Cathedral BG - critics please

Started by miguel, Sat 02/01/2010 17:40:56

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miguel

#20
I've updated the outside screen again with some more improvements...



Layabout: I'm doing that now and getting better at it, thaks a lot for the tip!

abstauer: I've never used vectors, does that mean that the lineart will be erased on the final outcome?

Danman: I'm never gonna use "fill" again!!! Damn white spots!
Working on a RON game!!!!!

abstauber

#21
QuoteI've never used vectors, does that mean that the lineart will be erased on the final outcome?
Err.. I don't get it :D


edit:
Phew, I've found some old files of mine, utilizing that technique.


This is just plain recolored line art. I've been even too lazy to recolor the outlines. Here's the flash file:
http://shatten.sonores.de/wp-content/uploads/2010/01/Film2.swf

The benefit from doing this is that you get really smooth lines, a high contrast and some more control over your picture. The vector program e.g. can distinguish between outlines and flood fill areas. If you're unhappy with some parts of the line art, you can easily edit it as well.

miguel

Ok, sorry, now I understand what you mean!

I found a simple way to paint the white spots on Photoshop,

I select an area with the lasso tool and then pick the brightest color,
then I select "color range" so that only bright colors (white and similar) are selected,
then I just paint it over with low opacity.

Working on a RON game!!!!!

Grim

That second background would be much better IMHO if you re-worked the clouds a bit. I can see some wicked monkey island-style clouds there... But apart from that great job!

miguel

#24
Thanks Grim,
I'm working on those clouds!

Here's a sketch for the main character:

Updated legs size...


Working on a RON game!!!!!

Layabout

SHORT LEGS ALERT :p

Sorry about that! His belt, groin and knees need to be raised quite a bit. Probably about half a head, maybe a bit more. You can do this with the selection tool on the lineart layer, then fill in the gaps and adjust with a 3px hard brush at about 80 opacity and the eraser tool.
I am Jean-Pierre.

abstauber

Sorry for bringing this up again, but your style would be sooo suitable for vectors. You would get rid of the grainy outline once and for all ;)

If you send me a detailed scan (at least 150 dpi) I'll vectorize one for you, so you can see for yourself.

miguel

#27
Layabout: yup, got that...I've updated the image, now with longer legs, shorter torso

abstauber: will do that, I'll send you the scanned drawing later this day, thanks!
Working on a RON game!!!!!

miguel

some more work in progress, I can't remember last time I had so much fun!...Well, I can, but that doesn't matter now...

 

Working on a RON game!!!!!

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