Gabriel Knight Template- needs testing!

Started by DragonRose, Fri 23/01/2004 19:00:06

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DragonRose

For my first attempt at template making, I attempted to copy the one from Gabriel Knight 1. There are no graphics, but I made up a controls interface, an inventory interface, and I borrowed *coughstolecough* Dorcan's Gabriel Knight dialog script, besides the usual icon interface.  Could someone please test it before I release it officially? Please and thank you!

Edit: Okay, I'm a moron and I forgot to post a link. Here it is.
Sssshhhh!!! No sex please, we're British!!- Pumaman

Dorcan

#1
Yay ;D  My nickname's everywhere in the manual !

Ok so I tested your template, everything works, excepted for some bugs I found:
-The room #100 (used for the dialog system) is missing !!
-The custom cursors TAKE and QUESTION should be set as "Standard Cursor Mode" so that we can cycle between all of them by right-clicking.
-The QUESTION cursor's hotspot should be centered, like the others
-I think that you exchanged TAKE and TOUCH button functions in the inventory gui.

Mmh oh and maybe you could replace Roger and Roger(  ::) )  with my characters (you know, brad and Nina...) or better, with sprites from the original game... I mean it would help people to understand how characters sprites should be made to match the GK style.

Anyway, I'm happy you managed to understand my script, as my tutorial wasn't finished until some days ago... I just need to translate the last part  

Good job  :)

[Cameron]

#2
Dorcan already tested it so no point in me trying, but i thought you would loike a look at my Gabriel drawing.

Sorry its small her it larger but blurry.

DragonRose

Hi again everybody!

I'd really like someone other than Dorcan to try this out. I know he understands how to use the dialog system- he wrote it, after all.  But I don't know if I described it well enough in the manual. Please could more people try it out?
Sssshhhh!!! No sex please, we're British!!- Pumaman

Minimi

I downloaded it, Zuul, and I will try it out tomorrow... gotta go right now. When I've tried it out, I will review it for you.

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