GUI stays visible, also if do not want it

Started by spook1, Mon 03/04/2006 20:54:14

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spook1

I use the following code:
Code: ags

#sectionstart room_cÃ,  // DO NOT EDIT OR REMOVE THIS LINE
function room_c() {
Ã,  // script for room: Player enters screen (before fadein)

 gHeartbeat.Visible = false;


Yet the GUI gHeartbeat stays visible when I open the game with this room.
When I start in another room and transfer the character by the debug code to this room, the GUI is not visible...
How can I get rid of it?

Any suggestions?

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