'Zooming In' on objects, then having them disappear from main room? [SOLVED]

Started by Kirinin, Fri 08/05/2009 04:28:51

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Kirinin

This is what Trent asked, and I think this might be the problem.  In room 1, when you click 'interact object' it takes you to the close-up (room 2).  If I want things in room 1 to disappear when something is taken from room 2, to what event should it be linked?

???

-K

Khris

You're looking for the room event "player enters screen (before fadein)".

Kirinin

I wish there were an emoticon actually capable of expressing the joy that I feel at FINALLY having this resolved - I can't believe it was something so simple!  THANK you!

;D     ;D     ;D


-K

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