Grr! Bearly Sane

Started by Duzz, Sun 28/12/2003 01:23:43

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sergiocornaga

What happens if you kick the dog 100 times?

jason

Excellent game, Duzz!

I had been looking forward to this game the day you posted it in the Games in Production forum, and it's even better than what I expected.

I loved the cartoon graphics and colors, characters and backgrounds, animations, interactions, interface, and the dialog. Pretty much everything. ;)

Duzz

nothing different happens if you kick the dog 100 times...  well, nothing I know of.  only one way to find out though I guess. ;)

The game took me about 6 months from conception to completion, but there were many times when I didn't work on it for ages, so it's hard to know excactly how long it took.
I havn't had any great ideas for a sequel yet, but I'm sure something will come to me. and yes the sequel should be easier, cause I can re-use the interface and main character.

If anyone has any great ideas, feel free to pm me =)

cheers
Powerhoof - My new indie games company! | Wintermute Studios - My older AGS games: The Historical League of Bouncy Boxing, Grr! Bearly Sane,  Duzz Quest...

sergiocornaga

Howbout Grr! Unbearable?? EH??

Fizz

This is fucking great!

laughed my ass off!


evenwolf

man, that's awesome. I'm curious - was there an easier way to get my anger level up instead of playing the SkillTester over and over?
"I drink a thousand shipwrecks.'"

veryweirdguy

Try punching the bench over & over or just talking to the boss.

Duzz

Spoiler
if you're not angry enough to put use the rope with the boss, you'll have to either 'hurt bench', or use the skill tester, at all other times there's better ways of getting angry
[close]
Powerhoof - My new indie games company! | Wintermute Studios - My older AGS games: The Historical League of Bouncy Boxing, Grr! Bearly Sane,  Duzz Quest...

Mennuz

My god, this was so funny. i have beaten the game, and the anger meter was a good new refreshing thingamabob!

Sslaxx

Quote from: Mennuz on Sat 17/01/2004 10:09:23
My god, this was so funny. i have beaten the game, and the anger meter was a good new refreshing thingamabob!

"How to be a Complete Bastard" had a piss-o-meter, where you could only perform some actions sober or drunk, or somewhere in-between. Nice to see another game using this idea.
Stuart "Sslaxx" Moore.

ScottDoom

A while ago when I saw the screenshots and animations for this, I was really looking forward to it.

I randomly went to the "Completed Games" forum the other day, and saw that it was completed.

I downloaded and played it. It took me probably 10 minutes at most to beat, and I loved it. It inspired me to make a similar short game of my own.

Make another with the same character!

How about you have to go back to the carnival, sneak around cops (using your brain, not some stealth-like thing), and hide all the evidence that shows you killed the guy ('cause there's probably a ton there).

Duzz

I don't think the sequel should be set in the same place, It'd feel like I was just re-hashing too much.  I liked the other Idea you pm'd me though, I've been thinking along the lines of dan trying to find another job.  

The thing is, a sequel would need to be bigger, better, and have an actual story, but keep the same 'feel' as the first. If a sequal is just 'more of the same' I don't think it'd be worth doing.    (at the moment I can't even think of a good reason that dan would have to keep wearing the bear suit :) )

Thanks for the input though, it's very much appreciated. =)
Powerhoof - My new indie games company! | Wintermute Studios - My older AGS games: The Historical League of Bouncy Boxing, Grr! Bearly Sane,  Duzz Quest...

Vel

How about "Dan goes to school"? Dan hasnt graduated and he needs a diploma for finding a job? Just a thought...

ScottDoom

If you want to keep him in the bear costume, it could be really hard to come up with a storyline. Not impossible, but difficult.

The best would be to come up with something that happens directly afterward. Such as, like I said, running from the cops, and then possibly returning to remove evidence. And then from there, maybe we could see the lovely man under the costume, and he could go further on more quest (such as finding a job), if you want the game to be larger.

AGA

Dan wants to go to do something, but the bear costume has become stuck to his body.

remixor

Spoiler
At the end of the game, isn't his suit hanging on a stand though?
[close]
Writer, Idle Thumbs!! - "We're probably all about video games!"
News Editor, Adventure Gamers

Duzz

yeah, the only reason for him to have to wear the suit is if all his normal clothes are inaccessable, or he has to work somewhere that requires the suit...
...or perhaps because the police know what his face looks like, and he has to hide it.

I don't really want to show Dan's face at all if I can help it, it'd be like when they showed Dr Claw's face on inspector gadget.  That sucked.

The more I think about it, the more i think a sequel wouldn't be worth doing, unless I come up with a grand idea.  I think my time would be better spent on other projects.  For now I'm getting DuzzQuest finished, and we'll see after that =)

wait, i just got an idea: 'aliens attack from the moon, and start frying people with these heat rays thingo's, but Daniel is immune due to his asbestos lined suit, and he alone can save earth...'    it'll need a love intrest, and some kind of plot twist near the end, but I can work on that as I go.
Powerhoof - My new indie games company! | Wintermute Studios - My older AGS games: The Historical League of Bouncy Boxing, Grr! Bearly Sane,  Duzz Quest...

evenwolf

#57
Hey, the alien idea is good.  But how about this?

News Reporter:  The two bodies have been recovered from an incident yesterday that occured at an amusement park.  The prime suspect and employee of the park, Dan, is still at large.  

A small plane lands on a landing strip on an arctic tundra.

Dan: Get out! Get out or I'll Shoot you!

Pilot: Oh please no, it's so cold!

the pilot is thrown out of the plane. he stands for a minute shivering
as Dan steps out of the plane behind him.  He's holding a big gun.

Dan:  Alright, now where are we?

Pilot:   Where you asked! Please, I'm freezing!

Dan:  Where!?

Pilot:  The... the... brrrr.. the North Pole!  (collapses and turns blue,)

Dan:  Great!  Hmm, I guess this suit isn't useless afterall.

Suddenly a small figure appears running toward Dan.

Elf:  Help! Heeeeeeelp!

We learn that Santa Clause is a cruel slave driver forcing all his elves to work in a sweatshop not far from the landing strip.   Dan set outs to set Santa straight and save all the oppressed elves.

[I'm actually pretty excited to see your take on Santa's Workshop, I think your style would be quite fitting.]
"I drink a thousand shipwrecks.'"

Ytterbium

I loved Grr!, but I have no idea what happened in the end. For a minute I thought Daniel hung himself, but then I decided against it.

Currently in production: Septigon

remixor

Quote from: Ytterbium on Mon 02/02/2004 02:52:10
I loved Grr!, but I have no idea what happened in the end. For a minute I thought Daniel hung himself, but then I decided against it.

Well, I think it was supposed to look like that but then the camera pans to the right and you see that it's just a shadow of the bear suit hung on a rack, so it's pretty much a happy ending.
Writer, Idle Thumbs!! - "We're probably all about video games!"
News Editor, Adventure Gamers

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