Woman Sprites (updated)

Started by Sephiroth, Mon 27/04/2009 08:02:21

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Sephiroth

#20
Hehe you're right about high-side thong thing, I didn't know what it meant because i'm not english but then I realised what you were talking about and this is definately looking sexier than I thought.

I also like the edit on arms because mines are looking a bit stiff and not so natural. You mentioned the variation in characters and the details you added will help getting more varied poses for sure. Just wanted to say she's supposed to be sexy enough but not like she's about to hook up someone , no offense of course because she looks great ;) But she's more of a sexy/shy girl yet cold hearted sorceress when things gets serious.

I know you can't guess from her look especially when I draw her in this outfit, but your edit is definatly helpful anyways :)

I'm sure I'll come up with an even more intresting sprite thanks to your help, I have to say it's driving me crazy too, from the very begining :p I will edit this as soon as I have a quick update to show.

Btw, X-Heiko mailed me some useful edits about more realistic gun poses and he has a good grasp on this, even if I'm no expert it just makes sense, will come in handy for male poses and action scenes. I just don't want to shamelessly rip it saying it's mine but i'll work on this as well, thanks :)

Update: After catching a headache trying to mess with the bikini girl sprite, I decided to take a break and have a try at a more evil version of the main character, it was fun:



I'm aware of the coulour problem, the hair blends with the shirt but it still looked good to me, well almost.
If you happen to see this and have anything to say about it I'll be happy to hear it!


X-Heiko

The sword is quite long, but that's some nice work you've done on the main character's face.  :)

Sephiroth

I just edited the pose right after your post.

About the sword... I thought it was rather short, but I'm really fond of long blades and such so I may have overdone it, my preferences should not have priority over the player's opinion so if people think it's already long enough, that's fair.

I may find a way to separate the hair from the shirt but every attempt at changing the colours kinda ruined it...

And once again X-Heiko, if you need help with coding it will be a pleasure to give you some tips.

Hudders

This link might help you out in determining how long the sword should ideally be to be realistic.

Assuming the character is around six feet tall, that makes the sword as held by him now just 24 inches long. Which actually makes it short by a few inches according to that chart. So definitely not too long; just held at an odd angle I suppose.  ;)

X-Heiko

Wait a minute... an inch is 2,54 centimeters, right? That means the blade is about 60cm long. The blade in the picture is almost as long as the character is tall. Where is that not too long? ???

Besides, I've done some kendo. If it's a two-handed sword (not European of course), it should be about one meter in length. That would be about as long as his leg.

That's about what it's supposed to look like: http://www.shinzen-dojo.net/le_dojo/les_gardes/chudan_no_kamae_g.jpg

Hudders

#25
OK, I somehow managed to divide my figure in half. The blade by my calculations was actually 48 inches.

Which is too long.

Anian

#26
Quote from: Hudders on Fri 08/05/2009 12:31:50But I wouldn't call it too long.
I think the clear sign you have a sword that's too long is if you can't pull it out of it's scabbard (had to look that up in the dictionary :P) and this character couldn't. It's not exactly only height of a person but also the lenght of the hands.

Besides picture it standing verticaly, the tip touching the ground and character holding the handle overlooking a battle, there's no way you can make a cool pose with it. Even if simple ergonomics don't help, clearly the cool pose factor does need the balde to be shorter. :P
I don't want the world, I just want your half

Hudders

I changed my mind. It is too long.

It's kind of at the length where when you look at it for a start it looks OK but then when you think about it, you realise it's a bit ridiculous. Particularly for holding in one hand.

Sephiroth

#28
Well I don't really want it too look like a balanced sword, more something heavy and impressive. Or a long thin katana like these: Pic1 Pic2

To me the most important is wether or not it looks cool, everyone in the game will use realistic weapons, the heros will use special ones. I could be wrong but I think it adds a lot to the character's personality to have a unique weapon or fighting style but i'll still consider any crit so the question would be is that looking good, if so is that telling you something about his personality or current state? If you think it's just for the show and is pretty useless then i'll have no choice ^^

Edit: anian, I know what you mean and I'm going to change this even if I liked it :p Maybe if I used white/light grey on the sword it wouldn't look like there's a scabbard heh.
Edit2: He will have the sword sticked on his back or maybe he will hold it in his hand while moving, not sure about it yet.

Anian

#29
Well if you're going for that "anime" style, then it doesn't matter and indeed disscussing it has no point. And by that, the sword looks cool. I might only point to ie Aragorn in LOTR, there's a long sword that looks cool and is somewhat realistic.

If you're going for realistic, then I wouldn't go for more than 39-40 inches (100 cm) for the blade's length. I'm about 193 cm tall (so I guess I'm a good size for a hero...too bad the rest of my body is crap) and my arm is about 70cm long and I can't see how pulling a sword longer than that can be practical.
Link to a page that sells all kinds of swords (with mesaurements and pics): link

p.s. I like those last sprites

EDIT: then what's holding the sword while he's walking and stuff?
I don't want the world, I just want your half

X-Heiko

Well, this is still going to be an adventure game and those tend to feature magic pockets ;)

About the unique weapons: Yeah, but even a Katana isn't usually longer than 100cm. I'd say you can add style to that sword by other things than length...

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