Eternally Us

Started by ThreeOhFour, Sat 01/05/2010 12:03:11

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Bulbapuck

Absolutely beautiful game :D

Story was a bit clichée, but I liked it anyway. Voice acting was superb! Music was amazing! And the art.. man.. If you released a poster featuring the entire thing, I would buy it so fast ;D Great job ben and calin!

Timo.

Your collab comes out with one of the best short games AGS has seen, at least I feel.
They're short, but really meaningful and thought-evoking.

The voice-acting was great.
Did Calin write a script beforehand or a backstory? The speech of the characters resemble poetry which seems as if a lot of thought was put behind it.

Liked Hope, but this is even greater.  ;D
Smile :]

Big GC

This was so good, it made me want to join this forum to say so.....

So um.

This was great.  Cheers
Making a game - this should be easy......?

HyperAnimated

*LOVED* this game.  Absolutely loved it.  The voice acting was superb, the backgrounds were amazing, and I literally got chills at the start when I didn't know what was going on yet.

I also clapped at the end, just at the sheer quality of the work.  Bravo, guys.

mouthuvmine

It's so infrequent that I have the time anymore to play games, so whenever I see a new one from Ben I jump at it immediately.
All I have to say is ~swoon~
Looked great, played great, sounded EXCEPTIONAL, and was very well written. You two are a top notch team!

Nemiant

The download link is not working. Is it just me?

Calin Leafshade

Nope you were right.. I have fixed the link and it works again

Crimson Wizard

Quote from: Bulbapuck on Thu 20/05/2010 11:36:21
Story was a bit clichée

F**ng beautifully clichée, like Rick McCarthy would probably say.

Calin and Ben are making a game.
Why has the life to be so lame?
MAGS will not ever be the same,
And that's a real shame.


david


Calin Leafshade

Does anyone speak Czech?  :P

david

Quote from: Calin Leafshade on Thu 22/07/2010 16:33:09
Does anyone speak Czech?  :P

yes I speak Slovak it is similar to Czech, but I am sure that translator can help you :)
or ask Ben

snerd

Wow, what can I say that already hasn't been said and isn't obvious?  A very powerful, beautiful game on all levels: visually, musically, and depth of story.  A real gem that outshines any game I've played in a long time.  I especially liked

Spoiler
the story at the end about how the girls has sleep overs when they were younger and they used to shine flash lights on the ceiling
[close]
I probably don't have that part 100% correct, I apologize, but it really stuck out in my mind and I thought that added a real depth and insight into the girl's bond and love they shared.  My only minor complaint was the length of the game, but please take this to mean that "I never wanted it to end" compliment rather than a criticism to you or your skills.  Masterfully done.

Cogliostro


Errr... is anyone else having trouble downloading a non-corrupt ZIP file for ETERNALLY US?

Cogliostro
"First things first, but not necessarily in that order." - Dr. Who

Calin Leafshade

#93
hmm it should be fine..

I'll reupload it just to be sure

EDIT: Fixed.

Snarky

Ugh! I see that a lot of people adore this game, and that's great and all, but I absolutely fucking hated it.

Please allow me to rant for a minute...

It feels like Calin and Ben have combined their critical weaknesses (the pretentious, ridiculously overwrought and maudlin dialogue of The McCarthy Chronicles + the monotonous and repetitive single-screen casual gamer-style "spot the pattern" puzzles of Heed) for a "worst of both worlds" experience.

The concept of having the PC chasing an epiphany that any half-way intelligent player will have worked out on the first screen is a perfect recipe for frustration. I actually wondered if this was the intent of the game, since the character walks so slowly that there surely must be some reason for it? (Though it's possible it's partly that the game runs slow on the computer I'm using at the moment.)

The concept is pretty much the most cliché one there is for "artsy" indie titles, and the smug mapping of each screen to one of the "Five Stages of Grief" was the final straw in my infuriation with the game (mainly because it's such a glib, simplistic, universally misapplied pop-psych model, and one that has been thoroughly discredited to boot).

On the positive side, the production values are outstanding, with art, graphical effects, voice acting and music all excellent. And the relationship between the two girls was nicely established and very believable, so good job on that!

Calin, Ben, I respect both of you greatly, and I'm still looking forward to whatever you produce in the future. It is just regrettable that so much talent was combined this time to make something (in my opinion) so bad.

Calin Leafshade

What bothers me most is that I agree with the negative comments about my games more than I agree with the positive.

It's a problem.

Darius Poyer

Quote from: Calin Leafshade on Mon 30/08/2010 20:14:39
What bothers me most is that I agree with the negative comments about my games more than I agree with the positive.

It's a problem.
It's not that much of a problem really. the positive comments tend to not hold any criticism. as such they don't make you question yourself. Thus, they impede your progress. Skarkys comment is truly a gift.

Igor Hardy

Quote from: Snarky on Mon 30/08/2010 20:02:00
The concept is pretty much the most cliché one there is for "artsy" indie titles, and the smug mapping of each screen to one of the "Five Stages of Grief" was the final straw in my infuriation with the game (mainly because it's such a glib, simplistic, universally misapplied pop-psych model, and one that has been thoroughly discredited to boot).

Btw I never heard of "Five Stages of Grief" -  it's definitely not a part of popular trivia in my part of the world. Consequently, this aspect of the game never did make any sense to me.

How do you even learn about a thing like that? Someone points at a guy and says "Look at him! He's at the bargaining stage of grieving right now."?

Calin Leafshade

No it's a bit of pop-psychology.

you can read about it here if youre curious http://changingminds.org/disciplines/change_management/kubler_ross/kubler_ross.htm



Anian

Quote from: Calin Leafshade on Tue 31/08/2010 21:58:50
No it's a bit of pop-psychology.

you can read about it here if youre curious http://changingminds.org/disciplines/change_management/kubler_ross/kubler_ross.htm
Personally, I always remember this sketch: http://www.youtube.com/watch?v=XCoaBN6iOu0

I actually didn't get the stages of death metaphor until the very end...so I was surprised. Snarky is just to clever for his own good.  :P
I don't want the world, I just want your half

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