Release Something (NOW)! - October 30, 2005

Started by Kinoko, Tue 27/09/2005 01:44:33

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vict0r

Damn you krysis for being so damned good at drawing stuff in a really really cool way!! ;D

Vel

Grund, does this guy look familiar?

He's one of the candidates for the post of the mayor of Sofia. He lost, anyway.

IM NOT TEH SPAM

#23
www.louislbooth.com/releasesomething.rar
I set the demo up originally for release something, but got bored and released it anyway.  I updated the artwork for release something, but forgot and released it again anyway.  Finally, I updated the arwork AGAIN, and have the fully completed goose quest demo, which will need no more updating.  Next comes the full thing.

Oh, and a currently unused goose...


What could he be fore?  I don't know...

Tom S. Fox

Okay, here are some never before seen screenshots and other never before stuff from my game (It's really never before seen - not even by me!Ã,  ;) ):


One of the places/pespecitves that are in none of the games I spoof and are entirly done by me.

This is going to be a part of a full-motion-sequence. Can you get the reference?Ã,  ;)

On this screen, the main character will be seen twice as large as usually.

For more informations visit:
http://www.ag-project.de.vu
You can also just click my banner on my signature.
Note: The site is now in english, too. So if you have been there once, visit again!
This time, you will understand something!Ã,  ;)


Ubel


It is done at last. The game is in 320x200 and 32-bit because the GUI graphics look best in true color. But it doesn't change much if you downgrade it to 16-bit, so if it runs slowly, please do so.

Here's some other related stuff:


Some alien sketch Mozesh drew.


Another important character and his portrait picture.

And just for comparison, here are some characters we were going to use, before we decided to go for more realistic style. All made by Mozesh:


Aren't those cute? ^_^


We won't reveal anything about the story because it's still in designing stage. It's a sci-fi/horror game based in somewhere faraway future. It is gonna very serious game, though the demo is a bit parodic. That's all I'll tell you. :)

Hope you'll enjoy the demo!

~Pablo & Mozesh

rharpe

A very small glimpse of my late MAGs entry that will take me much more time to finish... this is a tiny clip, (not even a working demo.)  :-\ (20% complete so far... yes I'm slow. And I've never done this style of script before. Animations aren't done either.)

I'm so far behind, yet I still want to finish this... it will be my first game ever!
http://home.oct.net/rharpe/cgw_demo.rar
"Hail to the king, baby!"

Mr. Mozzarella

This is about one minute of sound (you can't really call it music) I've done yesterday evening (for Night of Fire). I don't know anything about composing, but yesterday I felt a bit creative and, well ...

Maybe it's not ready yet. I'll probably add something more or take a few seconds out ... we'll see. Maybe I won't use it at all but so far it is planned for a scene where you sneak around in somebody else's cellar.

MUSIC9.mp3
Night of Fire - Thread

I control, I am in charge of
Everyones future, red button is mine

edmundito

#28
Introducing RON Movies, a game/toy/tool made with Adventure Game Studio where you can write your own little movies and episodes that take place in Reality-on-the-Norm with most of the exisiting characters. RON Movies comes with a built-in editor, which will look something like this:



The construction of your movie is not visual, however, it is a script that you write, which the game will read and play back. The script would look something like this:

Code: ags
Location "Restaurant".
Lucca: Position 234, 148.
Guido: Position 200, 120; Face Lucca.
Lucca: Face Guido.
Fade in.
Lucca: Say "Guido! What are you doing here? You'll drive away the costumers!".
(etc.)
Fade out.


Hopefully, it's not too complicated to understand. It really allows you to write scenes very very quickly, and it's really fun to write really crazy stories. Sometimes I just get distracted testing the current progress.

The editor is there to help you look for the names of hotspots, characters, and locations. You can move the characters around and even test their walking by just clicking arond the screen like any adventure game. You can also write the script inside the editor, or you can always use notepad or any other editor you  like.

I wanted to release the beta today for Release Something, but I decided not to because I feel that is still very incomplete and I want to add a few features to make it easy to work with. A beta will come out in November sometime, when I feel that the whole system is ready to go. If you're interested in writing stories for the final release date, feel free to send me a PM.

Edit: Demo now available. Check out Page 3 of this thread.

Nikolas

Edmunto: That is such a great idea! I envy you.

In fact I envy all of you... :(

DanClarke

had this in black and white so i thought i'd dig it out and give it a quick colour. This is Molly's cat, Paul. Based on my very own feline firend, which is called Sox. I wanted to call it Paul because i thought it'd be funny to have a cat called paul, but my parents said it was, and i quote: 'ridiculous'.


