Critic my logo animation!

Started by Jakerpot, Tue 17/03/2009 21:17:02

Previous topic - Next topic

InCreator

#20
"Creative Studio(s)" is by far most uncreative name, ever. I bet there's hunderds of Creative Studios out there...
Simple Google search brought 74 results-!

Also, don't call yourself Studios. Studios go usually with movies, rarely with games.

I'm not that against calling your games under some kind of fake organization name - because they are way more memorable than your real name. Infact, very little of game developers in the world are really known by their real name, like John Romero or Roberta Williams, etc. And you probably aren't - and never will be - one of those.

Mostly, it's still the dev team name, company or etc.  I

Pick a name that's short enough and easy to remember. And by easy, make it special. "Creative" is so common, that no one will really remember or distinguish it from hundred others. Also, all kind of "entertainment(s)" and so on.

For example, Bullfrog, Valve or Activision are simple, yet memorable ones. It pays off in the long run, because I'm sure anyone has heard or remembers those.

Flashy, long names tend to go unknown. Even better is to pick yourself a new e-name, memorable as I described and release with it. It doubles the effect - both you and your games will be known in the internet.

Jakerpot

Ok, thank you InCreator (I think), ok, i'm thinking in changing the name, but what can i use? Let's start a brainstorm section here:

*Adventure, point and click, old, AGS, creation, computer, games.

Well, nothing  :-\ lets try it again:

*Point and Click
*Puzzles
*Creative
*Solutions
*Games
*Computer

i think this one give me more results  :D

I like the word puzzle, that can be associated with Jigsaw, resolution, answer and solution.
I like solutions too, can de associated to conclusion, resolution, answer, key maybe a keyhole or something?

help me with my new name  :-\



Ghost

#22
The real beauty of any cool name is that you don't need to push the audience towards its coolnes. It's just there, and it doesn't even need to "mean" a lot. Take names like 10tacles, Piranha Bytes, Herculean Effort. They all have a good ring and stick to the mind, yet I doubt their owners sat down and pondered ages about what games they were going to make, and why their name would relate to that. Sometimes you just need a good hook. What has "Valve" to do with computers, shooters or cool physic puzzles? Nothing. How creative is a "Microsoft Studios"? Not that much. And there are even more extreme examples...

Some basic rules apply to logo design; an interesting article can be found HERE, togther with some EXAMPLES...

But in the end, if you make good games, you build a reputation for yourself and for your logo. The Sierra one is a good example, it's not really outstanding, and it doesn't shout "we make adventure games!!!", but for quite some time it was as iconic as you can get. Same with the little man in the Lucas Arts logo. It's hit and miss.

Quote from: Jakerpot on Wed 18/03/2009 23:03:18
I liked Lost Craft, but how will you explain the name on the logo? That's the hardest part, the player will look at your logo and think, why this name?
To answer in all honesty, I didn't. Here it is...



I merely stuck to some rules: Simple basic shape, easy to recognise even when scaled, ability to either separate or combine name and "image" (The image can be the O in Lost), independant of background. I liked the looks, and you can wonder what it's supposed to mean for quite some time, or not at all. Could be a feline lady outlined against the moon. Could be not.

EDIT:
That key/keyhole thing has something to it... ever turned a key in a lock and made it *click*?
Point and... *click*... Now there's some potential, animation-wise.

Jakerpot

yeah, maybe it has  :D Point and *Click* haha, sounds cool enough for me  :) Maybe a black keyhole on a white shape with a black background and... and... i still need a name. Something with solutions maybe work with it. Thank you, i'm feeling i'm in the right way now  :)



Renal Shutdown

Personally, I'd suggest you avoid picking a name from what it is you're actually doing.

I'd suggest either:
1. a random, cool sounding word (Valve, Blizzard, ocean, etc).
2. two words that don't really belong together (thinking of that googlewhack game of 2 words and only 1 result).
3. Psuedowords/Nonce words. (Vonk/Unidexter / http://en.wikipedia.org/wiki/Pseudoword http://en.wikipedia.org/wiki/Nonce_terms)
4. Spoonerisms, dirtier the better.  (Cupid Stunt / http://en.wikipedia.org/wiki/Spoonerism)

My favorite of the previous ones mentioned would likely be 10tacles, tho.
"Don't get defensive, since you have nothing with which to defend yourself." - DaveGilbert

Jakerpot

So, you are sugesting to make a name with a wrong spelling? Or a only word, or maybe a new strange word? Like what?

Brainstorming now:

*Inward (a keyhole)
*Insanity
*Inquire
*Inquisitive
*Ilusion
*Imagine
*Hype

some words i thought just to have an idea (Many I starting words, i know).
Someone?



Ghost

#26
Quote from: Renal Shutdown on Thu 19/03/2009 13:50:10
My favorite of the previous ones mentioned would likely be 10tacles, tho.

I should add that the names mentioned in my previous post are all actual company names.

Wow.
That naming stuff is *deep*. But I like how this thread develops into a collection of tips.

Edit:
v v v
Fair enough, sorry  ;)

Renal Shutdown

Quote from: Ghost on Thu 19/03/2009 17:53:22
I should add that the names mentioned in my previous post are all actual company names.

