One Room One Week Competition 3 - Competition Over

Started by scotch, Sun 22/01/2006 00:40:52

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Mordalles

some really nice games!

i especially liked Tomb of the Moon and Heart of Abraxas. my vote will probably go for one of those.

the brooklyn one was also nice (love the graphics), but i struggled a bit with the gameplay. i think the room was too big for my slow pc.
and in Science, the game crashed during an explotion (
Spoiler
after putting flour in the machine
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)

thx!

creator of Duty and Beyond

Kweepa

Quote from: Mordalles on Sun 29/01/2006 23:52:10
and in Science, the game crashed during an explotion

I presume that was the intended ending.
Spoiler
Boom, the machine you're using to see into the other dimension breaks.
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Still waiting for Purity of the Surf II

mwahahaha

The worst game?  Most certainly Spacemaze, it was unoriginal, boring and short.  I didn't even mention how easy it was.

Best Game?  Locked in, by far the funniest game.  "He tipped out the gunpowder and then ate the leater bag (he was hungry)." Comedy gold.

Vince Twelve

#83
Last competition, some people were worried about giving critiques before the voting finished because they might influence the vote.  But as one of the contestants from last time, I remember how impatient I was for comments.  So, I've decided to write comments for each of the games in spoiler tags.  Only read these if you've voted.

I haven't finished some of the games.  I'll update this if I finish them and find something that needs to be commented on.

24 Hours:
Spoiler
This game was really fun and original.  I think I died three times before solving it, so it wasn't too difficult.  And since it only takes five minutes for a playthrough, it's a very enjoyable experience.  The graphics were appropriate and colorful.  My one complaint was that the meters on the upper left were a little hard to read.  Overall, a great job!  Unique, fun, and well scripted!
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Bad Luck:
Spoiler
(I didn't finish this game: Got stuck) Bad Luck isn't anything new or interesting.  From what I saw (I got stuck a short ways in) it's just your standard stuck in a room, use the inventory in sometimes-illogical ways to escape game.  However, the game was fairly well made with decent animations, music, and graphics.
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Blackmail in Brooklyn:
Spoiler
Gee, I wonder who made this...  Excellent graphics and a fun and original use of the AGS engine.  The gameplay needs some tweaking.  I found the punching to be a little random.  It was just wait for the guy to get close then hold down the button and hope that you hit him first... Kicking seemed to be to slow to be useful, and the range of the special move made it pretty weak. It would be nice if there were some powerups to gain back life along the way.  I'm really just nitpicking a fun little game.  Nice job!
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Heart of Abraxas:
Spoiler
(I didn't finish this game: I got stuck and then a bug made me quit) I also am quite sure I know who made this.  Nice use of the panorama module.  The game is interesting but frustrating.  And why can't I save?  The graphics are neat though.  I like the sketchy style.  The atmosphere is also well crafted with a nice boost by Nik's music.  But I wish that the puzzles were less "use everything on everything else and hope that it works" and WAY less pixel-huntish.  Also, I somehow triggered a bug.  I was trying to figure out what to do with some objects in my inventory and suddenly my inventory was full of things that I had never picked up and things that I thought I had lost (the shoe).  I'm not sure what caused it, but I had to quit.  Too bad I didn't have a save to revert to.  Again, please let the player save their game...
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Illusions 1:
Spoiler
(I didn't finish this game: Too frustrating) The game is nearly unplayable.  It's not anything new or original: Stuck in a creepy house.  The puzzles are quite frustrating thanks to your hard to find hotspots and impossible to use cursors.  Please, PLEASE put a dot or a crosshair on those cursors so that I know where exactly it is that I'm pointing at.  Also, the inventory is next to unusable thanks to the way all the items pile on top of each other.  Lots of bugs for such a short game.  I hope these comments don't discourage the game maker, but help him get some ideas to improve his upcoming game.
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Locked:
Spoiler
Again, an escape from the room game.  Logical, and easy puzzles.  Pretty short.  Bizarre text.  Not a lot more to say.  I found it mildly funny and mildly enjoyable for the short time it took to beat.
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Science!:
Spoiler
I quite enjoyed Science.  Excellent writing.  Puzzles that are logical in their own special way...
edit: Doh!  I get it! Great ending!
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Spacemaze:
Spoiler
Adding keyboard control and upping the movement speed would go a long way towards improving this game.  There's no reason for all those other cursor modes, so get rid of those.  Using the "Walk to" function allows you to click quite a distance into the maze and the AGS pathfinding algorithm will find it's own way through.  Not that the maze was very difficult to begin with.  If you made it keyboard controlled and added a bunch more levels with some interesting puzzles (warp tiles, enemies to dodge, some simple puzzles) you could have a fun little game on your hands.  Oh, and you might want to use "You won!" instead of "You are win!"...  Just a tip.
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The Tomb of the Moon:
Spoiler
Yay!  Well done.  Cute graphics.  A slick, usable, and fun user interface.  Logical puzzles.  A well programmed slider puzzle.  I loved that you could get information about something just by pointing at it, more information by right clicking, and EVEN MORE information for some things by using the notebook.  In short, I would love to see this expanded into a larger game.  Nice job.
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EDIT To Scotch:

