Other Worlds

Started by alkis21, Wed 01/12/2004 21:39:46

Previous topic - Next topic

alkis21

I'm glad you enjoyed it. I hope you voted for it. :)

ida

I did indeed vote for itÃ,  ;)

Lazy Z

I had the chance to play your game for a brief amount of time today, and so far I think it's really good! The graphics do their job, the music is really good and the story seems very interesting -can't wait to see how the plot unfolds! So all I can say is congratulations, panta tetoia! (that last part was in Greek, in case you non-Greek speaking people were wondering :P).

P.S.
Your name sounded kinda familiar but then I checked your homepage and saw the Kick Off 2 section and remembered you were the KO2 champion a few years ago! KO champion and a great adventure maker, that's quite impressive!
'Twas brillig, and the slithy toves did gyre and gimble in the wabe. All mimsy were the borogroves and the mome raths outgrabe.'

Top-5 Games

alkis21

I always seem to be writing "thank you" posts these days. I was very anxious to hear what people who were complete strangers to me would think of my game. You see, all my beta testers were telling me it was great while I was making it, but they were all more or less my friends so I wasn't sure they weren't biased.
Now seems like as good a time as any for me to thank in public the man who made it all happen for us: Chris Jones.
Ευχαριστώ! :)

alkis21

 Some more statistics...

-843 people have downloaded my game in 9 days
-12 people have voted for it and the current score is 98%!  Shocked
Come on people, it's good but it's not Monkey Island 2...   ::) You're making me blush.

sunshinegold

I sure will vote for this one. I just love it when we deal with many rooms and lots of puzzles.

One thing I don't like is that my screen goes 'black' almost everytime I make a move and then it seems to freeze, then I have to wait at least 1 minute and the screen comes back.  This is FRUSTRATING >:( >:( >:(.  Also if you open a door, then you have to use the 'walk' button.  And you have to 'look' all over before you can 'get something'.

I was wondering: almost in every room I went through I found something to take.

What is to get in the dining room ???

How do you open the trap in bathroom ???

If we miss something in a room.....can we go back to get it ???

BUT THIS IS A GREAT GAME.   LOVE IT .  :)

ida

sunshinegold...

Spoiler
You can always go back and get an item. There are no dead ends in this game.
[close]

Trapdoor...

Spoiler
There are a few things to do to get the trapdoor open. The keypad is one of the steps.
[close]

alkis21

Quote from: sunshinegold on Sun 12/12/2004 03:34:11
One thing I don't like is that my screen goes 'black' almost everytime I make a move and then it seems to freeze, then I have to wait at least 1 minute and the screen comes back.  This is FRUSTRATING >:( >:( >:(.

You screen goes black everytime?  ??? I can't say I've heard this one before. 1 minute? I can't believe you still haven't given up on it. There seems to be something wrong with the way the game cooperates with your PC.

QuoteAlso if you open a door, then you have to use the 'walk' button.

Yeah that's the idea, first you open a door, then you walk out of a room.

QuoteAnd you have to 'look' all over before you can 'get something'.

I'm not sure I understand this one.

QuoteI was wondering: almost in every room I went through I found something to take.
What is to get in the dining room ???

Some rooms contain nothing useful to you.

QuoteHow do you open the trap in bathroom ???
If we miss something in a room.....can we go back to get it ???

See Ida's reply.

QuoteBUT THIS IS A GREAT GAME.   LOVE IT .  :)

Thank you.

Bombadil

I downloaded the game on Saturday and try it a little. It looks pretty good! When I have some spare time [I have an exam on friday] I'll play it.

Quote from: alkis21 on Fri 03/12/2004 21:35:28
Rui, I'll reply in private to avoid spoilers.
BTW, what are spoilers?

Khris

Spoilers are pieces of information that reveal things the reader might now want to know yet, e.g. the ending of a movie or in this case events and solutions to puzzles in an adventure.

Ieremiou

Hey nice game...

I am definately stuck and don't understand how I'd be able to figure this one out...
Spoiler
I can't seem to crack the password to the computer and I don't understand where I'd figure out how to find it
[close]

/Ieremiou
Ieremiou
-----------

Love of Adventure games everywhere :)

sunshinegold

Quote from: Ieremiou on Tue 14/12/2004 01:46:17
Hey nice game...

I am definately stuck and don't understand how I'd be able to figure this one out...
Spoiler
I can't seem to crack the password to the computer and I don't understand where I'd figure out how to find it
[close]

/Ieremiou

Are you talking about the computer in Alkis' room?  If so, look at the clock/time ;)   Then read the message, first letter of each line.... :)

Rosiedp

Alkis,

YOU ARE THE GREATEST...........BEST GAME EVER...........TOUGH FOR MY LITTLE BRAIN.......THANKS FOR THE WORKOUT.


alkis21

Once again, thank you. Too bad the score is dropping, 90% at the moment with 22 votes. What puzzles me is the 78% in Immersion, which I thought was the game's strongest point. Oh well, if it deserves more it will eventually get more, I guess.

Indie Boy

gr8 game i just compeleted it
I won't use this login.
Try IndieBoy instead

Dennis Ploeger

Hi!

Great Game. At first, I was deterred by the graphics, but the puzzles and the story really work out well. Even for players, that like Myst ;-)

Well. But now, I'm not getting through the following thing:

Spoiler
I can't seem to find the thing to get the three drops out of glycerine (??). I think it has to do something with the bright room and the prism, but I can't figure out, how.
[close]

If I'm through, I'll vote for it!

