HARD SPACE: Conquest of the Gayliks (now in Eroti-Vision!)

Started by Shane 'ProgZmax' Stevens, Tue 11/05/2010 23:48:07

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Shane 'ProgZmax' Stevens



Have you ever wanted to Captain your own starship?
Do you like boobs -- especially big ones?
Do you have the need to tear off your pants and make manly poses?
Do you love ACTION and SEX and MYSTERY?


If you've answered yes to anything then Hard Space is just the thing you need to make your day complete!


Jack says hello to a down-on-his-luck local.


Story:

You are Captain Jack Hardin, sometimes hero, often playboy, but always the black sheep of the Interstellar Commonwealth.  Recently re-assigned to the ISC Penetrator, a ship crewed almost entirely by male homosexuals, you (as Captain Jack) must find a way to satisfy your monstrous libido while saving the crew from certain death at the hands of a strange energy force that could threaten the very Commonwealth!


You are cordially invited to a deathmatch with a gigantic bear monster.  Pants are optional.



Features:

Brain-bending PUZZLES!

Pant-Pissing ACTION!

Gut-Grinding SUSPENSE!

Scintillatingly-Sexual NUDITY!

Amazingly-Accurate AWARDS and DEMERITS!

AND MORE!


Search results that just might make your face fly off in astonishment!



So what are you waiting for?  Oh, a download link!

Updated October 30, 2010:

1.  Included a circuit status LED to make the Transputter puzzle easier.
2.  Cleaned up dialogs.

http://www.pixelgeddon.com/downloads/games/HardSpaceAdvance!.rar

OR

http://www.adventuregamestudio.co.uk/games.php?category=&action=detail&id=1318

Bug Reports?  Questions?  Love for me and the guys that made this possible?

http://www.pixelgeddon.com/forum/index.php


Snake

This is hilarious and I haven't even loaded it downwards yet, Proggy ;D
Grim: "You're making me want to quit smoking... stop it!;)"
miguel: "I second Grim, stop this nonsense! I love my cigarettes!"

GarageGothic

Whoah, just had a horrible flashback to my pimply teenage days and playing the Brad Stallion games on the Amiga. But knowing ProgZ, unlike those "comedies" this one will actually be funny ;).

The color scheme looks a bit too harsh on the retinas for my tired eyes at this late hour, but I'll definitely give it a go tomorrow. Congrats on the release!

Shane 'ProgZmax' Stevens

Those Brad Stallion games look awesome...how could I have never known of them until now?  I will download those immediately, thanks GarageGothic ;D

abstauber

Yay, I haven't expected the full version this soon. Also I absolutely enjoy this more mature setting :D

...downloading...


(is there a cheat to get past the transputer yet?)

Pixelton

This is amazing man! Love the artwork and the animation, I'll be giving this more of a blast..plus I love star trek parodies!
Please follow our progress on IndieDB!

<a href="http://www.indiedb.com/games/dustbowl-a-wasteland-adventure" title="View Dustbowl - A Wasteland Adventure on Indie DB" target="_blank">Dustbowl - A Wasteland Adventure</a>

AngelicCharon

Shame on me for not posting on this thread earlier.  GRANDIOSE shame.

I realize a lot of people were having trouble with the transputter puzzle, but in all honesty, it's worth pushing past it.  Whether you end up looking online for help through it or not.

Multiple endings.  Various paths.  Plenty of replay value.  A lot of bang for the download.

Fun graphics, great story with interesting characters, great writing, and a great soundtrack.

Trust me, don't give up, play it through, you'll likely enjoy it and possibly play it again to try to find another ending. :)

Leon

It's worth the game. Too bad there are dozens of bugs and glitches. And too many annoying points: the transputter, the moment of saving before going into the arena (way too much dialog to repeat) and the upload terminal. I can imagine people reaching a point of giving up. Shame though...

For those stuck with the transputter: look here.

[edit: attenuated my comment....  personal frustration got the upper hand..]
Ultimate Game Solutions - Because there is a solution for everything


Shane 'ProgZmax' Stevens

I was uploading a new version.  It should be fine now.  The readme covers the minor changes.

Sslaxx

Quote from: ProgZmax on Tue 18/05/2010 22:20:39
I was uploading a new version.  It should be fine now.  The readme covers the minor changes.
EDIT: Working now... odd it wasn't after you'd uploaded the newer version though.
Stuart "Sslaxx" Moore.

Shane 'ProgZmax' Stevens

The link is working for me (it was uploading rather slowly earlier).  Anyone still unable to download it?


ThreeOhFour

There is a walkthrough for this game here for anybody who is having problems completing the game.

So now you have no excuse!  :D

(I didn't write it though!)

Regnum Eternum

Do you always get a bronze rating at the end just because you're playing on easy mode?

Shane 'ProgZmax' Stevens

No, but the walkthrough posted above will prevent you from getting any kind of decent rating.  The best rating easy can get is Silver :).

