GrimQuest

Started by Construed, Thu 26/04/2012 10:44:21

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Construed

Well, The interactions and look functions were saved last, I'm certainly not looking for critique on art, However gui setup,dialogue,code,etc etc..
Therefore every aspect of the game is up for critique except of course the art which may eventually also be up for critique.
I felt sorry for myself because I had no shoes.
Then I met the man with no feet.

Icey

I think one thing that would help is more close buttons on GUI's. Even if they were not in the original I think it would really help the user exit out some of the menus. The battles felt long, not cause I had to think but because of how slow the animation of the enemy was. I little more speed should the trick. I'm sure this is possible seeing how you backgrounds do exceed the window. Tool tips(I think that's what they are.) are a must cause I was a bit lost at what I was clicking. It took me a bit before I found the stat menu.

Construed

Thanks bud, I'll keep that in mind  :grin:
I felt sorry for myself because I had no shoes.
Then I met the man with no feet.

Khris

Quote from: Construed on Tue 01/05/2012 19:30:55However gui setup,dialogue,code

Gave this another try, using the build from 4/30.

Gui setup: broken, especially the chat gui is ugly. Semi-transparency is fine for GUI backgrounds, but buttons shouldn't be.

Dialogue: pretty much non-existent

Code:
-Broken, horribly broken. The fighting sequences suffer from the same forced back and forth as those in icey's games. Enemy HP isn't updated after I hit, only after the enemy hit in return. It's unresponsive and only the 8 key seems to do anything, didn't try magic though.
-Using inventory on myself displays the sack cursor, and using the flask on myself in the woods made the hero walk upwards and go to the next room.
-Every right click shows a boar(?) cursor for a short time before switching to the actual next cursor mode.

This is a long way from being ready for alpha testing.

Hudders

Quote from: Khris on Wed 02/05/2012 12:00:55
It's unresponsive and only the 8 key seems to do anything

Oh *those* arrow keys... well, no wonder I couldn't do anything in a fight, considering my lack of numpad.

Construed

Ah, Thanks for checking it out khris,
Yea, there is some design flaws in the battle system which I soon hope to work out, Going to make the battle real time instead of turn based.
Any advice you or anyone else have on that or the gui style would be greatly appreciated :D
I felt sorry for myself because I had no shoes.
Then I met the man with no feet.

Icey

#26
Spoiler

"The fighting sequences suffer from the same forced back and forth as those in icey's games. "

Really dude, it's an RPG battle system where 1 or 2 people attack at the same turn then the monster hits back. It's the way my battle system works in version 1 and 2, version 3 is for online games....but that's a story for another day. I've been playing around with version 4 and it's coming along okay, it's turned based for both the party members and the enemy(s).
[close]

Men't for khris, nothing bad just a bit off topic cause it pertains to me. ;)

SinSin

I think the progress made on this game is really very good. please remember it is in its dawning stages.
The fact that Grim/Construed is actually working towards a Multiplayer AGS/Sierra game and making good progress says a lot really,
Yes the game has no puzzles and or story (as of the first couple of tech demos) But due to the fact that he is here looking for pointers and ideas to incorporate into the game says that he at least cares for what people actually think of this game.

Good work Construed keep it up
Currently working on a project!

Calin Leafshade

You know, I think we all need to take a step back and appreciate this for the de-constructionist piece that it is.

What construed has done here is taken a medium that we all recognise and transposed it into a post-adventure era. I mean, what we have here is something that has truly shifted the paradigm to new and interesting places.

Where could this go? Is this the beginning of something new and exciting?

My friends, I can only hope so and I hope you can come along for the ride with me.

LimpingFish

This makes me angry in the same way that Pub Master Quest makes me angry. And I don't like being angry for stupid reasons! >:(



Steam: LimpingFish
PSN: LFishRoller
XB: TheActualLimpingFish
Spotify: LimpingFish

Icey

#30
How does PMQ make you angry? :-\ Come on? It will help grim see what it is you don't like and might make me change something. So feel free to share.

Construed

#31
Thanks calin, that means ALOT coming from a genius mind such as yours if your not being sarcastic.
And thanks sinsin, I think some of your art would change alot of peoples opinions about this game!
But i might just end up doing it myself in the long run for the commercial version.
This version is simply a tribute to QFG which will be free online for life. However the vga or 3d version will differ.
And limping to compare my thousands of hours of hair pulling work with pub master is very unfair and it makes me think lowly of you.
no offense icy.
I felt sorry for myself because I had no shoes.
Then I met the man with no feet.

Andail

Quote from: Construed on Mon 07/05/2012 16:20:14
And limping to compare my thousands of hours of hair pulling work with pub master is very unfair and it makes me think lowly of you.
no offense icy.

Haha, nice dual-insulting there, Construed :)

WHAM

Quote from: Construed on Mon 07/05/2012 16:20:14
But i might just end up doing it myself in the long run for the commercial version.

PHRRRT! Commercial version!? What motherfucking commercial version!? You can't just re-release someone else's game, not even a part of it with "multiplayer" added on, and go COMMERCIAL!
What the hell!?
Wrongthinker and anticitizen one. Utterly untrustworthy. Pending removal to memory hole.

Shane 'ProgZmax' Stevens

Guys, please stop trolling this thread.  If you have nothing constructive to offer do not post here.

Please get back on topic or I'll start removing offensive posts and issuing warnings directly to those responsible.


LimpingFish

#35
Quote from: Construed on Mon 07/05/2012 16:20:14
And limping to compare my thousands of hours of hair pulling work with pub master is very unfair and it makes me think lowly of you.

I'm sorry you feel that way. Perhaps you are too heavily invested in your project to see the flaws. Stripped of what you have appropriated from Quest for Glory, you have little in the way of working content to show for those thousands of hours. Of course, I'm referring to the actual game you have shared with us, not the time you may have spent building your online community and such.

My criticism is an honest one. As it stands, you have a poorly realized project that isn't ready to be shared. If you just wanted our opinions of your GUI, then you should have limited your posts to such.

Good luck with the rest of your work.
Steam: LimpingFish
PSN: LFishRoller
XB: TheActualLimpingFish
Spotify: LimpingFish

Icey

@Construed: It's cool, I can man up and say it seem like you have put endless hours of time into the game. And though I'm not a big fan of VGA graphics I can still say by the time your done the game play will be the best thing in the game. Game play is second importance to me followed by art. First though is story, you always need a good story.


Construed

"commercial version"
Will have a different storyline and art.
It is already of course all my code that the game is composed of.

"appropriated content"
Is a tribute to QFG, not the lack therof of being able to create my own graphics or have one of the many artists i know do so.

"pub master"
Never even tried it, but heard enough about it over the time.

I'm probably not going to work on this game much more.
I've gone back to what im best at which is hacking games.
Good luck and god bless to all.
I felt sorry for myself because I had no shoes.
Then I met the man with no feet.

WHAM

Quote from: Construed on Mon 21/05/2012 10:07:21
I'm probably not going to work on this game much more.

Hip-hip-Hurrah!
Wrongthinker and anticitizen one. Utterly untrustworthy. Pending removal to memory hole.

Darius Poyer

Quote from: Construed on Mon 21/05/2012 10:07:21
[...]
I've gone back to what im best at which is hacking games.
[...]

What?
Literally hacking games, or like, the genre?

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