Charakter size manupilation

Started by Nightwalker, Sun 08/11/2009 16:17:18

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Nightwalker

Hi,
I´m brand new in terms of adventure game design. I've got a question; is it not possible to change the size of the default Charakter? I'm loading a background for the room. But when i start the game the Charakter is way to small for the room and the objects in it. And i couldnt find a way to make my Charakter bigger.... thx for ur help

Khris

You can set the walkable area to a zoom factor of up to 200%, but in the long run, you'll wanna draw your own character sprites that are big enough to fit the room at 100%.
Upscaling something will look ugly every time, so if your game is going to use continuous scaling, keep in mind to draw the character big enough from the start, so you'll only have to downscale them, if at all.

Alternatively, you can switch to 320x240, which is recommended for beginners anyway.

Nightwalker

#2
thanks pal for the fast answer, so i'm guessing, it is not possible to mess with the size with scripting? Scaling the walkable area worked btw.

Khris

Yes, that's possible. You can set the .ManualScaling property to true, then set the .Scaling property to e.g. 200.

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