it's ok.

ags 3.4.0.14
320 x 200
32 bit
d3d

any ideas?


dayowlron

Look at the NPC's talking view and animate it in the IDE. do you see the flash of the normal view then?
Pro is the opposite of Con                       Kids of today are so much different
This fact can clearly be seen,                  Don't you know?
If progress means to move forward         Just ask them where they are from
Then what does congress mean?             And they tell you where you can go.  --Nipsey Russell

Cassiebsg

Do you have few frames on the animation? Maybe just two?
There are those who believe that life here began out there...

Slasher

Hi

It seems, although I turned it off, I needed to set idle view to Talking view...

Strange condition to do really....

Cheers guys


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