room before room01

Started by Mehrdad, Mon 19/09/2005 18:15:22

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Mehrdad

hi members. i make a room01 & room02.now i want make a room before room01.do ags drag up with mouse?.plz help me. thx.MEHRDAD
My official site: http://www.pershaland.com/

Ashen

#1
Not sure what you're asking.

Since, AFAIK, the Room list is based on the room file name, it's not possible to drag & drop entries in the list - the only way to get a room before room 1 would be to save it as room0.crm. However, the room number isn't actually that important - if you want the player to start in a different room (that is, be in another room before Room 1), just change the Start in room value on the 'Characters' window.

EDIT:
If you want to change the room's number in the list (e.g. to keep linked rooms together), I think you'd have to rename  the crm files, and re-load them into AGS.
I know what you're thinking ... Don't think that.

Mehrdad

what do for before room00?make room-01????????????plz help
My official site: http://www.pershaland.com/

Ashen

No, room0 would be the 'first' room you could have.

What are you trying to do? Why do you want to fit these rooms before Room01?
I know what you're thinking ... Don't think that.

Mehrdad

i decide make 3 room before room00 . what doing for this.?
My official site: http://www.pershaland.com/

Ashen

Quote from: Methe room number isn't actually that important - if you want the player to start in a different room (that is, be in another room before Room 1), just change the Start in room value on the 'Characters' window.

Or:
Quote from: MeI think you'd have to rename the crm files, and re-load them into AGS.
So, the current rooms 0 - 2 become rooms 4 - 6, and the new rooms are 1 - 3.

It depends, as I said, on WHY you want them 'before' the existing rooms.
I know what you're thinking ... Don't think that.

Mehrdad

ASHEN i must rename this rooms?i want make a logo for first game or play FLC or make introduction for first game after make a many rooms.
My official site: http://www.pershaland.com/

Ashen

I think you will have to rename them, I'm afraid, or live with them being in the middle of the other rooms.

The other option is to give the new rooms much higher numbers, so that they'll always be after the playable ones. Just keep in mind that rooms numbered 300+ won't have their states saved - i.e. local variables, objects you've turned off or on, etc, will be reset every time you enter the room (which probably wouldn't be a problem with title/intro screens anyway).
I know what you're thinking ... Don't think that.

Scummbuddy

No. This is not neccesary. The room numbers have nothing to do with when they will be displayed in game.

If you want to have a logo screen, make it anytime you want it. Just have your player character start in that room number, and then you can select in the room properties "hide player character"... there, you have your logo room, and no visible character. then you can have some room to have your 'play flic' hosted in. it could be room99 if you want. it doesnt matter. you just have to link to that one from your first room that the logo was in, with some sort of NewRoomEx(); code, and then when youre in the flic movie room, link with newroomex(); to the next appropriate room number.

and dont just copy/paste my 'newroomex();... look it up in the manual to see how it is used.
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

Ashen

Or, as I've said twice:
Quotethe room number isn't actually that important - if you want the player to start in a different room (that is, be in another room before Room 1), just change the Start in room value on the 'Characters' window.

However, I thought MEHRDAD wanted  the new rooms to appear earlier in the Room Editor list. If that's not the case, sorry for the confusion. If it is the case - does anyone know an easier way than the one I previously outlined.
I know what you're thinking ... Don't think that.

Scummbuddy

I knew what you said, but I was merely trying to say, that it's not really possible. I didn't mean to run over what you had said, and I do believe all their problem is, is to have the names come higher, but it also sounds like they think that it won't play in a correct order that they want, so I guess I was just trying to write it my way, in hopes of getting the message across to this person.

Also, it seems to me, as from your first post that you are not a native english speaker. If you would like, go ahead and write what language you noramally use, and if someone spots it, and also knows it, perhaps you two could private message each other through some means to get your ideas out easier. Just please don't write non-english threads in these forums, without translations. We're trying to keep this an english board. Not to be jerks, but just for consistency.
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

SSH

Quote from: Scummbuddy on Tue 20/09/2005 01:05:05
Also, it seems to me, as from your first post that you are not a native english speaker.

Well, he is from liverpool  :=

Quote
If you would like, go ahead and write what language you noramally use, and if someone spots it, and also knows it, perhaps you two could private message each other through some means to get your ideas out easier. Just please don't write non-english threads in these forums, without translations. We're trying to keep this an english board. Not to be jerks, but just for consistency.

Ummm, sorry Scummy, but where have either Ashen or MEHRDAD posted non-english posts?


And you can rename rooms to reorder them, so it is possible, although a bit risky. But as you both have said, you can just get your guy starting in room 200 and make room 200 have your logo, then it jumps to room 1
12

Scorpiorus

Yeah MEHRDAD, the rooms in the list are sorted corresponding to the time you created them, but as the others say, you can link them up as you like, for example:

0 - Intro
1 - Playable Room
2 - Intro Continues
3 - Main Menu
4 - Another playable room

But you can make it so after Into(0) it goes to Intro Continues(2), next Main Menu(3), then Playable Room(1) and finally jump to Another playable room(4). :)

Quote from: SSH on Tue 20/09/2005 11:45:53Well, he is from liverpool :=

I bet Scummy's 2nd paragraph was addressed to MEHRDAD; I got the joke though :)

Ashen

#13
Quote
Quote from: Scummbuddy on Tue 20/09/2005 01:05:05
Also, it seems to me, as from your first post that you are not a native english speaker.
Well, he is from liverpool  :=

That's rich, from a Scotsman. ;)

I do think though (and possibly MERHDAD does, or possibly I'm just putting words into his/her mouth) that it looks neater to have all the Intro stuff together and seperate from the playable stuff.
I know what you're thinking ... Don't think that.

Scummbuddy

Oh boy. My aplogoies.  I was assuming that someone was trying their best to write in english, but I was inviting them to write in their native language. I never said that they had written in another language, and I was just referrring to MEHRDAD.

Maybe I'll just stay out of this one, before I put my foot in my mouth even further.
---
So yes, it is possible, but we hope you learned to plan ahead next time.
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

Mehrdad

VERY THX FOR ALL.I JUST DO UNDERSTAND FOR ROOMS.but i am sorry for bad speaking english.i am only iranian user AGS .and can not speak english very good (like your). anyhow i try it becuse i new user and i have many problems.i have make a horror game with AGS.VERY THX AGAIN and AGAIN for your helps.
My official site: http://www.pershaland.com/

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