Problem: How do I get my Character to a new room?

Started by , Tue 03/02/2004 02:12:28

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The mE and ME

Noob question, I know. Plz be Specefic. THNX ;D

Gilbert

Set the appropiate event in the interaction editor to "Player - Go to a different room" or "Player - Go to  a different room (at specified coordinates)", as easy as that.

the mE and me

So, does it automatically take me to the new room just like that? Or do i need to change the "GLOBAL 1" thing?

Gilbert

If you're to have fixed values for your parameters, don't choose the "global" things, but type in the appropiate values in the "value" fields.

Sewer Agent

I am having trouble with this as well. I have just created anotehr room and yet my guy just won't go in there! I don't know what all this parameter stuff is so could you simplify it even more lol!

NOW THAT REALLY IS A NOOB QUESTION LOL!

Thank.

Ytterbium

Okay, here's what you do...

Take a hotspot/region/object and open its interaction editor. Now, select what you want the player to do to go to another room (presumably walk onto the hotspot or region). Now, create a new action, and select "Player - Go to a different room (at specific coordinates)". The room number should be the number of the room your character should go to (make sure it is saved as room1, room2, whatever), and the x and y coordinates should be where in the room they show up.

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