The House That Ate My Soul

Started by Artphreak, Sun 22/10/2006 19:26:35

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Mordalles

Quote from: ch33rio on Thu 02/11/2006 23:52:30
Mordalles... you can't give him anything until he has something to trade with you. Have you had the gardener pick up anything inside his painting yet?

yes, i picked up a fern. is there something else to pick up?

creator of Duty and Beyond

nihilyst

Spoiler
No. Once you picked up the fern, you can while playing Ben use items on Elliott to exchange the one you used with the one Elliott possesses. Then do what ch33rio already suggested.
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Mordalles


creator of Duty and Beyond

Geewhiz

I am in the dungeon and got passed the first gap but don't know what to trade for the boy to 1. get passed the other gap, 2. get the latern 3. get the hook.
have fern dagger water can potato fishing pole whistle something else I don't know.
Help?
;D
I'm not new, not old.

nihilyst

@Geewhiz
Spoiler
Passed the first gap, grab the pickaxe and trade it with the watering can. Use the pickaxe to break down the wall. Grab the hook upstairs. With that you can grab the lantern.
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Geewhiz

#65
Thank you! I'mÃ,  off to read the other posts aboutÃ,  the lever and what to do next.




I'm  having a heck of a time combing anything, is there something to download to fix this, I thought I read that somewhere...
I need to combine salt and water, hook and pole.
I'm not new, not old.

LADYBUG

How do I switch items with Elliott?  I did it and then got booted out of the game and don't know how I did it.  I picked up on item on the cliff and now I need to exchange it.

ladybug

Okay, I figured it out. I saved and came back in and it worked.Ã,  Now:

Spoiler
I have gotten out of the dungeon, and talked to all the pictures.Ã,  I have a list of ingredients from the witch and the bag to put them all in but I'm having trouble getting them in there.Ã,  I have tried using the shift and every combination but nothing seems to work.
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Janik

How do I get ...
Spoiler
... a list of ingredients from the witch? I gave her a rat, but she doesn't say anything useful when I talk to her. I already put a lot of junk in a bag but I don't know why.

I have a blue and a yellow gem, and 2 parts of a key, a dagger, a watering can, a potatoe, and I think that's about it.
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Help please :)
Play pen and paper D&D? Then try DM Genie - software for Dungeons and Dragons!

jetxl

Spoiler
Have you talked to the fisherman? He wants a waternymph. Then go to the witch.
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ladybug

Well, I finished the game and I really enjoyed it but I found the combining frustrating.  It does seem as if the closer all the objects are to each other in your inventory, the easier it was.  When I had them all side-by-side I was better able to do it.

Fertfreak

I have
Spoiler
3 key pieces
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but I can't combine them.

Janik

Done! There was a bug or two that made it a bit more difficult to finish, but thanks for the great game!
Play pen and paper D&D? Then try DM Genie - software for Dungeons and Dragons!

tr9000

I'm stuck. All i have left are the 3 key pieces, I've solved every possible puzzle, and now I'm out of ideas, there is no one left to talk to that can help me, If i need the dagger I could get a potato to trade it back with, or if i need the watering can, same thing, but I don't know what I need to do.

jetxl

The House That Ate My Soul walkthrough!

Keyboard bug

For some reason, the game works only properly with a German keyboard layout. Otherwise inventory items can not be combined.
Go to your configuration screen, click on the globe icon, select the language tab, press the details button, add another keyboard, choose the German (IBM) layout from a list and then set it as your standard keyboard. Once you finished playing the game, you can change it back.
Spoiler

House

Pick up rock.
Enter the house and go left.
Go through left corner door.
Pick up the salt and go left.
Pick up potato in the left barrel.
Go right twice.
Look at the cookery books and note the numbers in the curry recipe.
Go back to the hall and go right.
Open the first door on the north wall.
Look at the pencil cup, then pick up the key inside it.
Go back to the hall and go upstairs.
Unlock the second door from the left with the pencil cup key.
You'll hear the two paintings talking.
Get the whistle from the stool.
Talk to the gardener (rights painting).
Swap him the potato to receive a water can in return.
Fill the water can in the kitchen, then go outside and use it on the hole in the ground to get a worm.
Go upstairs and talk to the fisherman (left painting).
Swap the worm for the fishing rod.
Go through the second door again and switch to the gardener.
As gardener, pick up the fern.
Go back, swap the fishing rod for the fern then switch again.
Use the fishing rod on Malcom to get the parasol out of the way.
Go back, swap the stone for the fishing rod and switch again.
Use the stone on Malcom to wake him up.
Go back.
Exit and enter the third door.
Get the hammer from the cupboard.
Talk to Malcom.
Exit and enter the right door.
Use the hammer on the concrete spot to get the porn magazine.
Get the Aspirin out the cabinet.
Go back to Malcom and swap the magazine for a MP3-player.
Go to the nanny (across the gardener).
Swap her the MP3-player for the record.
Go to hall then right.
Go through the first door on the north wall and use record on record player.
Talk to the princess.
Use the safe, code: 135427.
A dark character appears and locks Ben up.

Cell

Get board.
Get dagger from bones.
Talk to boy in painting and swap board for key.
Switch to boy, use board on gap and pick up pick axe.
Return and swap pick axe.
Use pick axe on north wall.
Enter hole and go up the spiral stairs.
Pick up the hook.
Go back and use hook on the door to get a broken lantern.
Get broken lantern and swap it with the boy.
Switch to the boy.
Use the lantern on the hook on the wall.
Pick up the bible and return.
Swap the bible with water can.
Use the bible on the oil on the ground.
Go upstairs and use the soaked paper on the lever.
Use lever then go right.
Pick up the second board.
Leave the room south.

House

Go to the hall, then go right.
Open the second door on the north wall with the key from the boy.
Enter and get the cheese from the mouse trap.
Go to Malcom.
Use the fishing rod on the hook.
Swap the fishing rod for water sprayer.
Switch,  use fishing rod on nest to get egg and go back.
Swap dagger for fishing rod.
Go back to the cell the way you came out.
Use salt on water spray.
Swap second board with the boy.
Switch and use the board on the second gap.
Get mushroom.
Go back, switch, swap mushroom for water sprayer, and switch again.
Use water sprayer on chest to get Blue gem.
Go back, switch, swap gem for cheese, and switch again.
Use the cheese on the hole in the wall next to the mushrooms to get a rat.
Go back, switch, and swap rat for water can.
Go to the hall, then go left.
Swap the bible for a bag, with the monk.
Go to the kitchen, then go right.
Swap the rat with the witch for a key piece.
Go to the fisherman and ask about the key piece.
He wants a water nymph in exchange for a gem.
Go talk to the witch again.
Put all the ingredients in the bag.
Swap the bag for a blue whistle and the bag.
Swap the blue whistle with the fisherman for a pink gem.
Go to the safe and open it for a yellow gem and a second key piece.
Put the gems in the bag and swap it with the monk for the last key piece.
Combine the key pieces, go to the hall and then right.
Open the third door on the north wall with the combined key.
Enter door.

END.
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Tibby

It doesn't work even with the German...I can't combine two things, he always says: Not Understood Ã, ???
What am I doing wrong? Ã, :o

sthomannch

Tibby, use the latest update and do not load old savegames. Also make sure that you set the input locale to IBM German keyboard, and not a variant (e.g. Austrian or Swiss or something).

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