Tutorials

Started by Andail, Mon 05/08/2002 12:25:12

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big brother

I made this background tutorial a while ago, but some of you may still find it useful.

http://herculeaneffort.adventuredevelopers.com/tutorials/ian/background.html
Mom's Robot Oil. Made with 10% more love than the next leading brand.
("Mom" and "love" are registered trademarks of Mom-Corp.)

viktor

#61
I found these great tutorials. Maybee not for games but great for GUIs and websites.

http://www.absolutecross.com/tutorials/
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<a target='_blank' href='https://imgbb.com/'>resurrection pictures for facebook</a>

Damien

I've been looking Andrew Loomis' pdf books, but the saveloomis site doesn't host them anymore. Searching the net I found one zip including 5 of his books in odf format:
-Creative illustration
-Drawing the heads and hands
-Eye of the painter
-Fun with a pencil
-Succesfull drawing

Get it while it's still online here:
Loomis Books.zip - 129mb

Queen Kara

#63
Somebody suggested to me that I should put a list I made in some places other than in my newbie thread / that it was better suited here and another place. I think it's a good idea so I hope you all like it.

May Not Always Be Working Links
http://bfaq.terran-x.com/
http://www.garage.co.nr/

Working Links
http://bfaq.xylot.com/
http://www.freewebs.com/skimbleshanks/
http://www.adventuregamestudio.co.uk/rmakesrc.zip
http://www.sylpher.com/tuts.html
http://www.adventuregamestudio.co.uk/scifonts.htm
http://www.hot.ee/increator/draw.htm
http://www.adventuregamestudio.co.uk/ags231manual.pdf
http://www.adventuregamestudio.co.uk/
http://www.adventuregamestudio.co.uk/ags24bmanual.htm
http://sylpher.com/kafka/anisprites.shtml
http://www.adventuregamestudio.co.uk/actutor.htm
http://www.geocities.com/akk13us/rpg-tuto.htm
http://www.adventuregamestudio.co.uk/hosted/german/Gameslate_Index_D.htm
http://www.geocities.com/Cheeze_head675/makeback.html
http://mega.ist.utl.pt/~fjds/ags_notes.html
http://www.adventuregamestudio.co.uk/acplugin.htm
http://www.strazer.net/ags/tidbits.htm
http://www.adventuregamestudio.co.uk/ackb.shtml
http://www.sylpher.com/ig/
http://www.adventuregamestudio.co.uk/acfaq.htm
http://www.tdrdesign.net/downloads/fontedit.exe
http://www.3030deathwar.co.uk/editor3.zip
http://www.bripro.com/scistudio/index.php
http://www.adventure-treff.de/fanadv/tutorials.php
http://www.btinternet.com/~ctswin/web/

http://www.adventuregamestudio.co.uk/midiptch.zip

Broken Links
http://user.tninet.se/~vqb114l/ilb/tutorials.htm
http://www.gameslate.com/murder/ags/
http://swunlimited.freeservers.com/AGSTUTs.htm
http://www.mattgoble.com/interaction/ags/
http://enom.overtureparking.com/index.php?domain=slaveinostudios.com
http://www.juncmodule.com/mt/archives/cat_games.html
http://www.mattgoble.com/interaction/ags/
http://xo7.adventuredeveloper.com/
Klaatu Verata Niktu?

Estaog

Umm.... why did you post broken links?
Think about the kittens man!

http://members.aol.com/johnk0/godkills.jpg

Scummbuddy

so we can see about getting them fixed....
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

magintz

Found a nice one today, worth a look at for making walk animations. It's based aeound flash but the idea is all the same

http://www.eyeteach.com/
When I was a little kid we had a sand box. It was a quicksand box. I was an only child... eventually.

MrColossal

#67
[cleaning out the contributions thread, reposted by eric, originally posted by lo_res_man, thank you Steve]

It may be weird seen a hi res art teplate from ME, but here you go...

this is the VERY large( in IMAGE size not file size) verson that you first draw. it is done with the curve tool and the 2 line width marker for small details


and here it is after you copy it to Irfan view and did a 50%resize, with the RESAMPLE on.