Regnum Eternum

#16
Huh. I did some things different from the walkthrough, such as

Spoiler

using the spear on the growlkin and sending the captain into the temple first, and I still got a bronze rating. I recorded my captain's log whenever it would let me and I gave the wounded man something for his pain in the village. I also tried to get to know the crew. I must have missed something.
[close]

Thanks for the reply.  :)

blueskirt

I'm putting this game on hold until walk-through for higher difficulty levels than easy get posted.

The game is great, all these corny dialogues and situations have me laughing out loud and I intend to finish the game, but I'm afraid I'm all out of patience for combination puzzles. Currently I'm stuck at the second one in the temple.

Leon

Ultimate Game Solutions - Because there is a solution for everything

blueskirt

I gave that tough temple second combination puzzle another try earlier this morning and I finally solved it, and finished the game, with a disastrous Bronze rank, but to quote the immortal words of Captain Zapp Brannigan: We have failed to uphold Brannigan's Law. However I did make it with a hot alien babe. And in the end, is that not what man has dreamt of since first he looked up at the stars?

Excluding the infamous first puzzle which, I believe, everything has been said about already, and the issues where you got to be at a very precise spot to discuss with Tagai, Scatty and interact with the temple's puzzles and the ruins' consoles, the game was fantastic and I really hope we'll see more of Jack Hardin, his crew and their cheesy adventures.

Funny thing, during the epilogue, I found myself taking Shatner-esque poses. ;D

Awards unlocked: Versatile, Pantsed, Amicable and Rank C

Shane 'ProgZmax' Stevens

Glad you enjoyed the sillyness of it.  I released a newer version to address the distance issue with interactions (not sure if you got it or not) but after testing it about a dozen times it seemed to make it much easier to talk/use things than before.  The main issue with the old logic was if you clicked too high on a hotspot/person it would think you were too far away.  To correct that I placed the comparison point for the player in his center and compare THAT to where you click, giving much more relaxed results.  Sorry about the trouble with that, though - none of my testers had trouble (neither did I until I started clicking on the edges to see what was going on) so hopefully that problem has been elminated (or at least minimized) if you redownload it.

Hard Space is not to be taken seriously except for the puzzles, which are Hard because otherwise it would be Easy Space!

Also, a couple hints on how to go gold:

Spoiler


1.  Update your log every time you do anything significant.  Jack will tell you if it's up to date so no worry about 'overdoing it'.

2.  Keep Ensign Spears alive, even though it's great fun to see him die.

3.  Maintain a good rapport with your crew and generally avoid options that will make you look like a prick.

4.  Make the tactical, tough-guy choices whenever you can.

5.  Don't play on Easy, because it's Hard Space!  (You can get a gold on Hard or Full Blast).

6.  The more creative your 'solution' to certain puzzles the more variety of awards you can unlock.

[close]

These tips should allow you to get the coveted Gold Rank of Ultimate Hardness.

Ponch

Quote from: ProgZmax on Thu 03/06/2010 03:09:06
Hard Space is not to be taken seriously except for the puzzles, which are Hard because otherwise it would be Easy Space!

But I'm such a lazy space sort of guy!

Good game by the way. Haven't done better than silver yet, so here's hoping that gold in now within reach. :D

blueskirt

Quote...Full Blast...

That explain why Leon's walkthrough couldn't help me during the temple. In my head, "Easy" meant "Easy", "Normal" meant "Hard" and "Hard" meant "Full Blast". D'oh!

I'll go replay the game see if I can unlock all the achievements now.

Shane 'ProgZmax' Stevens

Ponch:  Suck it up, pansy!  Your games are some of the most outright defiantly challenging around...especially if you want to keep up with the story and have to actually store all those damn game codes (I still have mine from the last game).  Glad you got silver, though.  It's a poor man's gold but still legal tender!


blueskirt:
I think you DID have it right.  There are only 3 difficulties (easy/normal/full blast), but I consider normal to be hard for two reasons:  one, originally there was a slider in the options menu under sound that allowed you to adjust difficulty on the fly between Easy, Hard, and Full Blast (those were the actual labels).  I removed it after some feedback that it made the game too easy to manipulate, and also it made things more difficult for me as far as scripted events based on difficulty (the scene with talking to Depantroclus in the Arena on Easy is one example).  Second, and this is probably a massive spoiler but oh well, due to time constraints, I didn't establish any 'real' differences between normal and full blast!  Originally, Full blast was to have more action events, be easier to kill your team (including a scene where you blow up the ship), and have FOUR (yes, four!) puzzles in the temple, one for each pedestal.  You can pretty much see that for yourself in how they are arranged, but in the end I ran out of time and out of ideas for 2 more puzzles that would somehow all inter-relate and still be unique enough.  Chalk that up to the one month development cycle, though truth be told I'm proud at all we achieved as a small team in that time frame.  Really, Jim Reed and ShiverMeSideways are dynamos and deserve as much credit (or hatred) as I do for making this game happen.


