[SOLVED] Request for a new feature (walkable-Area-switch)

Started by mutterschiff, Wed 10/10/2007 17:17:41

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mutterschiff

Well, while I was working on my Project I see that there is no possebility to turn walkable Areas on/off in general(in the Scripts). I woud find it it usefull, because I want the player not to be able to enter a speciall area in the fist part of the game. I have solved the problem using regions, but I think a walkable-Area-switch woud make it less complicated

DoorKnobHandle

Well, when you move your characters using the Walk-function, you can always let them ignore the WAs.

Gilbert

Also, there are functions RemoveWalkableArea() and RestoreWalkableArea().

So the feature is aready there, just look for them in the manual.

Unless I had mistaken your request, I'll just lock this thread. If you think there should be something added to it, just PM me and I'll unlock this if appropriate.

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