{LoseInv(09),} - RELEASE SOMETHING 2009 (February 22) NOW!11!

Started by Mr_Frisby, Tue 10/02/2009 09:27:47

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Dualnames

Starship Poseidon (yep a game called like this was released but it was more of a concept demo)
Working on this since November..but always seem to get bored of it..


Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

markbilly

These all look great! And the thread has reminded me of Commerce Unread - really love the art direction for that game. Was really looking forward to it!

I would put some pictures up of my project, but rather than having lost interest in it, I've recently had a new-found motivation for the thing. So much so I'm working on it most of my free time, and a lot of my not-free time. Including leaving Uni work until the last minute every week and getting stressed over it! :D Surely the sign of new-found enthusiasm... ;)

I'm hoping I can release a demo by the end of the year at the very very latest though!
 

Buckethead

Side walk cycle for a character. I must say this looked alot better in AGS itself.



A background with character. It was for a kids game but I'm still not sure what it's about.



This activity has inspired me to start something I had in mind for a while. Rather then digging up old stuff:




I hope atleast one of these projects sees the daylight  :)


Ubel

Quote from: hofmeier on Tue 24/02/2009 08:08:45
Ishmael: What happened? That sounds like a sad story: Let's all buy him a drink.

The most unlikely thing. Ishmael and I were working on that together and both our computers broke down at the same time. I don't think we really had that much stuff ready for it anyways but it managed to smash my motivation at least...

I really really love everything I see here! :D Release Something never fails to inspire.

Ishmael

Yes, seeing how we very efficiently killed the thread here I'll just be about my business developing this game and waiting if an artist or a few would fall in my lap...
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

IndieBoy

How long are these kind of things open for? Cause I might have a tech demo of little scripting project I have been working on finished sometime in the near future.
Quote from: Calin Elephantsittingonface on Tue 08/02/2011 09:00:55
The only person in favour of the mobs seems to be IndieBoy.. but he's scottish so we dont listen to him anyway.

DoorKnobHandle

Here are various WIPs:



Flashback; Helm helped me a lot on this one, it was inspired by one of his drawings on Pixeljoint...


Heavy WIP there...


Gameboy restrictions...


NES restrictions...


Troopers is not dead, this is the design document for the all new GUI...

Hope this pumps some life back into the thread! Let me know what you think!

m0ds

A lot of great stuff to look at here, some really awesome detail too!

Thanks Luke for posting the Kinky Island screenshot!

bicilotti

Something that I'm not proud of (currently being redrawn)



from a game I'm working on, called Scarab.

Dualnames

Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Snake

Leitor's Edge time!

(Leitor's what?)

Sorry if this thread is too old - I found it on SSH's blog.

Here's some art only available on my site (if you have not seen it yet):

"Final" BG of Seth's house.


Concept of Seth's room.


Seth's little brother Danny's room.


Newest concept art not on site yet.

Grim: "You're making me want to quit smoking... stop it!;)"
miguel: "I second Grim, stop this nonsense! I love my cigarettes!"

Gilbert

I think I'll just unstick this thread like what I did in the previous round. People can still post here if they want to, but when this is not active enough to the point that it falls off the first page I'll lock it and call this event officially ended. :)

Jeopardy

This is all WIP stuff for the game I've been working on on and off for a while now

Character sprite sheet for Chet Quazaar: Universal Adventurer


Chet's Ship; The Sassy Lady


The inside of the ship


A futuristic city Street
Jeopardy Games "The Totem of Souls" Currently in production
The Other Side of the WORLD my webcomic

Jakerpot

SpacePirateCaine's one was the best  ;D you perverted!



cosmicr

a couple of screens from a star trek/star wars esque parody I've been thinking about.

A crashed escape pod:


A medical sickbay reminiscent of the later star treks (ie voyager).


if the game ever sees the light of day they'll look a lot better - I was just experimenting with the idea.

EdLoen

I just moved to Fl so without having the files from the game i've been pecking at for the past several years (appearently i failed to copy the most current copy to my external before moving) and won't have it until my PC gets down here with my parents in May, I started working up a mini project, and this the first background I've done up for it.



The background style will remain on the more stark and simple side of things, remaining at a low side-scroller persoective and use a one-click interface like many flash offerings.  Also, the environments will appear at diffferent placements around the black field as the player moves from room-to-room using simple problem solving skills to progress.  If I had imageready I'd put up the 3-frame sprite animation, but I don't  so I can't lol.  Also dont know how much of this I'll get done until I decide to give up lol.


Lt. Smash

a room for Indiana Jones game made some time ago.
It is a bit empty (lamps hanging from the ceiling, artifacts,..), I never finished it.


2x



EDIT:
here you can see the progress:

WHAM

#37
Quote from: SpacePirateCaine on Mon 23/02/2009 06:51:35
NSFW Pixelated Boobies below!


They're all waiting for you!

Here we have a recreation of the clothing-optional beach as seen in the demo with the new character sprites/GUI/some inventory implemented (and animated!) The background art hasn't changed yet, but the final product will have all of the backgrounds redone by the incredibly talented Miez.

Holy friggin' hell!!! This is the most beautiful thing I've seen on this forum EVER! *saved and stashed*

Edited by mod: Don't quote who post with large images.
Wrongthinker and anticitizen one. Utterly untrustworthy. Pending removal to memory hole.

Takyon

Here's some facial expressions of the main character (Malakey) of my game (still untitled :( ) for close up cutscene animations.

And here's a crude sketch of a frame from a storyboard for another cutscene.
ghost.

Mr_Frisby

Hey kids!! What a bunch of awesome stuff.

There was this huge lull but then a whole bunch of new stuff just popped up.

Unfortunatelly it is about time to wrap this sucka up. Lets give this comp to . . hmmm . . lets say the 15th??

So unless there is a huge call for this to be open for a while longer --this little bad boy will be closed as of 15th of April. Many thanks to all those that were kind enought to participate in this show and tell.
It has totally proved my little theory that there is a lot more going on in AGS land than we are being lead to believe . .

Conspiracy I say!

Anyway - AGS bakes my cakes! I hope we do another one next year.

Until the 15th - keep releasing!

(oh and somebody help me reach my personal goal of having this thread reach 3 pages!! :()
Hey! All my awesome trophies dissapeared in the year since I was here last. CONSARN_IT! with an underscore!!! I earned dem tings!! Oh well. Hope your Monkey floats.

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