Two rooms

Started by Clip, Sun 14/01/2007 09:51:20

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Clip

I tried to make isometric rooms and result are these two pictures:




C&C is welcome

-Clip

accolyte

Nice pictures! really nice. I can,t see any obvious faults with them. 

gypsysnail

Clip! Those are brillant :) I agree with accolyte, cant see any faults :). I am looking fwd to a game with these graphics in it if you are making a game.
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MadReizka

Looking great!
Only one thing that comes in mind quickly. The "jackpot" is bit messy.
I do music and visual effects:
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thewalrus

     Really cool, nice work!!!
Thewalrus

Goo, goo, ga, joob!!!

"Sitting on a cornflake, waiting for the van to come!"

MashPotato

These look really good to me :)
A couple of suggestions:
-change the black outline on the slot machines, as nothing else has black outlines
-the radio in the second room looks a bit strange; assuming the speakers are supposed to be the same size, the perspective may be a little off, and it seems a bit fuzzy compared to the other objects

Good job so far!

Evil

TV seems small. The window's cross bar looks offset. Table looks too close to the couch. Desktop looks too low. Maybe just drop the safe and closets down a pixel. Not a fan of the cuts on the walls either. It helps break up that negative space, but it's all messy and uneven.

Clip

Thank you for these comments, I made some changes to the pictures.




Tuomas

One thing, they're great, but why is it that the other room has walls in front of it and the other one doesn't? Makes the style a bit, how do you say, unstable. I'd say either have them in both or in neither... Oh and for perfectionism, you could try make the window look a bit deeper, it you know what I mean. a bit more 3d. It looks a bit flat, like painted to the wall.

Clip

Well, I left these walls because I wanted to create an appearence of an office box. Actually they aren't made for a game, so I wasn't tring to create specific style. And about that window I guess you're right, Tuomas.

AndersM

It looks great, but I agree with Tuomas: there sould either be wall on both, or on none.

I think I'll go isometric.. so much benefits: no perspective, no character scaling... just  two angels to keep in controll :P

Medical Waste

The coffee table is too close to the couch, you'd never fit!
THE PATIENTS ARE REVOLTING

markbilly

I think they are great. It's a shame you aren't making a game to use these in. A isometric would be a really nice change.
 

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