Smoother walkcycle

Started by Nhazgul, Sun 18/07/2004 17:04:42

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Nhazgul

well Im not sure if you can see anything with these small animations. It's only 3 pictures so far (plus 1 for standing). I would like the arms to move a little and smoother animation for the legs. But I don't know how many pictures I should add to it.



Thanks for any help.
Here's a psd if anyone would like to help graphically ;)
http://jonas.elvion.com/ElvionAdventures/anim.psd

(btw it's for a platform medieval game with a buy-system, much like wonderboy for sega)

Chicky

hey, that aint nice.

no reply's for such a nice character as this?

anywho i would suggest you add the secondary motion in the arms, once thats done try adding a character bob when the legs are at their full extent.

This is a wonderful character, kudos go to nhazgul!!

Layabout

do you walk side on to the camera in real life???

Looks a bit silly doesn't it. and arms need to move.

Give him some life!!!
I am Jean-Pierre.

Nhazgul

Some tv-games use this sidewalk, but I must admit I've taken one step further by angling his head to the side. But I think it's alright. Made a little scene for him:
http://jonas.elvion.com/ElvionAdventures/Forest2.jpg
Now you see what kind of game it is.. very simple.
Thanks for the answers so far, but these things I already knew.
Can anyone help me with the legs? Im going to try with one more picture. Now I can see that he looks a bit lame.

Peter Thomas

Yes, definitely add an extra frame to the legs.

I know what Jack is getting at, but I too have seen the side-on style used frequently, and it doesn't bother me greatly. The thing that bugs me more than arms/legs or framerate or whatever is the fact that his hair is static.

I know it sounds a little silly, but every time I look at him, I'm just waiting for the front of his hair (where it falls over his forehead) to give a little bob.

Apart from that, your background is absolutely fabulous - I think your character will fit perfectly!

Good luck!
Peter: "Being faggy isn't bad!"
AGA: "Shush, FAG!"

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