What do you prefer?

Started by Estaog, Sat 26/02/2005 17:51:48

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Estaog

What do you guys prefer? Today`s fancy 3d adventure games, or old slick 2d adventure games? I personaly prefer the old ones, especially monkey island.
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HillBilly

Is there any other (big) 3D adventure games than Myst, MI4, Loungest Journey and Grim Fandango? 3D adventure games isn't actually the most common genre around.

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Indie Boy

2d are the best. No one is doing that any more :(
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HillBilly

No. They're imposters! I'm talking traditional style. But if you asked if I like those kind of "adventure" games or the old point and click ones, I think the answer is pretty obvious. Pay attention on what forum you're at.  ;)

Redwall

Gamespot's not to be trusted.

For instance, why is this in the Moment of Silence's screenshot section?
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Ghormak

Until adventure games start utilizing 3d in a good way I prefer the old 2d style.

Words cannot express how much I dislike the way some modern adventure games work, where you can look around a pre-rendered backround freely with the mouse, but to walk somewhere you have to click on a door, stairs etc, and it will automatically jump to that location. When I play a game from a first person perspective, I want to be able to walk around and look around freely.

I'm waiting for the first person perspective 3d adventure games that let me do that. Think Deus Ex, Vampire: Bloodlines (or even Half-Life 2), only with less combat.
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Pelican

Quote from: Redwall on Sat 26/02/2005 21:40:48
Gamespot's not to be trusted.

For instance, why is this in the Moment of Silence's screenshot section?

That appears to be shot from the new Battlestar Galactica series. Which were sponsers of/sponsered by The Moment of Silence. Obviously trying to pimp BG to the gamers.

TerranRich

http://www.gamespot.com/pc/adventure/themomentofsilence/checkprices.html

"The Moment of Silence is a classic point-and-click 3rd person adventure game set in New York City in 2044."

Already it sounds great. And why wouldn't a "classic point-and-click 3rd person adventure game" be a traditional game? I think I prefer the 3D games when done right. Broken Sword III and Gabriel Knight 3 are examples. Don't get me wrong, I LOVE the classsic 2D PnC games, but I'm more into the realism provided by 3D graphics. And when put in an adventure game setup, it just kicks ass. However, when it's botched up and done wrong and seems rushed, then I hate it and wish they hadn't even made it 3D.

I say that developers shouldn't use 3D for the sake of 3D. Use 3D specifically for its particular advantages and showcase the fact that you can make 3D look superior, not only graphically apperance-wise, but in all aspects. (Sorry if this all sounds like crap, but I just woke up from a long nap.) :P
Status: Trying to come up with some ideas...

Babar

I get pissed off when 3D games look worse than their 2D predecessors. For example, when Indiana Jone and the Fate of Atlantis came out, that looked soo realistic. It looked almost like a slightly cartoony movie. When I played Indiana Jones and the Infernal Machine (admittedly not an adventure game), All I saw on Indy were a bunch of triangles and squares. Even the new one is barely better. And what is it with the clipping? Why do peoples body parts slightly go through walls?
One of the things that I noticed (may not be necessarily true for ALL 3D games, I haven't played all that many), is that all 3D games have the same "style"-3D style. Sure, there are a few exceptions (Monkey Island 4 for example - but that came off really crappy). With 2D graphics, you can control the style of the game much more easily.
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scotch

My favorite adventure game is Grim Fandango, but it's the only great 3d adventure game I can think of currently, so I'll say 2d.  I really don't think it's the difference between 2d and 3d that makes 3d adventure games bad, so it's not really worth drawing the distinction to me.  Adventure games have always tried to be 3d, perspective drawn environments and scaling characters simulating what we can do to 3d vector graphics nowadays.
I think realtime 3d is just about coming up to the quality where we can put as much artistry and character into the graphics as was possible with pixel drawings and animations, but I don't know if there'll be any great designers working in adventures to do anything as good as the old 2d adventures.

Eggie

Well. I prefer the look of 2D over 3D so I'm going to go with that.
But both mediums have advantages...Advantages which have not been utilised very well in new 3D adventure games...

Paper Carnival

#12
when it comes to adventure games hand drawn 2d is the way to go. It's not that I don't like the 3d, I absolutely loved the MI4 backgrounds. But if done right, 3d can get better than 2d... I don't know of a good example though

DystopianRhetoric

I like both. 2D has a lot of the classics admittedly, but 3D games are still often good, look at Grim Fandango (best adventure ever in my opinion), and Broken Sword 3 was pretty darn excellent as well.

Really, the graphical style isn't that important if all the other particulars are top notch.

Las Naranjas

I still dispute that Grim Fandango and EMI are 3D games.

They have polygoned characters, that's it. The backgrounds are pre rendered, and static, so they're 2d.

Sure you can move the character with a keyboard, but you do that in KQ, SQ and PQ etc. And I guess they were advertised as 3d games, but I don't believe anyone here would term them that.

GK3 I'd call 3d, Under a Killing Moon I'd call 3d, Normality I'd call 3d, they all have 3d environments, not just rendered backgrounds.

So I guess the real debate is whether you prefer your characters to be sprites of polygoned, but I think it's a bit silly to call the games 3d/2d based on that. I'd think that would be a gameplay/environment distinction.
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Quote from: HillBilly on Sat 26/02/2005 17:56:36
Is there any other (big) 3D adventure games than Myst, MI4, Loungest Journey and Grim Fandango?

I love Longest Journey...that game was awesome!
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Afflict

I think las was rite when he posted the 3d 2d thing and i agree with him 100%
I preffer beter graphix anyday and as long as the game is player friendly like the old style 2d's
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we gotta play on a level playing field! lets take lucas arts full throttle. No argument that is the best adventure game ever. <when compared in any aspect to its rivals> WHY? the graphics superseeded the rest of them the music was a blast and there was one hell of an bad ass character everybody related to. He did all of us wants to do <well atleast sumtymes ;D > so yeah. Ill always agree to better sound graphics and game play. but ill never sacrifice gameplay for better sound or graphics... hench i play all the old adventures and luv the ags games. Developers have now decided to clone what the market demands making a market flooded with games that all have the same feel run on the same engine and have different graphics and even weaker plots than the clone before it. So adventures to these people are finanically stupid! Thats why sam n max was cancled thats why full thottle two will never see the break of day
and yes sadly many adventure game will die in the commercial market! A fate that is doomed if not saved by all us indy freaks out there! What id like to know is do you preffer sierra or lucas arts....
i preffer lucas arts over sierra they like pro league to lil leagersz!

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