Next game style?

Started by Penguinx, Fri 07/07/2006 05:49:57

Previous topic - Next topic

Penguinx

I've been toying around with sprites done at 128 tall in this style. It actually scales pretty well!



This is the type of drawing I'm most comfortable with. What do you think? A good style for making a game? (Aside from the obvious pains of animation...)

fred

It certainly looks very professional to me - solid cartoon style that would be great to see in a game (but in color, right?) 

It would be easier to give critique if you posted the scaled sprite, but as concept I think this looks cool.

Penguinx

Here's a quickie, example sprite thrown on a fast background. Painterly background, inked character.



It is actually quicker to do this sort of thing than to sprite for me; spriting is so meticulous, with this I can just comic-it-up.

Krysis

It's great... now make a game!  ;D

Penguinx

Yes, SIR!!

* Penguinx clicks boots together.

fred

Yeah, I agree - it's looking great. 

Penguinx

Gracias! I posted to the help wanted board.

Darth Mandarb

I would love to work on a game with the penguin!!

Now I just need to finish Amulet of Kings, JP & Cosmo II, and my 2 [ top secret ] projects :)

Seriously ... I would love to see a game in this style.  Even, as we spoke of in the PMs the other day, doing it in black and white would be sweet!

Rock on.


Penguinx

Thanks!

Black and white is definitely my first love. If I were to do a noir-style game, I'd opt for the black and white. Something cute and cuddly or DoTT? I'd opt for the color.

I know what it's like to have a hundred dangling projects. Here's to hoping you get to finish some soon!

Helm

Pretty solid rendering. If you don't mind animating these, sure, they'd make for nice adventure game graphics. You might have to play around with alpha settings a bit, though.
WINTERKILL

Penguinx



That's the rough I'm going to draw over (if I go for the cartoony character and not a more serious, noir tone).

SMF spam blocked by CleanTalk