Retro FTW - Guitar Hero for the C64!

Started by Miez, Wed 12/03/2008 00:18:40

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Miez


Baron

That was pretty neat looking how he adapted the guitar interface to the C64.  Something like that for the PC would be a little more practical, from my perspective, since then I could create AGS adventures that require Guitar Hero input.  How cool would that be???1????  Nonetheless I am impressed.

DoorKnobHandle

But why did the notes approach in an exponential way and not linear? Like, they are coming closer faster the further they are away from the playing-line and when actually come closer, they slow down? That's inverse perspective and it got to be extremely counter-intuitive when playing. WHAT WERE THEY THINKING?

[/AVGN]

Shane 'ProgZmax' Stevens

It's awesome and pointless all at the same time.  I'm not sure what to think.

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