Forum Game: the UEFS Shrike

Started by WHAM, Thu 17/09/2015 09:21:20

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selmiak

then
>say: Suit, fly me to the moonUEFS Shrike Airlock

Ryan Timothy B

Quote from: WHAM on Mon 28/09/2015 18:38:44
You try to swing your arms and legs to move towards the airlock. Instead you manage to tumble and rotate yourself so that the airlock is now somewhere behind you.
Was I supposed to type "Say" before the quotes? I had it in quotes because it was a voice command - or was that an incorrect voice command?

JudasFm

Quote from: Ryan Timoothy on Tue 29/09/2015 00:52:57
Was I supposed to type "Say" before the quotes? I had it in quotes because it was a voice command - or was that an incorrect voice command?

Yes, if you want to say the words, you have to use "Say":

Quote from: WHAM on Thu 17/09/2015 09:21:20
[HOW TO PLAY]
You can command the character to speak a line with the command “Say:” followed by the line, for example:

> Say: “I'm selling these fine leather jackets”

Note that the exact words typed will be used by the character in communication.

Mandle

#83
>Say "Align with Shrike's airlock."

then, if that works and we end up pointing at the airlock head-first:

>Say "Thrusters on." or
>Say "Fire thrusters" if this command is not understood

then, if we start heading towards the airlock

>Put arms "up" above head and get ready to absorb the impact and/or grab anything if it looks like we are going to bounce off back out into space...

WHAM

#84
Quote from: Ryan Timoothy on Tue 29/09/2015 00:52:57
Was I supposed to type "Say" before the quotes? I had it in quotes because it was a voice command - or was that an incorrect voice command?

Oh, whoops. Yeah, I was expecting the "say" prefix to identify actual speech, so I missed the quotation marks.
I'm trying not to be too anal about the prefixes and format of the commands, but they do help me interpert the commands more easily, and will help avoid mistakes like this on my part.

Let's chalk this one up to the protagonists' confused state. ;)
Wrongthinker and anticitizen one. Utterly untrustworthy. Pending removal to memory hole.

JudasFm

Quote from: Mandle on Tue 29/09/2015 07:11:18
>Say "Align with Shrike's airlock."

then, if that works and we end up pointing at the airlock head-first:

>Say "Thrusters on." or
>Say "Fire thrusters" if this command is not understood

then, if we start heading towards the airlock

>Put arms "up" above head and get ready to absorb the impact and/or grab anything if it looks like we are going to bounce off back out into space...

Hmm...are we allowed to chain multiple commands like this? I was under the impression that it was only one per person per turn...???

WHAM

Quote from: JudasFm on Tue 29/09/2015 07:53:18
Hmm...are we allowed to chain multiple commands like this? I was under the impression that it was only one per person per turn...???

Multiple commands aren't explicitly against the rules, but I will mercilessly simplify overtly complex commands as I see fit. ;)
Wrongthinker and anticitizen one. Utterly untrustworthy. Pending removal to memory hole.

Stupot

MAGGIES 2024
Voting is over  |  Play the games

Mandle

#88
Oh sorry...I just didn't want WHAM to have to make a new screen of just the dude pointed towards the airlock in case he updated before someone else added the obvious step to fire the thrusters. And also I didn't want to just slam headlong into the airlock door with arms by side.

Anyways, it looks like such things are allowed as long as they are kept simple.

I think mine is pretty flowing as a single attempt at a single task but if someone posted:

Quote
>Open the drawers

then, if I find something

>Examine it

then, if not

>Flip the switch

then, if the lights come on

....etc etc.

...it does get a little silly and out of hand...


WHAM

Code: ags
cEgo.Say("Activate thrusters");
if (thrusters.active == true) {
  thrusters.Fire(5,airlock);
} else {cEgo.Say("Wait, what?");}


:D
Wrongthinker and anticitizen one. Utterly untrustworthy. Pending removal to memory hole.

WHAM


> Say "Align suit at UEFS Shrike"



"Suit, aling with the UEFS Shrike."

A few seconds pass in silence. Just as you are about to try wording the command differently, a new, more masquline voice, responds to you.

Male voice: "Alignment authorization failed. Unidentified user, please transmit UEFS Shrike navigation authorization code."

You are left pondering on that for a moment.



> Say: "Suit, enable thrusters and fly me to the UEFS Shrike Airlock."



"Suit, enable thrusters and fly me to the UEFS Shrike airlock."

Again a few seconds pass. Finally the suit returns a few beeps and clicks and your wrist-computer displays new data.

Computer: "Thrusters enabled."

A few more beeps and boops.

Computer: "Unable to comply, missing alignment data. Automated navigation wihtout navigational alignment has been disabled. Manual control enabled."

You feel a tingle in your right thumb and right index finger. You ponder for a moment about what this might mean.



> Say "Align with Shrike's airlock."



The same male voice as before comes on the air. You are almost certain that the voice belongs to an automated system.

Male voice: "Alignment authorization failed. Unidentified user, please transmit UEFS Shrike navigation authorization code."



Wrongthinker and anticitizen one. Utterly untrustworthy. Pending removal to memory hole.

cat


selmiak

>Manually look around the Shrike airlock. Check if it's worth it getting in there or if we should rather aim for the Jibril...
>Say: Suit, list all available suit commands!

Mandle

#93
>Toggle mic setting to "Open"

>Move right hand's index finger and then move right hand's thumb.

>Squeeze tips of both fingers together.

(Yeah...in any case move those fingers and try to figure out how they control the manual alignment thingy

NightHawk

>Manually fly over to the airlock.

Crimson Wizard

#95
Quote from: selmiak on Tue 29/09/2015 14:28:55
check if it's worth it getting in there or if we should rather aim for the Jibril...

Jibril was destroyed one page earlier!

Quote from: WHAM on Fri 25/09/2015 13:19:14
You open your eyes. The vast blackness of SPACE spreads out before you, dotted with uncounted stars, which occasionally disappear momentarily as they are eclipsed by a field of DEBRIS floating around.

This debris is all that is left of the Jibril.


> Cautiously move the right thumb and index fingers to see how the thruster will react

Mandle

Quote from: Crimson Wizard on Tue 29/09/2015 14:48:52
> Cautiously move the right thumb and index fingers to see how the thruster will react

Hehe...sorry...edited my own post while you were posting same so I guess that's a +1 from me!

Mandle

While hunting for clues in earlier posts I found this by the way:

Quote from: WHAM on Fri 18/09/2015 08:46:29
Primary systems under your direct control, should you so desire:
- Engines
- Atmosphere
- Shipboard gravity
- Long-range weapons
- Short-range weapons
- Faster-than-light (FTL) core
- Long range and ship-to-ship communications
- Sensor arrays
- Access control including doors, elevators and airlocks


Crimson Wizard

Quote from: WHAM on Fri 18/09/2015 08:46:29
Primary systems under your direct control, should you so desire:
I think these were related to Jibril controls while you are in virtual reality.

Mandle

Quote from: Crimson Wizard on Tue 29/09/2015 15:07:19
Quote from: WHAM on Fri 18/09/2015 08:46:29
Primary systems under your direct control, should you so desire:
I think these were related to Jibril controls while you are in virtual reality.

True...but I was mainly wondering if anyone else could hunt further on past that and see if any hint was given later that would hint at the password etc. that we needed...Maybe while the marines were boarding?

Or maybe we missed that hint by not accessing it while we could...Who knows right?

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