BG needs C&C

Started by Ace_Gamer, Wed 22/03/2006 16:12:43

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Ace_Gamer

ok. i posted a background on here a while ago but the perspective was wrong
apparently. i realised why and have redrawn it (i finally get what ppl mean about perspectives.) it obviously isn't finished but i want to know if im going in the right direction.


Afflict

Right direction... NO

I love the backdrop, the foreground but the style of the house and cokemachine clash.

Depends on the style you want theres realism and then not so realism..  ;D my point being is
keep your lines tight if you want to go for the kill, and do kewl realistic looking things other
wise look at CMI style and see how the lines flow.

After you decide on the style tell us so we can judge.

biothlebop

It doesn't look completely right to me, mostly because it seems you used some sort of vanishing point for the house (and maybe the soda machine and the down-left box), but the rest is just sketched out.
Assuming you were going for basic shapes, they don't match perspective-wise (example: House & soda-machine).

http://www.khulsey.com/perspective_basics.html
My favourite perspective tutorial. Read the 2 point-thing too.

I practically never draw out a grid/VP's/helplines but that's cause I'm lazy.
My recommendation (if you strive for perspective perfection): Do it again with pure mathematics (don't guess things).  Leave out all unneccessary details (smoke from chimney etc) and repost.
Or just render some boxes in a 3d app and paint over the shapes (easier).
Hell is like Tetris, make sure that you fit.

Khris


Snarky

The main point to focus on in KhrisMUC's diagram is that the vanishing point of horizontal lines has to be somewhere along the horizon.

Andail

I think this is the third time or something you create a thread to display more or less the same picture.

Please take into account the advice people give you, and read a few articles/tutorials on perspective. There's no point in starting new threads if you don't change anything.

Ace_Gamer

i hope this is better. i think its ok



im aware of the angle of the wooden deck- that is slightly off

Afflict

I like its cartoon feel

Ace_Gamer

Quote from: Afflict on Sun 26/03/2006 21:02:57
I like its cartoon feel

thanks. you know, i think thats the first good thing anyones sed about this BG. so thanks again ;D

Khris

The perspective is STILL wrong. But it doesn't matter any longer, cause now the BG is cartoony. Nice move.

The cage(?) should be seperated from the floor lines of the house and cola machine, and the boards on the boxes have no depth. The top one seems to float above the other one.
The tiles on the roof are overlapping in the front, but not on the back.

nihilyst

It's a good approach, but the house looks as if it's going to fall to one side. That's distracting and not very cartoony either.

cheers
nihilyst

Ace_Gamer

Quote from: KhrisMUC on Mon 27/03/2006 10:54:20
The cage(?) should be seperated from the floor lines of the house and cola machine
The tiles on the roof are overlapping in the front, but not on the back.

ye i know, i realized that just after i posted my last message. i'll fix it.

Quote from: KhrisMUC on Mon 27/03/2006 10:54:20
and the boards on the boxes have no depth. The top one seems to float above the other one.

not sure what you mean  ???

Quote from: nihilyst on Mon 27/03/2006 12:01:22
It's a good approach, but the house looks as if it's going to fall to one side. That's distracting and not very cartoony either.

cheers
nihilyst

this is my style. its supossed to look like that! everyone has a style - some people like it some don't (kinda like modern art  ;) )

Khris

I meant the upper box looks like it is floating, not like sitting on the lower one.
On the edges, the boards look like painted on a cube.

Nikolas

Quote from: Ace_Gamer on Mon 27/03/2006 12:27:32
this is my style. its supossed to look like that! everyone has a style - some people like it some don't (kinda like modern artÃ,  ;) )

I'm so sorry to have to say this BUT:

I'km sick tired to hearing that 'this is my style', or 'this is how I wanted' and stuff like that! Your BG is well done, but still the house looks like it's going to fall.

Give credit to people that know more than you, in the sense of, you cannot fool them. Anyone trying to claim that 'this is how I want it', is merely trying to defend himself on something that needs no defence!

I think that everybody (at least I) did the same errors sometimes in our lifes. I sure am guilty of claiming that this is the way I like it, for things I had created (mainly music), and after so many years all I can do is be embaressed from this works of crap! Surely they were usefull as progressing process, but heck it was not my choice really. It was my lack of knowledge and choise.

So: Try to fix the angle (don't be lazy, bored or something), show it to us, and I'll be the first to say, that 'go ahead, go with the cartoony style'. Currently this is not cartoony style, because of the angle. The rest are great!

Mainly, as I think everybody will back me up on this, having a style means having a choice, and I'm not sure that you do have a choice...

Sorry for that but I needed to get it out!

nihilyst

I didn't want to say it THAT directly, but Nikolas is right. When you put something in the C&C lounge, you should try to make things better. I must admit, that I sometimes don't make the things that are suggested, not because they were silly, but I didn't like them. That's okay. You've been showed some examples, how you could do the perspective better, you didn't even bother. And "some like it, some don't" is kind of a silly argument, since it isn't an argument at all.

Ok, I hope I didn't offend you, I justed wanted to share what I've learned regarding critics. I've also received critics (not on graphics, though), that I really ignored, since they weren't reasonable, some kind of stupid and rather subjective. But there are others, that I could accept and took to heart. In questions of writing, I've learned to differ reasonable from unreasonable critics, and unfortunately, the writers I met were rather selfish (myself included) and too self-confident, that they proclaimed their style to be the "good" and every style has to be like theirs to be also good, and if you would ask "What can I do to make the story better", you would get an answer like "You can't, since you're a bad writer. Stop writing and let DA PROS do it1!!1" That's annoying, but that's why I really like the AGS forums, because there are none of those "I am king" types of persons, and I learned, that you can really learn something in here. So, that was a short field trip in my life.

It's your choice, nevertheless, so if you decide to go this rather distracting style, I won't stop you.

BTW: Since the house have one side darker, the boxes should also have one.

cheers
nihilyst

Ace_Gamer

#15
here's an updated version. i fixed the hut so it doesn't look like its falling over. i also fixed other things mentioned including tiles at back of hut.



i hope this is better and i'm not wasting your time.
i think this is finished- just needs touching up a bit.

nihilyst

You're not wasting our time at all. And you have made some really good improvements. The crates are very well done now, and the house is also better. Keep it up!

cheers
nihilyst

Andail

#17
A few pointers:
* If you want to make edges and shapes slanted and skewed, at least make them so in different directions. If you make all the lines of a shape slanted in the same way, it will appear actually falling over.

* Thinner and less black outlines please. They are way too distinct right now.
* Make sure that objects in front of other objects either overlap them properly or leave a gap between them. Now the cages in the foreground sort of align with the house, and this is distracting and ugly.
* The ground is not good. It's smeared out and has some strange texture to it. The shadow is ugly and lowers the over-all impression of the impression. Consider ditching it alltogether, make it very vague, alternatively crisp clean and sharp. Experiment.

The overall lack of proper perspective isn't really a problem, if you take care of the major issues mentioned above. The colours work very well together.

Nikolas

I don't know what you posted, before you edited, but from Nihilists post I can also say that NO you're not wasting our time. If I felt that, I wouldn't have posted in the first place.

Now on your latest BG. I actually like everything, and particualry the shadows on the crates, which are done ver ycarefully and with care. But again the small angle presents some problems imo. What Andail said.

But apart from the small angle, everything else is just great and you've done very good work! Well done!

Ace_Gamer

im quite happy with my background, but i've found someone who is a great artist - the style is completely different but i'll see what it looks like. i'll post his version when he does it. he is currently completeing work on a different game.

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