ScriptEditor v1.62 *3-31-2003* + "Comments damnit!"

Started by AJA, Sun 20/10/2002 18:57:36

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Jimi

 :o :o WOW!!! it just makes me want to learn C/C++ even more!!! Must...learn...C...then...C++...

AJA

Thanks, Jimi! :D

Okay, v1.62 is here!

New:
- Updated for AGS v2.54
- New version of Game Memo.
  Changes:
    - Multipage files (*.gmf)
    - Game Memo is now a floating window
    - Some other fixes
    - Bug: When file is loaded an save
      clicked, will show Save As dialog

Download: http://koti.mbnet.fi/dima/scripteditor/ScriptEditor_v1.62.zip
"Website": http://koti.mbnet.fi/dima/scripteditor

Report for bugs! Especially if you find any from the Game Memo! Thanks!

remixor

I'm still pretty new to AGS... What are the advantages of your ScriptEditor software?  I've not downloaded because I'm trying to determine what it's for.  Judging from people's reactions to it, it seems like it's quite good, but the description on the website isn't too...descriptive ;)
Writer, Idle Thumbs!! - "We're probably all about video games!"
News Editor, Adventure Gamers

ThunderStorm

Jimi: It's possibly not a good idea to learn C just to advance to C++. There are many people saying that it isn't only unnecessary but even a bad idea, as many things have changed in C++, which is likely to confuse people.

You really should have some programming experience, though. I started learning C++ after having programmed a bit in QBasic and Inform, but I gave up when it came to pointers and references.

AJA

Quote from: remixor on Tue 01/04/2003 06:23:51What are the advantages of your ScriptEditor software?

Yeah... The website description is.. uh... ;D

Well... ScriptEditor has all the functions of AGS built-in it's menus and so you can easily find the function you need without having to check the manual for the correct name of the function, number of parameters and so on. And when you click to add a function to the script a dialog pops up and there you can fill in all the parameters of the function and there's also the description of the function so you don't have to open the manual for this either. That's the main part of it. There's also a lot of extra features: You can create your own functions so they can be easilly used from ScriptEditor just like the functions of AGS. And there's also this new "Game memo" where you can save easily information about your game project. For example you can write there which global ints you've already used and for what. And so on... I'd better write a good description to the website and add some screenshots so that you'll know what to expect... :D

AJA

Okay, I've been thinking about the sorting OCs feature and so I made a beta version for a system that currently supports three different OC lists.

Here's a screenshot of the new page for the OC manager:


And here's a screenshot of the floating list form:


This beta version works quite nicely. What do you think? Could this be handy? Any other suggestions for this feature? Should there be more different lists?

AJA

Okay... coz no one gave me any comments I've decided to do what I want... >:(

New screenshot of the Own Command Managers sorting page:


New screenshot of the Own Command lists window:


Comments, damnit!  :'(

Jimi

I'm in a rush so I'll keep this short.... :o

AJA

Okay, I'll take that as a "Yes, that seems to be a great addition to the Own Commands feature!".... :D

Jimi

wow! It's like you read my mind....You didn't did you?  :-\

AJA

Yes, actually, I did... Look at my avatar... Continuously trying to figure out what the other people are thinking and do they lie when they say: "Yes, it's absolutely perfect!"... Anyway...

MadReizka

Ah yes I love this program! Good features and all. Keep up the good work!
I do music and visual effects:
http://www.distantshitfilms.net/personal/

Jimi

I also love the program, but my friend Mats Berglinn used ScriptEditor1.61, on his script, and it got lost, so he ended up having to continue from a previous backup.


Ishmael

 8)

I think a mouse wheel support would be good for the Global Variables window... I use the wheel alot, and it works perfect on the main script window... (I couldn't live without the wheel...  :P)
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

AJA

Here's some news of the upcoming ScriptEditor v1.65:
- New Own Command lists feature
- New Import/Export Own Commands (this could be useful if someone made a packet for each plugin and that way the functions could be easilly imported to ScriptEditor)
- Maybe a working edit Own Commands feature

And I'll maybe check that mouse wheel thingy...

Any other suggestions? Anyone? Hello? Where'd ya go? Don't you dare leave me alone!!! *sigh*

AJA @ school

Well... It seems that I've completely forgotten this project. :(
But I guess everybody's using the built-in script editor, right? So, who'd care what will happen to this one.... :'(

I'll try to release the new one soon if someone wants it...

AJA @ school

And now that I've thought about it.... I think this should be in the tech forum... but it's up to the moderators if they want to move this thread. :)

Privateer Puddin'


Pet Terry

Finish it, it needs all the new text script functions added :P
<SSH> heavy pettering
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