King's Quest III Released!

Started by Sinister, Mon 19/06/2006 01:31:38

Previous topic - Next topic

Candle

Quote from: Mariuz on Tue 20/06/2006 22:51:20
put up a mirror at filefactory or rapidshare.de (100mb, highspeed, one klick....)

waiting in line sux^^

anyways, thanx for all the effort you put into remaking kq3! I'll add some comments as soon as i played the game....

-mariuz
Blind?

Mick

WARNING! there is a CRITICAL bug when killing the dragon with storm brew.

in Global Script (line 1701)

Error: objecton: invalid object specified

Fizzii

QuoteWARNING! there is a CRITICAL bug when killing the dragon with storm brew.

in Global Script (line 1701)

That has already been noted, and hopefully they'll release a patch soon.

I noticed that if you used the storm brew on the dragon (not on yourself), it doesn't crash. But if you use it on yourself (to stir), it crashes though the effect should technically be the same.

dimidimidimi

You can also download the game from Adventure Europe here:

http://www.adventure-eu.com/index.php?option=com_repository&cat_id=1&game_id=70&file_id=73

No registration, no waiting or any of this rapidshare kind of annoyances.

bbc

Its obvious how much work and effort you guys have put into this game, so well done for that.
There seems to be a little too many bugs though, maybe it was released a little too early ?
Also, all this waiting around when youve completed a task  and are waiting for Manamannam to show up / for someone on the ship to shout land ahoy etc, is very, very annoying.

Dexter

Well in their defense, they did say it was a 1:1 remake.  Time was a huge thing in the original. 

I think it is an AWESOME job that they did.  Can't wait for the voice pack to come out.

GarageGothic

#46
I haven't played the game yet, since I'm waiting for the voice pack and bug fixed version. But I do find it a bit strange to make a 1:1 version of a game with so much room for improvement (design-, not storywise). I loved the original, but it had so much running back and forth between rooms to trigger randomized events. Still, I look forward to see how you've handled the spellbook part of the game.

Oh, and what's up with this part of the press release:
QuoteUnfortunately, due to the advances made in computer technology over the last twenty years, such classic games no longer run on the modern computer. It was with this in mind that Infamous Adventures decided to remake this game, bringing it up to the quality of Kings Quest 5 & 6

Does anybody actually have problems running AGI games? In my experience is the later games with soundcard support that needs all kinds of emulation and timer patches. Ironically I think it's harder to get King's Quest V and VI to run on a modern computer than King's Quest III.

Radiant

Quote from: GarageGothic on Fri 23/06/2006 14:03:30Still, I look forward to see how you've handled the spellbook part of the game.
You click the 'spell' button and then either you die (if you lack some ingredients) or the spell is instantly complete. They claim that many people complained about the complexity of doing it some other way (e.g. the KQ6 way of clicking ingredients on one another).


Quote
QuoteUnfortunately, due to the advances made in computer technology over the last twenty years, such classic games no longer run on the modern computer.
Does anybody actually have problems running AGI games?

I call bullshit. All AGI games run perfectly fine on all modern PCs, and with the several free interpreters available they also run perfectly fine on Macs, Linuxes and Gameboys. Even getting KQ5/6 to run isn't all that hard.

skyfire2

Quote from: GarageGothic on Fri 23/06/2006 14:03:30
Does anybody actually have problems running AGI games? In my experience is the later games with soundcard support that needs all kinds of emulation and timer patches. Ironically I think it's harder to get King's Quest V and VI to run on a modern computer than King's Quest III.

Two words, google DOSBox.

Rosie

Love KQ games, however I am encountering so many bugs.  I think I will wait for a cleaner version of it...... Is this possibly coming?   Thanks for your fine talents though.

Blackthorne

Quote from: Rosie on Fri 23/06/2006 17:02:15
Love KQ games, however I am encountering so many bugs.Ã,  I think I will wait for a cleaner version of it...... Is this possibly coming?Ã,  Ã, Thanks for your fine talents though.

Yep!  We've made a patch already that will be released this weekend, along with the voice pack.

We've taken all the bug reports we've gotten, and cleaned up the game a ton - which was really cool.  People for the most part have been really positive about it, which is nice.  We just wanted to make a game, ya know?


Bt
-----------------------------------
"Enjoy Every Sandwich" - Warren Zevon

http://www.infamous-quests.com

skyfire2

#51
I've decided to play and I think I've encountered a gamestopping bug. How come when I try to grab the safron off the shelf and mannanan's basement the game says I already have it when in fact I don't? I think the game deleted it when I was casting one of the spells.

