Random Ambient Sound [SOLVED]

Started by DrMole, Fri 28/09/2007 22:54:59

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DrMole

Hello,

how can I script the following:
A random conversation (random soundfiles) between two people, which is played all the time the character is in the room. The game should not pause. (Like the background conversations in gothic III)

EDIT:
Ok, found it out myself.

Ashen

Care to share your method? It could come in handy for others after the same effect.

Also, don't double post, thanks.
I know what you're thinking ... Don't think that.

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