wow, mspaint

Started by Moox, Sat 18/02/2006 05:32:57

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vict0r

Ooh holy jeebus! Thats great! Some of it might have been better (lava area especially), but that first part just stole my heart :D

Also, Opo's work is really good! :)

Grapefruitologist

Agreed! I use Paint and I know how hard it is! ('Course I've been using ArtGem lately) That's great work!
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big brother

#22
Would you think less of it if you didn't know it was made in Paint? Essentially, the main difference (as far as limited palette raster goes) is that the end result in Paint took more time than the end result would in a better pixel program. It doesn't show he has amazing ability, just a lot of patience. I doubt he could do better with a better program.

It's akin to showing off a mediocre painting and saying you spent 3 years making with ground up clay and pollen only using your non-dominant hand. "Wow, amazing" is not my response.

It's sloppy and Opo def has him beat.

QuoteThe rest of his work has little bearing on that particular work.

How do you figure? I think it's a good indication of his skill as an artist. Seeing no other works featuring figures makes me suspect he HEAVILY relied on reference photos.

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Haddas

Quote from: Opo Terser on Sat 18/02/2006 20:40:49
Wow, I haven't been here in forever, glad to see people still remember me.  ;)

Grr... You need to get back and post more! For you are awesome

Eggie

I really like the drippy water.

Kinoko

I honestly, in my heart of hearts, think all you people saying "It's not that great" are just jealous. You're like, "Shit, I'M a better artist than that, and yet this guy's getting all this praise! He doesn't even use <insert art technique>! Heck, it's just because he did it in a stupid program and spent a lot of time on it".

Get over it :) It's a great picture, and the fact that that other guy I've never heard of's pictures are ALSO amazing takes nothing away from it. Dan, I love your art. I LOVE it! But how about if I compare it to my favourite professional artist and say, "Well, that makes Dan's art pretty damn ho-hum". It doesn't, because I still love your pictures, I get pleasure from looking at them, and I appreciate the effort you put in.

I -would- appreciate the artwork of someone who spent 3 years painting a picture because they made their own paints and used their wrong hand. I remember seeing on TV this young kid whose paintings were selling in the tens of thousands. I was amazed that such a small kid could paint and conceptualise so beautifully! However, if I had heard those paintings were done by an adult, I'd think, "Pff, they're pretty average to crap".

Amazing MS Paint artwork, and that's that.

You know, I can't help but find it a little ironic that people who hang out in a forum dedicated to creating amateur versions of decade-old adventure games with los res graphics are complaining about someone who wanted to try creating a picture with the bare minimum.

Helm

#26
Kinoko, your heart of hearts is wrong. Why don't you go to www.gfxzone.org and browse the 8-bit galleries to see what can be done with pixels? There's a history to this medium, and checking it out before saying other people that know it are jealous might provide some perspective, yes?

This is very patient work. But it's very sloppy, pixel-technique wise.

In fact let me save you the trouble:

Cyclone, 15 years ago:

http://www.gfxzone.org/personal/cyclone/02/cyclone-gebissene_toele.html

amiga doubleheight rez

http://www.gfxzone.org/personal/cyclone/02/cyclone-no_fishfood.html

lazur, 10 years ago, 16 colours

http://www.gfxzone.org/personal/lazur/01/lazur-przystan.html

x-man, 7 years ago:

http://www.gfxzone.org/personal/x_man/01/x_man-evil_nun.html
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Kinoko

#28
So, it's not the greatest thing out there, right? None of you guys are Rennaissance painters either but I still think a lot of peoples' art here is amazing, sloppy or not.

Esseb: That fucking takes the cake :D My god!! AMAZING!

Helm

You're free to like it as much as you want, Kinoko. I don't think it's justified to call other people who don't jealous, though. I read that kind of comments a lot of pixeljoint, which is a service used by a lot of people who have no idea about pixel art. Somebody posts a photo job and everybody goes 'OMG BEST PIXEL ART EVER' and if you say anything to crit it they just go 'oh shut up, do better yourself'. Regardless of that I have done better, that really really doesn't make any sense. And if you really want to know, people with no appreciation of the history of the medium (pixel art) that praise second-rate art because they haven't seen the first-rate aren't something I like to see. The demoscene produced amazing artwork to be remembered. This person sat there and did very tiring work, but bland work, on mspaint for years. Good for him. I'll go with people who are both workhorses and also amazingly talented, personally.
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Kinoko

Fair enough, I know that understanding a kind of art gives you much higher standards. But I'm not attacking YOU, Helm. My comments are mainly aimed at whoever thinks something shouldn't be appreciated because of the effort put in, or the way it was painted. Especially the people who can't see the point in not using the best technology to create a picture.

Helm

but you really set yourself up for these things. When you said 'everybody that doesn't like this maybe is jealous' I thought "I don't like this therefore I am jealous?". Your generalization, what can I do?

I enjoy and do art that's made with what many feel are obsolete tools, because they reenforce the computer art aesthetic aspect. The squares of pixels, the accentuation of limited, unified palettes, odd colour choice, every colour everywhere, dithering, tiles and repetition of themes, things that are very tied in my head with what computer and video game art is like. Just using ms paint sloppily and then going 'I'm awesome!' isn't enough, personally.
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Grapefruitologist

#32
Acctually, no, I wouldn't think any less of it if it was made in a different art program. It's great.
I knew that you could do the same thing if you spent more time on it as you could do in a different program, which is why I never switched (even though I'm using ArtGem for things like clouds and stars, I still mainly use Paint.)
We all have different opinions about what art is good or not, I'd say Piccasso's art was horrible-my 2 year old niece could do just as good. But other people pay millions of dollars for his art. But I'd rather go try and draw something better than complaining why people like it so much.
What are we doing here argueing about somebody else's art? We should go draw some art ourselves and get on with our lives.
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Squinky

I'm still waiting for one of those monkeys to come and do my games art for me....

Kinoko

If he does, Squinky, get him to see if he can make me some music, too.

And a danish, dammit!

Alun

Quote from: big brother on Sun 19/02/2006 01:26:11
QuoteThe rest of his work has little bearing on that particular work.

How do you figure? I think it's a good indication of his skill as an artist. Seeing no other works featuring figures makes me suspect he HEAVILY relied on reference photos.

Your other points, I've conceded, at least to a degree, but this one, I still really don't see where you're coming from.Ã,  If you're discussing the quality of this particular piece, what on Earth does it matter what his other pieces are like?Ã,  Can't it be judged on its own merits without reference to what else he's done?

Yes, he's relied heavily on reference photos to make this piece.Ã,  Agreed.Ã,  I figured that without looking at his other pieces.Ã,  Again, so what?Ã,  Many artists rely heavily on reference photos.Ã,  In fact, most do, probably.Ã,  Even in the Renaissance, artists had models pose for them, which amounts to much the same thing.Ã,  Even making an exact copy of a reference photo isn't something most people can do.Ã,  If that's easy for you, congratulations, but then you're far in the minority.

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LGM

Give me a camera any day...

Stupid MSPaint is for pussies!!!
You. Me. Denny's.

Kinoko

I would argue that anything other than MSPaint is for pussies ^_- The more primitive your tools, the harder you have to work to produce the same level of artwork.

Helm

why, back in my day we drew 1bit pixel art by manually flicking off and on 320x200 switches...
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Nikolas


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