Text Interface And/or Speech Recognition?

Started by MFDLYO20uaeT9hSuQWE6, Tue 07/01/2014 01:03:22

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MFDLYO20uaeT9hSuQWE6

Older adventure games had text interfaces such as Space Quest 1 (non-VGA) and --I believe-- Maniac Mansion. Now that I've had some injuries I'm returning to adventure games since they don't require constant clicking and keypresses. Yet newer games seem to require a lot of mouse work which could be done by voice.

Is it possible to use a text interface and/or speech recogition for existing AGS-based games? Could it be added on after the fact? (Assumig text based interfaces would be useful with speech dictation.)

Galen

If you have any speech recognition software that isn't specific to certain programs (i.e. Word) and will automatically 'type' out a sentence and then simulate pressing enter, then probably. Yeah.

That said very few games use a text interface (and that can't be bolted on after the fact). But for those that do it seems viable if you had the right TextToSpeech program.

MFDLYO20uaeT9hSuQWE6

It seems possible to tweak the AGS engine to use text input with existing games. There seems to be a standard verb structure which could be activated by voice. Perhaps that is how this plug-in http://www.adventuregamestudio.co.uk/forums/index.php?topic=43310.0 works.

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