walk cycle and room need crits (updated 25/june)

Started by Sam., Thu 24/06/2004 10:11:53

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Sam.

okay. been working like a beaver on speed and have come up with these. they are early version but i want to get porblems ironed out before i finish.

walk cycle for main character, somehting looks wierd


this is a room for my demo (that table is supposed to be glass!) there is a bolt on the door.
EDIT: this room has been filled in with a corpse put in (thanks to Duzz for the corpse) picture quality is a bit poor due to jpeg conversion. I really need help with the ocunter on the left just doesn't fit to me.
Bye bye thankyou I love you.

Privateer Puddin'

Get a big mirror, walk infront of it, animate

Sam.

thats what i did.  ???
0i really tried hard and came up with a few others and this was the best. but I will keep trying. any other comments?
Bye bye thankyou I love you.

Privateer Puddin'

well arm movement, they should be going backwars and forwards while the hands remain the pockets, the bend on his left leg looks too far down for the knee

ScottDoom

I agree with Privateer Puddin'. Give the hands a little movement inside the pocket (either left to right or up and down). Also, the knee seems to be in the wrong place (in other other words, move the bend up a little). Maybe give the trenhcoat a little fly-back at the bottom to add more motion... That'd depend on how fast he's walking though.

The background looks pretty good, but the table seems a bit high.

Johnny Odd

His legs only go foreward - they don't go behind the really straight line of his coat. They should do.
Also I think the coat needs to flap in correlation with the bob of the character
Eagles may fly high, but badgers don't get sucked into jet engines.

Mr Flibble

IMO, it looks like his only moving his right leg.

Try to make it look like he does one step with his left, then one with his right.
Ah! There is no emoticon for what I'm feeling!

Moox

nice glass!!!! How did you do that

Mr_Frisby

Only looks like one leg is walking - more like skipping.
Have a look at Mr. Colossals new character anims
http://www.agsforums.com/yabb/index.php?topic=14759.msg180062#msg180062
this might give you a few pointers without having to find a full length mirror.
Hey! All my awesome trophies dissapeared in the year since I was here last. CONSARN_IT! with an underscore!!! I earned dem tings!! Oh well. Hope your Monkey floats.

Sam.

Bye bye thankyou I love you.

Chicky

wow, the dead woman looks really great. Im not to sure about her breasts, they look kinda small and "sticky outee". I would suggest making them wider and reach down her torso more.

otherwise great

pixelcat

Great job with the new room, perspective looks to be improved quite a bit, as well as your use of colours.  Nice work... game looks to be coming along nicely.  As for the walkcycle, I was going to suggest checking out the new template, but Mr_Frisby beat me to it.

switcharoo

I reallt like your style Zooty, the room is lookin' good.

A few little things though, as OSC said, her breasts aren't quite right. Her left breast should be bigger I think and unless she's had a boob job they need to be, erm, flatter (if you know what I mean)

Also the shading on her face makes her look a little like a plastic doll, it could do with a bit more detail IMO.

Very nice overall though, I'll deffinately be playing the game when it's complete.


Edit: I modified it a little in Paint



- Made her breasts less "perky".
- Straigtened the handle on the cupboard.
- Adjusted the positioning of the knife.
- Moved the legs on the table a bit.
- Changed the woman's face a little.

Also I changed the foot, door handle and window a little bit, but they're not too good.

Feel free to ignore all I've doneÃ,  :)

Sam.

dare i say it, those breast look nice. thanks for the edit.
Bye bye thankyou I love you.

switcharoo

Quote from: Zootyfruit on Fri 25/06/2004 14:29:42
dare i say it, those breast look nice. thanks for the edit.

lol, whatever turns you onÃ,  :P

Edit: Something I've just noticed, the walls are a bit bare, maybe a picture or two could be put up or something...

Darth Mandarb

Even something simple like this could break it up a bit ...


- Added some bordering to the floor/ceiling lines
- Attempted to correct the perspective on the knife holder
- Changed buildings outside window

I would also suggest adding some more shadows/shading!

Great job so far!

switcharoo

lol, I thought those buildings were frosted (bathroom style) windows... Silly me :D

Nice edit Darth IMO you've added a lot to the background with not very much if you know what I mean  :-\

Chicky

call me bloodythirsty, but i would think there would need to be way more blood before the dear girl died/fainted.

TheSaint



knife is adjusted now and blood is made the right color with abdominal bleeding/bleeding to death.
also other knives should be adjusted - handle part. i made knife in her looking more kitchenly. and i dont like the look of that table tbh. dunno why.

cheerzzz

Moox


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