Ponch

Quote from: ProgZmax on Thu 03/06/2010 08:32:21
Ponch:  Suck it up, pansy!  Your games are some of the most outright defiantly challenging around...especially if you want to keep up with the story and have to actually store all those damn game codes (I still have mine from the last game).  Glad you got silver, though.  It's a poor man's gold but still legal tender!

I appreciate the compliment, but the only thing challenging about my games is keeping up with the ongoing storyline. My puzzles are weak, sadly. But I draw boobies pretty well, so I can chalk that up in the win column, I think. Also, you still have your codes? Neat. Hopefully I'll get the next chapter done soon and you'll be able to use them.

Anyhoo, looking forward to your next game.

- Ponch

Shane 'ProgZmax' Stevens

Your boobies are drawn exceptionally boob-like, Ponch.  They are but one reason I play your games, along with the ongoing comedic story and silly gameplay.  One day we will collaborate on the boobiest game ever, I know it.

Boobs.


Scarab

Quote from: ProgZmax on Fri 04/06/2010 06:45:02
 One day we will collaborate on the boobiest game ever, I know it...

And when you do... I'll be there, waiting.  8)

Ponch

Quote from: ProgZmax on Fri 04/06/2010 06:45:02
Your boobies are drawn exceptionally boob-like, Ponch.  They are but one reason I play your games, along with the ongoing comedic story and silly gameplay.  One day we will collaborate on the boobiest game ever, I know it.

Boobs.

Hooray for boobies! :D

Shane 'ProgZmax' Stevens

Stay tuned, superfriends!  I just *MIGHT have some good news soon.


*Spoiler:  You know I do.

SarahLiz

Quote from: ProgZmax on Sat 12/06/2010 06:58:55
Stay tuned, superfriends!  I just *MIGHT have some good news soon.


*Spoiler:  You know I do.


<raises eyebrows>... :o

Ponch

Quote from: ProgZmax on Sat 12/06/2010 06:58:55
Stay tuned, superfriends!  I just *MIGHT have some good news soon.

Is it incredibly sexy good news?

blueskirt

So, how are going those good news?

I had a weird dream last night, in between the usual Minecraft and Jagged Alliance nightmares. I dreamed I was playing Hard Space: Special Edition, and in addition to the extra stuff and commentary you generally see in deluxe editions, every single time the crew was in mortal danger, someone lost his nerves and tried to make out with the captain just one last time. :=

Shane 'ProgZmax' Stevens

The good news are a coming, but those who know me know I loathe constant updates without content (this is why I don't do GIP threads) so I will say this:


The news that is good, is good.

LUniqueDan

Looks like I missed this one.
Since when Progz and boobs fit in the same sentence ? I definitively should be arround here more oftenly.

*Downloading*

"I've... seen things you people wouldn't believe. Destroyed pigeon nests on the roof of the toolshed. I watched dead mice glitter in the dark, near the rain gutter trap.
All those moments... will be lost... in time, like tears... in... rain."

Mister L

This sucks! My virus-scanner deleted the HardSpace!.exe when I tried to start the game!
How is this possible?!?  :P

Anian

Quote from: Mister L on Wed 14/07/2010 10:20:17How is this possible?!?  :P
Didn't use condom when downloading?

onT: it was ok, but even though I saw the intention, I really didn't get that into the game. A bit too retro look for my taste (even though it's nicely done).
I don't want the world, I just want your half

sergiocornaga

Quote from: Mister L on Wed 14/07/2010 10:20:17
This sucks! My virus-scanner deleted the HardSpace!.exe when I tried to start the game!
How is this possible?!?  :P

If your virus scanner is Norton (especially a recent version) most of the stuff it removes are false positives that you can get back through quarantine.

Dualnames

The game is also a freeware pick at IndieGames, if anyone missed it. :D
Congrats to ProgZ
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Calin Leafshade

This game is a disgrace! Penises!? Breasts?!

Concerned Mothers In America shall hear about this!

Shane 'ProgZmax' Stevens


Shane 'ProgZmax' Stevens

As promised, I've finally gotten around to updating Hard Space, though unfortunately not to the extent I wanted.

I simply don't have time with all the other projects I'm on to keep updating one game, but I did fix a few things people asked about:

1.  Added a STATUS LED that has three states (default circuit is WHITE, correct axis circuit is BLUE, bad circuit arrangement is UNLIT).  This should help immensely with player confidence while arranging the circuits.

2.  Made some dialogs clearer.

*3.  Added some bonus material if you get a gold or silver award.

Well, what are you waiting for?  Download it from my website or from the link at the top of the page and enjoy!

http://www.adventuregamestudio.co.uk/games.php?action=detail&id=1318

blueskirt


Ponch

Cool. Maybe now I'll finally get that elusive gold!

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