Sketch: citadel (update: colors!)

Started by Erwin_Br, Mon 26/07/2004 13:44:32

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Neole

Looking even better!

I liked the earlier clouds more, but this gives it a very stylized look that I think you should keep.

Squashed sun looks great. Brambles dont fit in well. Either they shud be stylized or removed IMO. Not sure bout those curved things on the mountains.

Only other thing I can think of changing is the curves on the front red ground. Its contour is too bumpy, I think it would look better with a couple of gentler curves instead of all those little ones.

If that mist thing at the cliff base could be animated (even with 2 frames) that would be fabulous, but it looks great anyways.

Erwin_Br

Quote from: kingsize on Tue 27/07/2004 21:17:24
I like it alot.

Perspective of the bridge is off.Ã,  Like it has a twist in it


The middle column on the citadel needs to contrast against the top of the building. On my screen, the column and top blends together.

Hehe, I know the bridge has a twist in it. That's on purpose. :)

But you're right about the middle column, though.

--Erwin

Erwin_Br

Quote from: Neole on Tue 27/07/2004 22:37:22
Looking even better!

I liked the earlier clouds more, but this gives it a very stylized look that I think you should keep.

Squashed sun looks great. Brambles dont fit in well. Either they shud be stylized or removed IMO. Not sure bout those curved things on the mountains.

Only other thing I can think of changing is the curves on the front red ground. Its contour is too bumpy, I think it would look better with a couple of gentler curves instead of all those little ones.

If that mist thing at the cliff base could be animated (even with 2 frames) that would be fabulous, but it looks great anyways.


Nooo, not my beautiful brambles! :P Seriously, though; what's wrong with them? How would you improve them?

I'd love to animate the mist, but I have no clue how to do it properly (or realistically). All I can think of is slowly cross-fading between two pictures.

Funny you mention the curves in the foreground. I was just changing the curves in the background, in the area just before the hills start.

--Erwin

big brother

Ok, here's an edit of the sand on the road.

I hope it doesn't look too much like sludge now, but I used the pen tool to draw the outlines (as well as the slight purple shade and the darker red on the underside).



On your updated pic, I actually really like the brambles, but maybe that's just me (I'm a sucker for dark foregrounds).
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Neole

The brambles are very unstylized compared to the rest of the picture. They also look too cluttered and too tiny (almost rectangularish in that their width and heights are almost the same). I would prefer them more stylized (like the clouds) and make them taller than they are wide. Plus all the brambles look very similar, they should be different in shape direction and size. Also the foreground brambles can be very dark, but the more distant ones could be lighter colored to convey a bit of distance.

If the mist is a separate transparent layer, you could just move it a bit and change the curves with the smudge tool (set to mazimum opacity, or therabouts). Use 3 such variations and it should work and look like moving mist. Sort of like ripples on a lake or waves on a sea you can animate with just 2-3 frames.

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