When we're voting, does "Not Played" count as "Not Applicable."  For some of these games, one or more of these scores does not apply.  For example, SpaceMaze and Brooklyn have no puzzles (though I suppose we could interpret "Puzzles" as "Gameplay") and SpaceMaze has no Writing.  I would hate for these games to be rated as the sum/average of these five categories when the categories apply to each game in different capacities.

Mugs

I played and finished every single game.

Most of them were great,  I can't wait to see the results.

Cool stuff I found out: Men are four times more likely to be struck by lightning than women.  Wow, really? [dirty joke] Maybe this has to do with the fact that us men have "lightning rods"? [/dirty joke]

Ishmael

scotch, you need a PR person.

I'm sure there's someone who hasn't yet noticed that the voting is open ¬¬
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

scotch

#86
Well I'm not desperate to make absolutely everyone vote :P But anyone that intends to, you have about 15 hours to do so, I'll close the voting at midday (GMT) tomorrow.

Oh and about N/A votes... I say, just pick 1, since we're trying to decide which wins in each category, and that's the closest to "doesn't deserve any points here".

Neil Dnuma

My favourites were Blackmail and Science - fresh and original, both very enjoyable. Nikolas' compsition for Heart of Abraxas was totally awesome :)

(I write this to compliment some of the authors, and not to try influencing the voting, as I am sure people are competent to make up their own mind)

scotch


Nikolas

#89
Never mind.

Congrast Pablo and Ishmael!

AJA


scourge

#91
Congratulations guys! Well deserved. I enjoyed the sliding puzzle,Ã,  ;D Did pablo do the graphics? Great graphics.

I thought the graphics in ProgZ's game were excellent! The character expressions were great, and don't get me started on those awesome backgrounds, scotchÃ,  ;D

Esper, your game was unique, and the music rocked!

Great games by everyone!

Oh, I was mad about the walkcycle in Badluck.

Kweepa

Congrats everyone!
I particularly enjoyed Science! (for everything) and Heart of Abraxas (for the atmosphere).
Still waiting for Purity of the Surf II

MrColossal

Hooray for everyone! I haven't beaten Science! or Illusions 1 yet but NO OFFENSE TO ANYONE:

Tomb of the Moon winning best scripting just shows that people can't really guess what goes into a game scripting wise when Blackmail was a 2d side scroller action game... Must find a way to correct that.

Still, hooray!
"This must be a good time to live in, since Eric bothers to stay here at all"-CJ also: ACHTUNG FRANZ!

BOYD1981

the reason i didn't score blackmail higher for scripting was because i wasn't sure if it was already based on the Platformerius script or not, if it wasn't and i had known i would definitely have given more points.

Limey Lizard, Waste Wizard!
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DoorKnobHandle

But the source code from the platformerious game was never released as far as I know?

EDIT: Good work everyone! I enjoyed all of the games that I played (although I didn't have time to play them all yet).

BOYD1981

Quote from: dkh on Tue 31/01/2006 16:17:56
But the source code from the platformerious game was never released as far as I know?

there is another game based on it called James Bond (http://www.adventuregamestudio.co.uk/games.php?action=detail&id=406), also the download for Platformerius seems to be dead...

Limey Lizard, Waste Wizard!
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Fuzzpilz

Hooray. At least this time I didn't win prizes for things my game didn't actually have. ;)

Congratulations, everyone else.

DoorKnobHandle

Quote from: BOYD1981 on Tue 31/01/2006 16:22:08
there is another game based on it called James Bond (http://www.adventuregamestudio.co.uk/games.php?action=detail&id=406), also the download for Platformerius seems to be dead...

I know, but this one doesn't include any source code either (as far as I know). It's just the game...

MrColossal

The source for Platformerious was released a long time ago, in fact that's all that was released.

Also, I agree with Boyd, not that the awards should really matter that much but next time state in the readme what you did that is original, maybe?
"This must be a good time to live in, since Eric bothers to stay here at all"-CJ also: ACHTUNG FRANZ!

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