Is it finished?

Started by S, Wed 23/07/2008 12:37:13

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Ryan Timothy B

Woah Woah!  Slow down.  You did what to your roof to fix it?

I made a quick edit.  This is what 'I' would do to make that roof and house look better.



As you can see I decreased the overall slope of the roof, and squeezed as many shingles as I could so it would give the appearance of length.  More length = a wider house.

Tuomas

But the you realise the roof is still as high as the one on the liitle roof that stands out fromt he wall, and that's not very tall, so even though the other would be longer, it seems exactly the same, and at least my eye will immediately make is just as tall and long as the one on the porch thing system there,

S

This house is actually quite big. I had to redo my overall plan for it, so now I'm working on a new sketch of the whole house seen from a different angle.

This is what it looks like now.


A lump of orange play-doh or a convincing-looking roof? I'm not sure myself, so I'll let it rest for a bit while I work on other things.

Ryan Timothy B

Quote from: Tuomas on Wed 30/07/2008 09:52:16
But the you realise the roof is still as high as the one on the liitle roof that stands out fromt he wall, and that's not very tall, so even though the other would be longer, it seems exactly the same, and at least my eye will immediately make is just as tall and long as the one on the porch thing system there,

I haven't a clue what you're talking about here.



Just because one roof is as high, doesn't mean they both need the same pitch.
The camera is on the ground, so the one roof should be almost non-visible.  Therefor making it appear tighter (with the shingles).

The only thing on S's photo that I can see distorting that angle would be the eaves on the one side.
I don't know if it needs to be as dramatic as I've drawn the red lines there, but something needs to be done.  It's the same angle as the top of the roof, and that's not right.

S

Actually, now that you mention it, this drawing is basically flawed, perspectivally speaking.



The red lines indicate what it would have to look like to make sense. The right-hand vanishing point is a bit too extreme (and not very realistic) and has given me a world of problems. You live, you learn.

So: I'm scrapping this one - the list of problems has become too long.

I might keep the big tree, though. I really like the way it kinda looks like a hand (thumb in front)

Ryan Timothy B

Why don't you just scrub out the house and rebuild it on that background (if you're convinced that the house is beyond repair)?

Just make sure you keep the new house on a layer of it's own so you can easily draw whatever part of the background, that would now be an erased hole.

I probably wouldn't have as many steps on the next background.  Steps are always a pain to animate the character walking up.  And they might make things awkward if the ego is knocking on the door and waiting for someone to answer (but then again, this is an adventure game.. who knocks on doors? lol).

Matti

Quote from: S on Thu 31/07/2008 15:36:43
So: I'm scrapping this one - the list of problems has become too long.

:o What?

Do you really care about a 100 % correct perspective so much? I'd keep it, it would hardly bother anyone playing the game, not even those who'd notice that the perspective is not quite correct...

S

Quote from: matti on Thu 31/07/2008 15:52:10
Quote from: S on Thu 31/07/2008 15:36:43
So: I'm scrapping this one - the list of problems has become too long.

:o What?

Do you really care about a 100 % correct perspective so much? I'd keep it, it would hardly bother anyone playing the game, not even those who'd notice that the perspective is not quite correct...

I've changed my mind about how the whole screen ought to work. I'm making it a scroller now, at least twice as wide. This was a useful learning experience, but it has to go.
In order to salvage bits from this screen I will need to print them and incorporate them into new drawings - cutting and pasting by hand. I might not bother and start from scratch instead.

Erwin_Br

I've trashed lots of images that took me days to draw. It's never wasted time, because you're learning valuable lessons. I really like your attention to detail. The shadows of the trees on the roof, for example. Nice work!

--Erwin

radiowaves

Its defo not finished. The first thing that strikes me is the sunrays and lack of highlights. there are no highlights at all, in fact... Just look at where the rays are going and add sharp highlights to these places, right now it looks dull and lacks point of interest.
I am just a shallow stereotype, so you should take into consideration that my opinion has no great value to you.

Tracks

S

Quote from: radiowaves on Sat 09/08/2008 12:41:36
Its defo not finished. The first thing that strikes me is the sunrays and lack of highlights. there are no highlights at all, in fact... Just look at where the rays are going and add sharp highlights to these places, right now it looks dull and lacks point of interest.

Well, as I said above I'm scrapping this image. However, I'd like to see how you would go about highlighting this scene. Feel free to paint over.

Erwin_Br: I don't ususally trash images that I've put a lot of work into, but I agree with you: you live, you make mistakes, you learn.

Snarky

Your perspective sketch assumes that a lot of different lines are parallel. This is not at all a necessary assumption. (For instance, there's no reason why the low stone wall around the property has to be perfectly parallel to the side of the house.)  I actually think it looks less natural for everything to line up (even the grass by the path) than to have things pointing in different directions.

Given your somewhat loose style and the sagging state of the house, I don't think there's anything wrong with the perspective, and you could should just leave it as it is. I think the new roof looks great.

S

Quote from: Snarky on Sat 09/08/2008 16:33:09
Your perspective sketch assumes that a lot of different lines are parallel. This is not at all a necessary assumption. (For instance, there's no reason why the low stone wall around the property has to be perfectly parallel to the side of the house.)  I actually think it looks less natural for everything to line up (even the grass by the path) than to have things pointing in different directions.

Given your somewhat loose style and the sagging state of the house, I don't think there's anything wrong with the perspective, and you could should just leave it as it is. I think the new roof looks great.

Hmmm... positivie feedback... interesting... I might just change my mind again. We'll see. I'll put this one aside and work on some other backgrounds for a while. If I can get the time. I'm teaching at university starting next week, so I'll be busy as hell.

Daniel Thomas

I dont think perspective is of an importance, if you get down a good composition that wont be a problem(anyone played monkey island3? or Day of the tentacle?), even if you're going for "dark comedy" I think its ok

For me an issue is where you cut the picture, the door got cut in the middle. While I worked on the edit I felt I just wanted the side of the house to show also, to get some sense of how big it is. You can add some variation to the stone-wall and grass/road edge too. Same with the foreground element, make it uneven(I failed at this).

Heres a rough edit:

I hope it helps some
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S

Z: Haha! I like it! Although the house looks completely wrong! (But you could not possibly know what I had in mind and what I had sketched elsewhere). Actually, due to bad (or no) planning there won't be room for the architecture that I've sketched out and planned even if I make the screen wider. So I need to make it all anew, even though I'm tempted not to.
Lets not discuss this one any more now, it's gotten way more attention than it deserves...
;)

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