My first background - C&C

Started by Pashers, Fri 12/09/2008 00:40:05

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Pashers

Here is my first background. I posted it before but have made a number of changes since. I'm quite happy with how it turned out, but I wanted to know what you all thought.


Questionable

Just a couple of major issues, for me:

The inside of the bar looks like its on an incline.

The sidewalk feels a little off.

The tables are identical.

The door inside the bar doesn't match with the rest of the room.

The building itself feels a little bland.

The lines on the road feel quite arbitrary.



An artist will tell you that it's not an interesting scene- colors- composition- shading, OY VEY!
I'm just trying to help you make what our eyes see make sense.

So that's all I have, really. It's a style that's easy to reproduce through out an entire game, and it's at least an easily recognizable setting. Good luck man and I hop I helped you!
All my trophies have disappeared... FINALLY! I'm free!

TerranRich

Hand-drawn backgrounds, unless artistically PERFECT should really be drawn in 320x240 resolution.
Status: Trying to come up with some ideas...

Pashers

Here is an update to the background


Monk

sweetness.. as terran said,perfectly drawn in 320 (totallyl classic rules! miss those days) ;D

overall you're doing great! but what im suggesting are shadows, maybe some more complex shadows?

hope it helps..

Pashers

Is there anyway of me rescaling the image without blurring it?

Monk

well you can do that by turning the antialiasing first if you're using photoshop, but it probably hard to do if you already save the completed pictures in *.jpg format since that format worship the antialiasing.. :P

the other way is try to scale it down using paint, i used to do that back then...

sorry not much of a help.. maybe theres other who experienced enough who can help you in this topic.. :D

good luck mate...

ildu

Quote from: Pashers on Wed 17/09/2008 13:34:51Is there anyway of me rescaling the image without blurring it?

Using Photoshop, select IMAGE->IMAGE SIZE to bring up the IMAGE SIZE popup, type in the needed size to rescale to, then replace the default scale method from the bottom of the popup from BICUBIC to NEAREST NEIGHBOR. This will preserve pixel sharpness, but it'll make the resized image look a bit wonky.

Neutron

Take a white, or light blue line tool, and make diagonal streaks on the windows at about 50% opacity.  This will make it look more like glass.

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