I know 10tacles is an existing company, and wasn't suggesting using it.  I merely meant that of *all* names mentioned (real/hypothetical) that one stood out the most to me.
"Don't get defensive, since you have nothing with which to defend yourself." - DaveGilbert

Misj'

Quote from: Ghost on Thu 19/03/2009 17:53:22Wow.
That naming stuff is *deep*. But I like how this thread develops into a collection of tips.
Of course you can always give it a name just for the sound of it, because you like the word, or because it has special meaning to you personally that makes no sense to anyone else.

For example the word 'Baguette'. It has a similar ring as bugatti (well, with a bit of fantasy at least), it has absolutely nothing to do with adventure games, or games in general, but people will remember the name (or at least I think so).

Just repeat it with me: Baguette...baguette...ba-gu-ette. :)

Ghost

Quote from: Misj' on Thu 19/03/2009 20:16:17
Just repeat it with me: Baguette...baguette...ba-gu-ette. :)

Unngh. Now I've got that french sure-le-pond tune in my head, only with baguette... Thanks!

Jakerpot

ahn, i like baguetti (the bread), but not as a company name  :P I was thinking in just a only word, maybe a mix of two words, forming a new one. Maybe Puzzlution (LoL) or SoPuzzle (ROFLMAO). Anyone?



SpacePirateCaine

And you don't need to go with something specifically 'cool' sounding either, all things considered - a lot of the time that just backfires. Just work out something that fits with your development team. Sierra (though a cool word) was based in an area of california near Yosemite National park (Which is consequentially also the reason for the Yosemite spinoff game group of Sierra back in the day), and Half Dome is a very easily recognizable geographic landmark in Yosemite, so they choose to stylize an image of Half Dome for their logo.

You can easily name your studio or dev group based off of their geography, as in the above example. In my case, my dev group for an as-of-yet not widely spoken of game title is "Caffeine Zombie". Primarily because my team work late, staying awake with copious amounts of coffee/tea/other caffeinated drinks. Our logo is a stylized image of a hand holding a coffee mug, bursting out of a grave.

There are plenty of things that you can factor in to make an interesting group name.
Check out MonstroCity! | Level 0 NPCs on YouTube! | Life's far too short to be pessimistic.

Jakerpot

So i will name it Working Title  ::) (if it wasn't take yet...)

i want a one word title:
Vusub
Actventure (i liked this one)
Fenture
Fendiction
Friction
Dilling
Click Point (ok, this is a 2 words one)
Depoint
Advanced Zone ( :P another 2 words)
Twilight Area

and the ideas continue poping... don't think i'm just posting random words, this names are names that can be my company name, but i can't choose one...  :-\



Revan

Erm... I see where your coming from, but some are hard to remember, and that's the whole point. If you push two words together it has to role off the tongue and look good on paper. For example Actventure might work if you divided them somehow... eg ACTventure... But I think it looks to messy...

Just try finding a phrase that suits your style, like said before. Or maybe something personal that can be translated, like Jaker might work, (I dont know the significance to you) but seems like a cool word that could be individual, yet roles off the tongue...

rbaleksandar

Why not think something of your own? I mean using a cliche won't do the trick. Think of something magical that:
1.has something to do with your game(s),
2.attract attention (you can even transform the name of your neighbourhood grocery basiness and make it sound awesome) and
3.doesn't take an eternity to watch :) As ProgZmax said: if you make it too long, players will skip it every time. It's possible they skip it even the first time so that one'll never see it end => noone will know who the developer is :)

Like the example with Sierra and Sierra Nevada. By using some part of a name that is part of your country will make it special (don't want to sound nationalist here ;D).
I am a mighty pirate. Arrrrgh!

Takyon

Haunted House perhaps as a name suggestion?
ghost.

Jakerpot

Haunted House? My game names is Mansion Break , too much the same  ;D Well, my animation yes, will be quick if it have one. Fracture is a name that can be remembered? I think a point why sierra, valve and other names are remembered; you saw them in a LOT of famous games, so you just can't forget it   ;)



rbaleksandar

#37
Quote from: Jakerpot on Fri 20/03/2009 19:22:28
Haunted House? My game names is Mansion Break , too much the same  ;D
Well, think of it as a debute of your studio. Kind of "turning the first sod" for your brilliant future game development.

Quote from: Jakerpot on Fri 20/03/2009 19:22:28I think a point why sierra, valve and other names are remembered; you saw them in a LOT of famous games, so you just can't forget it   ;)

lol For a guy that haven't finished his first game, you're very confident. ;D Hope it's not just air under pressure ;) We'll see.
I am a mighty pirate. Arrrrgh!

Ghost

Quote from: rbaleksandar on Fri 20/03/2009 09:00:13
3.doesn't take an eternity to watch :) As ProgZmax said: if you make it too long, players will skip it every time. It's possible they skip it even the first time so that one'll never see it end => noone will know who the developer is :)

Sneaky Trick #101: Allow the player to skip the ANIMATION, yes, but still display the last frame (the complete logo) for at least 1 1/2 seconds. It works, I dunno how often I skipped that Blizzard North logo each time I played Diablo 2, and still I can remember it.

It haunts me.

Jakerpot

i'm a bit confident, but what i said is true, how many games did you see Sierra logo? Maybe the most recent one was F.E.A.R. a succesfull (is this the way to spell it?) shooter, impossible to forget. I don't need a name to make player remember for ever, when i make more and more games, the players will have it in mind (for sure if the games are good  ;) )



SMF spam blocked by CleanTalk