Edit: Nevermind, I forgot that I already casted the spell

Klytos

QuoteI call bullshit. All AGI games run perfectly fine on all modern PCs, and with the several free interpreters available they also run perfectly fine on Macs, Linuxes and Gameboys. Even getting KQ5/6 to run isn't all that hard.

Yes, AGI and most other DOS games will work on modern computers with the use of emulators such as DOSBox. I know this, I think most people who post around here would know this. But we're a minority of people, we're all HUGE fans of adventure games. Some people just think they're cool and would like to play them without all the bother.

Average Joe on the street doesn't know what an emulator is, let alone want to use one to make a decades old game work. We made this game because we like it, and new people may want to play it without having to go through the bother of DOSBox or VDMSound. Sure, it's easy for us computer nerds, but average people don't want to waste the time.

It's perfectly fine to sit there and make comments like that Radiant, I'm sure the whole world looks very small from way up in your ivory tower. But let me ask you, all your snide comments from the sidelines aside, have you done anything? We may have released a game with some bugs and some changes to how things were done in the original, but we finished something. Hows YOUR KQ3 coming along? ATOTK, hows that coming along?

Radiant

Quote from: Klytos on Sat 24/06/2006 07:26:36
It's perfectly fine to sit there and make comments like that Radiant, I'm sure the whole world looks very small from way up in your ivory tower.

Wow, looks like I struck a nerve. How about you be honest with your fans instead? If you release a buggy game, people will complain about bugs, it's very simple. If you wrongly state that KQ3 requires VDMSound to run, people will correct you on that.

If you must know, check http://crystalshard.net to see what I've released in the past, just FYI.

Darkmaster400

I like the "smooth" movement, it feels like you glide forward..  ;)
Good work!  ;D
Games Process :
---------------------
Mick Fitz Episode 1 :

Story : |----------| 0 %
Graphics : |----------| 10 %
Sound/Music : |---------| 10 %
Scripting : |----------| 0 %

----------------------------------------

Klytos

Yeah you did strike a nerve. You phrase every crit about our game as an attack. Calling things "bullshit" isn't constructive. It's rude. That's why you struck a nerve. Whats to be honest about Radiant?

I understand people will complain about bugs, especially when there's a few of them. I expected that. What I didn't expect was blatant attacks from you because ... I don't know why to be honest ... what you're talking about in your post is the "press release", not the game. The part of the release that was refered to was this.

QuoteUnfortunately, due to the advances made in computer technology over the last twenty years, such classic games no longer run on the modern computer. It was with this in mind that Infamous Adventures decided to remake this game, bringing it up to the quality of Kings Quest 5 & 6.

Whats wrong with anything that's been said there. You copy KQ3 AGI to a computer running XP and nothing will happen. It won't work. Unless you use emulation. I just confirmed this again myself, and I'm running XP on a PIII 1.0Ghz.

Hammerite

it also looks nicer and you dont have to type things anymore.
i used to be indeceisive but now im not so sure!

Radiant

Quote from: Klytos on Sat 24/06/2006 11:03:55
Yeah you did strike a nerve. You phrase every crit about our game as an attack.
No I don't, I'm commenting on a statement, and not making personal attacks on anyone on your team. And you're conveniently overlooking the fact that I was one of the first people to download and complete your game and congratulate you on a task well done.


Quote
Whats to be honest about Radiant?
It's honest to say that KQ3v has some bugs and they'll be fixed soon. It's dishonest to say that it's normal for a newly released game to have this many bugs, or that AGDI's games had just as many bugs.

It's honest to say that KQ3v has fewer music tracks than some games because of a conscious decision on style. It's dishonest to say that it has a lot more music tracks than the original.

It's honest to say that you remade KQ3 because it's a cool game and you wanted to. It's dishonest to say that you remade KQ3 because fans can no longer run classic games on contemporary computers. I'm sure you see the pattern here.


Bottom line? I respect people who work hard and manage to complete a major game project. I also respect people who are competent in their field, and/or who seek feedback to improve their skills in that field. What I do not respect is people who attempt hide their flaws behind false statements, or who delete disagreeing posts from their forum.

