Creating dialogue without using character?

Started by Dark Link, Tue 29/04/2008 21:53:21

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Dark Link

I was wondering if it is possible to create dialogue without using characters?

My game is viewed in first person and i currently have the character i want to interact with as an image as part of the background, is it possible to produce dialogue in this way and if so how would i go about doing so?

Thanks.
"That's not a novel, it's the scribblings of a retard"

Khris

Use a transparent character (cGuy.Transparency = 100; in game_start).

Dark Link

Ok, I've set up the character but not sure where to put the code, i've put it in the room code but that is giving me the following error:

Parse error: unexpected cWatson

The code i put in reads:

cWatson.Transparency = 100;


Thanks.
"That's not a novel, it's the scribblings of a retard"

Khris

Put it inside the function "game_start" in the global script.

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