Bye,
deep
deep

Joyce

Deepgames

Try the hints forum this question and lots of other questions have been answered there

linus

#37
Hi Alkis, I just finished your game! Overall, I really enjoyed the game a lot. The game has some qualities that are unrivaled yet and it is probably the longest AGS game so far, so much is sure (I also think it is longer than anything Sierra ever did and most other commercial games). Thank you for the unique gaming experience! ;)

Things that I think were really fantastic about your game:
Spoiler
- The spell system. It gives so much more depth to the puzzles. Adding some "parser" elements to a game makes the puzzles much more challenging and fun if it is done well. And you've done it exceptionally well.
- The code puzzle. It was fun to figure out which code was being used and it was a nice twist that the word "seven" didn't represent the numeric value but the characters.
- Characters you can relate to. Especially Natalia (except for some actions which seemed out of character) Dloulie.
- The demons: They were the two funniest adventure game characters I've seen in a long time.
- The four worlds: Each of the worlds had an interesting concept, also the mansion and the "meta world" where the demons lived.
- Most of the epilogue: I love this "what happened to them" style.
- The music: Most of the times it was just beautiful. Sometimes it was rather bizarre, but I guess that's what I liked about it. Did you compose it yourself or just choose it BTW?
[close]

However, there were some things that I absolutely didn't like. Most of them are minor issues that could easily be fixed on the one hand, but could spoil the enjoyment of the game for some people on the other hand, so I'd like to point them out to you as well. I hope you can take this as constructive criticism and don't feel offended.
Spoiler
- The orichalcum puzzle: There was no clue to any part of this puzzle. There wasn't a clue that an orichalcum bead could be used on the boat, not even that there was a mould or something similar. Also, you never needed the "summon inventory item from old adventure game" spell for and there wasn't a clue that the spell worked differently in different locations either. I honestly think that no one will figure this one out without trial and error. Add clues or remove the puzzle, it will improve your game.
- The screwdriver puzzle: Up to this point, all puzzles were very "down to earth". I just didn't expect this Monkey Island/DOTT kind of puzzle at this point of the game. And why was the vodka under the bed?
- Start of the game: I think I've read the words "Chapter I: Alkis Is Missing" more than 50 times and I will remember that Natalia is 27 years at the beginning of the story till the day that I die. You really should show a menu at the beginning that allows you to quickly restore a saved game, especially as your game is very long and people are likely start it many times before they finish it.
- The menu icons and some of the inventory items were too small for my taste. It's just uncomfortable. Also I think the title bar should disappear when the icon bar pops up so you can select an icon by quickly moving the cursor all the way to the top of the screen and clicking.
- The standard icon in the inventory should be the action cursor (except when you're in Gergem of course), just because the arrow cursor doesn't have any function at all and you can look at items by left-clicking on them. If I remember right, Puss in Boots already pointed this out.
- Natalia cutting the alien's arm off. Well, you portrayed the aliens as evil beings, but this was so cruel that it just seemed out of character. Call me a sissy, but I really didn't like it.
- The very last scene with Natalia back in Gergem (?). This ending gave me the feeling that all was for nothing. Or is it just that I didn't understand a thing? How can it be that Dloulie and Natalia still are close friends and she is still in Gergem? Or was it all a dream after all and all of this never happened?
[close]

Now there's one thing I'd just like to know (if it's not too personal):

Spoiler
Why did you choose yourself and your girlfriend as main characters in an adventure game and then kill yourself off and put your girlfriend in a coma? Or did you just use the names and the game characters don't have anything to do with you and the real Natalia?
[close]

I hope you'll make another game some time. Maybe with some help, so it won't take you that long.

Sorry, moderators, I don't know how this happened. :( I really didn't want to start a new thread. Could you move this message in the Other Worlds thread?

alkis21

I'm glad you enjoyed it. I'll reply with a private message to avoid using all those {hide} thingies.

sunshinegold

Quote from: alkis21 on Wed 01/12/2004 21:39:46
I'm happy and proud to give you:



I can't believe it's finally ready. The concept was born after reading a phrase in a Stephen King's Dark Tower novel in 1997: "Go on then, there are other worlds than this".Ã,  I thought that phrase was so powerful I could easily produce a whole story from it.

For those of you who don't know:
Ã, 
Other Worlds is a traditional game which took me 3.5 years to complete. It is a 3rd person, point & click adventure that looks and plays like the late 80s Sierra / LucasArts productions. My intention was to create the best amateur freeware game ever (in terms of gameplay; no way I can compete with Tierra's graphics, sound or animation).Ã, 

Features:

-More than 150 locations to explore
-More than 40 characters to interact with
-Dozens of inventory items
-The infamous A.L.K.I.S. interface (A.L.K.I.S. stands for Advanced Language Kit and Interface System)
-An intriguing, humorous story full of surprises and plot twists
-A large number of challenging puzzles

It is a fantasy story of a young woman going on a quest to find her missing friend, and discovering a lot more.
You can read a Preview here:
http://www.justadventure.com/Previews/OtherWorlds/OtherWorlds.shtm

Ok then, what are you waiting for? Go to http://www.alkis.org to download it. I hope you will find it was worth the wait.

Just finished it.  GREAT GAME :)  Really enjoyed it even though I had a bit of a problem, lots of times my screen would go 'black' or I had to wait a minute or so before I could go on with the game, as it kinda froze.

I liked the idea of lots of rooms to play and lots of personnage.

Good idea of including a walkthru because I don't think I would be finished playing without it.

Hope you will have another game soon :) 

Congratulations again. ;)

SMF spam blocked by CleanTalk