'Display' text in dialogs

Started by , Tue 10/10/2006 20:33:18

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Tynnyri

I want to display dialog texts as normal messages, not as speech above the character's head. With the normal message I mean the command 'Display("blaablaa");' instead of 'EGO:blaablaa'. The problem is that 'Display' is not working in dialog's script language, so...what would be the proper command for this? ???

Ashen

Read the manual

Quote
You can also use the special character name "narrator", which displays the text in the pop-up message box instead of as speech text

So, narrator: blaablaa is the same as Display("blaablaa");
I know what you're thinking ... Don't think that.

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