Wretched

 Sorry, I couldn't help myself. A short game, written in 3 hours, especially for this Halloween Special.
Don't enjoy! Play at your own risk!

Bunny Quest



Download (800K)

Trick or Treat ?

esper

Here we go. I haven't posted about this one in a month or so, because that's how slowly it's coming. But, since I have it to show, here are a couple early screenies from ROBBIE-29.





and the character sprite:


This Space Left Blank Intentionally.

Sinitrena

QuoteSinitrena, can't wait for an English version so I know what the hell I'm doing!  Looks like a good start though!
Well, you'll have to wait for the finished version  ;D

But for all you non- german speaker:
The button "start" opens up a GUI where you can choose to either create a new character ("Neuer Held"), take a charakter in your groud ("Held in die Gruppe nehmen"), start the game ("Auf in den Kampf") or cancel (Abbrechen). You can remove an already choosen character by right clicking on the portrait or look on the character menue by left click on a portrait.
When you decide to create a new character you can choose what species he'll be (Mensch, Elf, Zwerg, Halbelf) and what profession he'll have (Krieger, Dieb, Magier, Jäger, Priester, Barde)
Well, that's not all you can do, but this should help a bit, I think.

Vince Twelve

The Deflus tech demo is extremely nice!  It's a slick and easy to use interface.  Can't wait for the real game.  One suggestion though:  somehow have the game predict if a word will need to go to the next line before it's displayed on the screen.  The way that the word starts on one line and then jumps to the next when it becomes to long is distracting.  Kinoko had this problem recently:
see this thread
Nice stuff!

Edmundo, fantastic idea!  I can't wait to try it out.  This must be really fun to code!  You'll have to organize a RON film festival when you're done!

Edit: Speaking of Kinoko... where the hell is the playable Gift of Aldora Demo?!?!

Ubel

Glad you liked the demo Vince. Thanks for the link. I will take a look at that script and try to fix it in the game. :)

Kinoko

Speaking of me...  sorry! I went on holiday ^_^ Yamanashi-ken to see my friends in Fujiyoshida, right smack next to Mt Fuji! So, anyway, I wasnt around for the opening of this thread *sniff*

Anyway, everyone did a great job! I'm so, utterly impressed with everyone's entries!

I didn't get my demo finished in time, unfortunately. I had too many unresolved scripting problems and not enough time to get all the coding done.

But in the spirit of Release Something, I'm gonna give you all that I have anyway. It's buggy, it's incomlete, it's not an official demo yet but heck, you can start it up and see the intro so far and have a run around. I'll go away ad just 'ready' the file now. Uh, I'll be back.

sergiocornaga

I did it! I completed a game. Admittedly it isn't made in AGS as I felt AGS was to awesome for this task. It's also hosted on Angelfire *cringe*. For these inconveniences, please don't lynch me or anything like that. Anyway..

It's called Liam 3000. It's a platformer, and to quote the currently not-on-the-web html file for it,
"Believe it or not, Liam 3000 is actually based on a real person. So are most of the characters in the game. This does kind of make the whole game a giant in-joke, which only a few people will actually understand, but -to quote Liam himself- feh. I mean, Jonny RPG and Duzz Quest do the same thing and nobody complained about that. And besides, Liam 3000 is a platformer with very little plot so who cares. Enjoy!"

Here tis:
http://www.angelfire.com/vamp/pinkclipvault/liam3k.rar

Kinoko

Righteo, here we go: http://kinoko.futariba.com/misc/giftofaldora.zip

This isn't a proper demo, just a little buggy taste of more to come. As I said before, you can see the beginnings of the beginning here, but there are no cut scenes yet so you'll just start randomly in the own and you can wander around.

I chopped a lot of features out that weren't working properly, so just about NOTHING is the way it will be when it's done. The text boxes, the running engine, the music during the opening "story"... believe me, this is an incomplete skeleton.

There'll no doubt be lots of bugs and glitches but bear with me. The theme music, by the way, was whipped up in an amazingly short time by modgeulator, so HUGE THANKS for that!

Okay, because I'm too lazy to make a text file to go along with it...

Enter = START
Shift = SELECT
X = Do stuff/talk
Z = Cancel
A = Run (hold down to run when walking)
S = GUI/Menu
D = Display
C = ... I can't even remember. Something

You can change the keys with TAB. To quit, still use CTRL + Q and then press Enter.

Oh, also, you cant use magic or anything, and a lot of the items probably don't work at all. In fact, there's a significant lack of sound effects/visual effects. Like I said, bare bones.

Anyway... Gift of Aldora! Hurrah!

Nikolas

Kinoko: I get a message saying: I don't have access to access the (or this) server.

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