Robotradegy 2: Countdown To Doomsday

Started by Gregjazz, Mon 19/06/2006 03:28:23

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TheCheese33

Thanks. It seems that the link wasn't the problem, but my MSN browser was acting all finnicky. I tried it with IE and it worked. Thanks again.
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Fisher

Hey, THANKS for the game! It was lots of fun! I appreciate your hard work. Lookin' forward to more from you!

Good job!

maniac

Hey, great game!

No bugs, lovely graphics, and sometimes brainstorming puzzles.

Really good job you have done here!

Want to see more ;D

here by accident

Just want to say thanks for your game Pijn.
This was one of the best I have ever played.
Even better than some commercial ones I did!

Keep on pleasing the adventure community!




TheCheese33

I just tried it, and it was pretty well made. But 245 MB? Looking at that, I can't see how you could make a game that big of a filesize. Did you try compressing it?
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BOYD1981

i'd say it was already quite well compressed seeing as it's over 300mb decompressed and only a 24mb download so there's not actually really any reason to complain about it being big.

Limey Lizard, Waste Wizard!
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Nostradamus

hey geoffkhan tell your friend who made the game that a walkthrough will be much appricated. This is a very big world and I've tryed refering to the hints & tips people post but it's still too extensive for me to search through the whole thread every few minutes.



ness

Personally I don't think it needs a walkthru. You can easily complete the game using the hints thread, as everyone here is so helpful. I am going to add my thumbs up for this game too. Great graphics and well thought out puzzles. I loved it that some of the inventory items you don't get to use until right at the end. My only very small niggle would be that people whoe English isn't that great could get someone to help with the translation. I'd be more than happy to help with this. On the other hand, the wonky English makes it kinda cute too. In any case, not a biggie. Very enjoyable for me while I have a cold and a sore back..it cheered me up a bit.
Take the road less travelled.... you won't meet so many idiots on the way.

Nostradamus

ness some people prefer to find the answer in a structured walkthrough. I usually use the hints & tips if I'm stuck but this is a long game and it has a long thread and I find myself readig a lot of it every time to find an answer. Asking a question that's already been asked people will usually respond by check previous answer and besides when you ask q eustion there's the wait for the answer. So for a game of this length I would be more comfortable with a walkthough to refer to cos I play it for 15-30 minutes a day not every day due to lack of free time so I can't remember all the puzzles that need solving and all locations in the game. I'm sure some users would like a walkthrough too,  so who are you to say no need for a walkthrough?



t3h z3ro!

Where can I download Robotradegy 1?
This game looks brilliant, I want to play the original first so I don't miss out anything.

Jhumjhum

Hey, congratulations Pjin on making such a great game. The graphics were divine. The music for planet dreina was especially good.

Toby is soo cute, though he seems a bit too "smitten' by his wife as he keeps asking everyone what they think of her.

The puzzles were just right. (Thanks for not keeping any misleading keys this time.Ã,  ;) )

Really waiting like to see Toby and the others again in the sequel part 3!


Boomer

Hey,

Just downloaded the game and started to play.

Even though I am still at the very beginning I can already say:

Thank you for awesome gaphics and a nice game idea.
Will play the whole night now ;D

Really good job!

paolo

Hi,

I played this game several months ago and loved it. I meant to mention this small bug at the time:
Spoiler
the turbine turns the wrong way once the water starts flowing. The water flows right to left and so the turbine should turn clockwise, but it turns anti-clockwise instead.
[close]

It's not a big deal but would be straightforward to fix: just reverse the order of the frames in the animation.

Excellent game - I hope we see more like this from Pijin.


mishi

Geoffkhan, do you know if the game is available in spanish? I played the first part time ago and I liked it much. My sincerely gcongratulations to Pijin.

pibraady

 I haven't gotten anything done for a while. Not much on my mind worth mentioning. Shrug. That's how it is. I feel like a fog. I can't be bothered with anything these days.    Chislopisamoepishnoevmire. My life's been generally boring today. I haven't gotten anything done recently.   My life's been bland. Today was a complete loss. It's not important.   My life's been unremarkable. I haven't been up to much recently. I've just been letting everything wash over me lately, not that it matters.   I've just been letting everything pass me by these days, but what can I say? Such is life. I haven't gotten anything done. Shrug. I've basically been doing nothing to speak of.   

Ghost

#35
Is that the new trend, hijacking threads to tell us nothing at all, in a lot of words?


@Geoff: Please hug your friend Pijin (in a manly way) for making such a fun game. I had little time recently, but felt the time I spent on his 'tragedy was all worth it.

SuperDre

ahh, just finished the second one.. Puzzlewise it's much more logical as the first one, I only needed help with 2 or 3 points (One because somebody has seen too many CSI's I guess, i personally wouldn't have guessed it how to get some specific liquid), another one was something I knew that I needed, but didn't know how to get it, just completly missed the item laying around), and I also missed one thing embeded in something gold. So most things where just because I didn't see stuff laying around..
I really liked the story, the graphix are really fabulous (even now).. The only thing that I was very annoyed by a lot of the times, was the bad english. I know english is not his own language (nor is it mine as you propably can see in my own gramar here), but this was just ridiculous.. Maybe someone could help him out and correct the faulty text, so this game is even better.

Can't wait to see another game released by mister Pijin.. (still got to play the professor game)..

Quote from: Nostradamus on Thu 29/06/2006 08:50:32
ness some people prefer to find the answer in a structured walkthrough. I usually use the hints & tips if I'm stuck but this is a long game and it has a long thread and I find myself readig a lot of it every time to find an answer. Asking a question that's already been asked people will usually respond by check previous answer and besides when you ask q eustion there's the wait for the answer. So for a game of this length I would be more comfortable with a walkthough to refer to cos I play it for 15-30 minutes a day not every day due to lack of free time so I can't remember all the puzzles that need solving and all locations in the game. I'm sure some users would like a walkthrough too,  so who are you to say no need for a walkthrough?

Well, that's exactly my thought, the biggest problem with the hintthreads is that a lot has been asked a zillion times (people are just too stupid/lazy to read the beginning), and with all the 'hiding' you still have to select it just to see what the question/answer is you are looking for (yes I'm one of those people that actually first tries to read the thread before asking a question), and with that you do see some answers you don't already want to see..
What I think this site needs is a new Hints system, much like Universal Hint system (http://www.uhs-hints.com/) or OpenUHS (http://freshmeat.net/projects/openuhs/)..

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