Mordalles

#58
I'm enjoying the game. I'm really impressed!. king's quest 3 agi was actually the 1st adventure game i ever played.

i love some of the backgrounds, great job there. portraits are also anatomically correct, which was something kq I and II vga didnt get right, although, the portraits doesn't really fit in with the game. but they look and animate really awesome. i love the logo of infamous adventures. with the wolf howling. looks really professional (except the wolf could have moved a bit better, but i know its hard to animate animals.  ;D)

and i have to add that i love the background of manannan's house outside! the house is painted awesomely, and so is the mountain and cliffs.

i dont really hear any music, so can't comment on that.

i guess the bugs are mostly the fault of the beta testers. its not really your fault that they missed so much. however, "first game" isn't really excuse for that.  ;)

don't worry about radiant, his game is coming along very nicely, and might i add he actually had to write is own story and puzzles. and design a whole game. thats why his game might take a bit longer. ;)

ps, as far as i can remember, all the old sierra agi's works perfectly on my windows xp without emulators.  ;D

creator of Duty and Beyond

Sinister

#59
Quote from: Radiant
I call bullshit. All AGI games run perfectly fine on all modern PCs, and with the several free interpreters available they also run perfectly fine on Macs, Linuxes and Gameboys. Even getting KQ5/6 to run isn't all that hard.

Quote from: Radiant
It's honest to say that you remade KQ3 because it's a cool game and you wanted to. It's dishonest to say that you remade KQ3 because fans can no longer run classic games on contemporary computers. I'm sure you see the pattern here.

Saying any DOS based program runs fine on ALL modern computers is not a true statement.. because computers will run games at different levels of preformance. Some wont run at all, while others will crash, others will be too fast and some will run fine.

Whats you're point?, you're mad because we made a statement thats true for some and not true for others..? I mean what is the point of replying to this thread just to point that, out?

Quote from: Radiant
It's honest to say that KQ3v has some bugs and they'll be fixed soon. It's dishonest to say that it's normal for a newly released game to have this many bugs, or that AGDI's games had just as many bugs

I dont remember ever saying that AGDI games were as buggy as ours, infact what i remember saying is that all games when its a first release are bound to have bugs, and for those who compared us to AGDI i said.. remember even AGDI games had bugs too. I never said our game was better or worse, or had more or less bugs than any game made by AGDI. I have tact and i've not yet said a single lie.

Quote from: Radiant
Bottom line? I respect people who work hard and manage to complete a major game project. I also respect people who are competent in their field, and/or who seek feedback to improve their skills in that field. What I do not respect is people who attempt hide their flaws behind false statements, or who delete disagreeing posts from their forum.

Good. I recognize you where among the first to play our game and congratulate us, and i was glad to see that. What i wasnt glad to see was the fact you decided to post your crits here, instead of our forums. Why? would you do that?

In all my time at Infamous Adventure never.. and i mean never, has there been a constructive thread deleted. We only have deleted a few posts in our 2 years history and banned one person. And that was because they all they did was flame others and their work, just like anyone who administers these boards would.

And if you are refering to a thread with a good amount of crits and bug reports that is no longer available on the forums, it's simply because I moved it into our private section so we could work on the list and complete our first patch for the game.

What's not honest is saying things that arent necesary, and that dont contribute in anyway to the overall product released but not a week ago.

I have always been a well tempered fellow, and I'm not going to start a who said what war, but i felt it was my obligation to step up in public and explain certain things that are made to look another way.

Quote from: Mordalles
I'm enjoying the game. I'm really impressed!. king's quest 3 agi was actually the 1st adventure game i ever played.

i love some of the backgrounds, great job there. portraits are also anatomically correct, which was something kq I and II vga didnt get right, although, the portraits doesn't really fit in with the game. but they look and animate really awesome. i love the logo of infamous adventures. with the wolf howling. looks really professional (except the wolf could have moved a bit better, but i know its hard to animate animals.Ã,  )


Thank you Mordalles, it was fun making it.

Quote from: Mordalles
don't worry about radiant, his game is coming along very nicely, and might i add he actually had to write is own story and puzzles. and design a whole game. thats why his game might take a bit longer.

Yes, I personally know that Radiant's game is comming along very nicely, he has a great team, and i enjoyed helping out in it too. Though i believe Radiants story dates back to the time of Kq2.5 and those who contributed to that story, though later it was changed to ATOTK to avoid problems with the brand.

I hope, this post clears up a lot of these little squabbles.

Thank all.
Sinister.



SMF spam blocked by CleanTalk