Here is stage one of outer edge lighter colours removal, done inÃ,  ms-paint

and here is stage two. Almost done!

And here is the done sprite, perfact for uploading into AGS
NOTES.You MUST copy the double line image in a EVEN number image size. That uses the least colours. And allows you to do the one-two unwanted edging removelÃ,  the way I did.
AND here he is. M'Lud in Boxers! ;D
this is a template to show how i make hi res charactors, hope it helps.
"This must be a good time to live in, since Eric bothers to stay here at all"-CJ also: ACHTUNG FRANZ!

Neutron

here's my tutorial  http://home.att.net/~zolgnar/grassyplane2.htm
it covers the making of: sky, distant mountains, and a grassy plane, and teaches you how to make an image pipe in GIMP.

rika

 Anyone who has music doubts can ask me... I'm no pro but I got some very compositions on a guitar site.

RocketBoy

#70
After a bit of online research on walcycles (especially front walk cycles), here is my best find:

http://minyos.its.rmit.edu.au/~rpyjp/a_notes/anim_contents.html

Make sure to check the following link in that site; good references for front walkcycle are rare!

http://minyos.its.rmit.edu.au/~rpyjp/a_notes/walk_reference_03.html

EDIT: Check also
http://www.anticz.com/Walks.htm
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++Ã,  ++Ã,  + Rocket Boy+Ã,  ++Ã,  ++
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Mr Flibble

Heres a good colouring tutorial. I've heard it described as "best ever".
http://www.itchstudios.com/psg/art_tut.htm

Enjoy.
Ah! There is no emoticon for what I'm feeling!

AlbinoPanther

we need good character tut. if it's not good give us any just please help

Mr Flibble

Heres a tut about how to make a character (not draw) penned by myself for some website.

http://www.fangames.co.uk/V6/features/index.php?feature=6

Ah! There is no emoticon for what I'm feeling!

AlbinoPanther

Quote from: Mr Flibble on Wed 10/08/2005 22:36:21
Heres a tut about how to make a character (not draw) penned by myself for some website.

thanks this help us a bit :) but still don't know how to draw character.Increator said that that is more like a skill and it is skill but every skill in some point is learned from somewhere.Do anybody knows where to find character DRAW ??? tut. thanks for help ;D

Shane 'ProgZmax' Stevens

I'm not really sure about drawing characters being a skill you can learn from a tutorial.  I don't read drawing tutorials anyway, didn't go to school for art (Electronic Engineering), and I don't consider myself particularly gifted.  To draw a really good character (I think) all you need is:

1.  A really good idea (only imagination can provide this)
2.  Alot of patience and dedication.

If you're really stuck for ideas, try to work out the size and detail you want and then look at some reference sprites that fit your requirements.  I am not an advocate of paint overs, I don't feel you learn anything useful by drawing over someone else's work.  Using it as a visual aid, however, can often be useful.

Mr Flibble

Photos/Other sprites are invaluable when you're starting out.
If you played my one room game The Find, the player character was the only bit I considered finished. And I drew his standing view (never seen in the game though) whilst looking intently at Boston Low from The Dig, as that was the type of character I wanted to draw.

If you're going low res, and it doesnt look right to you, play about with it. One pixel can make a pile of difference.
Ah! There is no emoticon for what I'm feeling!

Andail

#77
As a response to recent troubles with perspective with two viewpoints.
A little step-by-step 2 tutorial. It's rather self explanatory.






x2

Nine Toes

Was doing some research on how to add more detail to isometric pixel art, and found this: http://rhysd.syntesis.org/tutorial/.
Watch, I just killed this topic...

FlyRider

Andail, your "Create an installation program for your game"-link does not work... :( :( http://www.xoing.com/member/bobjonesiscool14/tutorials/install.html

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