SOLVED: Change SpeechView mid-conversation

Started by Cogliostro, Sat 09/04/2011 15:42:09

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Cogliostro

Okay, in the middle of a dialog, someone says something scary/outrageous/funny/etc and the then the characters expression changes to something appropriate scared/shocked/amused.  How can I change the speechview in the DIALOG screen?  Is it possible?  Or do I have to be-bop back and forth between the room script and the dialog script?

- Cogliostro
"First things first, but not necessarily in that order." - Dr. Who

Cogliostro


My streak of luck continues!  I post my question and minutes later find the answer.  For the record here it is:


AGS now lets you put normal scripting commands in your dialog script, by indenting the line with spaces or tabs. So to change the speech view in the dialog screen:

@1
ego: "Do know you're on fire?"
  cBurningMan.SpeechView = 10;
burningman: "Yes!  Welcome to Arizona!"
return


"First things first, but not necessarily in that order." - Dr. Who

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