Sprite animation

Started by Flippy_D, Fri 25/02/2005 21:44:00

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Flippy_D

Been sharpening my smiley/animation skills.



What d'y'all think?

Edit: Enlarged version:


LGM

You need a new hobbby ;)

(Excellent)
You. Me. Denny's.

Krazy

Apart from the fact that those stupid animating smileys like that really piss me off, you did a good job  ;)
My Stuffs:
Tumblr

Afflict

Good stuff man now... heres the real challenge make a jedi knight 1 and yes he must have a lightsaber and/or sum jedi powers...

(Very Good)

Oz

That animation reminds me of Lechuck vs Guybrush in the Monkey Island end scene.
Diversity is divine!

Flippy_D

Heheheh... yeah, I can see that. BTW, I re-hosted them, as 2dadventure seems to be down.

Redwall

The only thing that bothers me is the smiley gets knocked off the screen horizantally without a change in size and then suddenly appears very tiny and crashes, again without a change in size. To me it looks like he moves right, suddenly flies backward, then moves back left again.
aka Nur-ab-sal

"Fixed is not unbroken."

Babar

Hahahah...reminds me of Rayman. What is that thing that falls at the end?
The ultimate Professional Amateur

Now, with his very own game: Alien Time Zone

Flippy_Unplugged

It's the ssmiley falling to it's doom... or, rather, pain. The change in direction is just a bit of artistic license. A bit like in Super Smash Bros?

Indie Boy

babar, redwall means when the guy gets hit he is meant to srink in size so that it can fall in a curve(red) like seen at the end

red=cruve
green=path it is taking now
I won't use this login.
Try IndieBoy instead

Haddas

his arms make him work like a boomerang

Al_Ninio

#11
Well, here's my take on things.
The punch sequence is VERY slow. It doesn't look all that powerful.
What I did was just take a couple of frames out.
Now the punch packs more of a... well... punch. :P

Original and edit, respectively:

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