Is there anyway to use these 3D models in AGS game?

Started by Lucid, Sat 05/09/2009 10:27:01

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Lucid

Hi!

Is it possible to use this or this model in your AGS game?
Is there any plugin that allows me to use that kind of 3D models.

Khris

Short answer: no.

For the long answer, we'd have to know what type of game you want to create. A bit more info.

Wonkyth

The two 3D related AGS things that come to mind are the 3D characters plugin(I've never looked at this), and the AGS 3D plugin/module.
I haven't looked at them much, And you haven't supplied much info, so I'm not sure how helpful those things would be... :-\
"But with a ninja on your face, you live longer!"

suicidal pencil

AGS could possibly be 3D, in the same sense that the original Doom and Castle Wolfenstein are 3D. It's a pseudo-3D, but I'm not sure that AGS has that capability built in.

To do it, you'd have to recreate the painter's algorithm or figure out how to do z-buffering. You'd be recreating the 1d Tech 1 engine to do it, I think.

It'd be interesting to see if it can be done, because then the engine could be expanded to creating FPS games.

Gilbert

It depends on what you meant by "3D".

If it's pre-rendered 3D sprites or backgrounds it is definitely doable and straight-forward. (So the answer is a 'yes' if you manage to use said models this way.)

If it's in real time then AGS is not primarily designed for such things. However, we have a couple of modules and plugins  that may achieve this to various extend:
Easy3D module
AGS3D module+plugin combo
Character3D
Panorama3D
Note that some of these haven't been updated for a long time (and some are recent additions, like the panorama one) and they may not be directly compatible with newer versions of AGS.


Personally I'll say if you're really seriously about making a real time 3D game AGS is not a good choice though.

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