Random Character Design

Started by Mantra of Doom, Fri 17/10/2008 02:37:19

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Mantra of Doom

I started toying with some ideas for my next game and thought that I might try to toy with a higher res such as 800 by 600. Now, this isn't my final decision, but I just want to see how well I can do bigger characters with a pixel style.

I know she's insanely pale, but that's because she's a vampire. And yes, I do realize that I somehow only draw redheads, but color of hair can change later if I decide to continue on with this type of style.




Anyway, let me know what you think!
"Imitation is the sincerest form of imitation."

Trent R

Haha, the first thing I noticed was the same color scheme as your ava. But you already know that..

Though I do think that her dress looks like it can be opened with no effort whatsoever. (I'm not trying to sound like a pervert, I swear!). Perhaps some clasps? Though that also might interfere with the simplicity of it too...


~Trent
To give back to the AGS community, I can get you free, full versions of commercial software. Recently, Paint Shop Pro X, and eXPert PDF Pro 6. Please PM me for details.


Current Project: The Wanderer
On Hold: Hero of the Rune

Mantra of Doom

LOL, I didn't even think about the mechanics of err... taking off her dress. I have dyed her hair and added some buttons to her dress.



Arrgh, why does Firefox hate png files so much? They all look blurry in firefox 3...
"Imitation is the sincerest form of imitation."

Kaio

I like the sprite. Maybe you should add some more details, because the sprite is quite large and there are alot of 'plain' areas. Also the skin seemed to white to me, but when I took a closer look on your sprite, I noticed that there where shodowy areas on the skin. Maybe it's just my notebook again, showing funny colours  ::). Anyways, I did a quick paintover modifying the skin a bit:

I dunno if it helps or even looks better than before. But as I said, I like the sprite, good job!

TerranRich

If she's a vampire, shouldn't her hair be black? Or is that a vampire stereotype?
Status: Trying to come up with some ideas...

Trent R

Quote from: TerranRich on Sat 18/10/2008 22:18:19
If she's a vampire, shouldn't her hair be black? Or is that a vampire stereotype?
That's a stereotype, because in all honesty, there's a very broad definition of what a vampire is depending on which universe it's in.


~Trent
To give back to the AGS community, I can get you free, full versions of commercial software. Recently, Paint Shop Pro X, and eXPert PDF Pro 6. Please PM me for details.


Current Project: The Wanderer
On Hold: Hero of the Rune

abstauber

maybe just a cosmetic concern, but her neck and face aren't really female. I think the body is a little too slim, to host a boxer's face and neck  ;)

Mantra of Doom



Okay, I added some stippling all over, since I think it really softened out the dress.
Gave her some socks to keep her legs from looking too long.
Added some highlights on the boots.
Slimmed her neck and face a little... so she doesn't have a big wrestler neck. ((sorry,  I love wrestling, boxing isn't my game.))

Do you guys think the shadows need more contrast? I know my monitor has been calibrated to an obsessive degree (for me at least) so I'd love to know if the shadows aren't visible to everybody.

P.S.: There will be "typical" vampires in this game... but they aren't as nice as Bitey here. The game's working title is "Bitey the Littlest Vampire", from an in-joke at a Vampire: the Masquerade table top game. You may now laugh at me for being that geeky.
"Imitation is the sincerest form of imitation."

Mazoliin

Definitely more contrast in the shadow of her skin. I can barely see it.

And I'm not a huge fan of that brown outline, although it does work, you may need to reconsider it.

Mantra of Doom



I darkened the outlines and the shadows. I'm trying not to work on this too much, as I still have a lot of stuff to finish with my current game. Hopefully everything with that goes well so that I can animate this thing. :)
"Imitation is the sincerest form of imitation."

PixelPerfect

I wasn't "feeling" the face so I made a quick doodle to make it more narrow and threw some color to the hair for spice. Didn't shade the face properly but you'll get the idea.

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